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Re: So, You Want To Be A Bounty Hunter...

Posted: Mon Jul 01, 2024 7:55 pm
by Eris
Can't say I'm not trying... ;)

Okay, if I am reading things right, William "Silencer" Larsson and L Spicoli got Advanced Training during the same term. Spicoli was Navy and Larsson was Marine, but they could have met that term. Maybe Spicoli was the one that gave William his nickname "Silencer" after he used one getting them out of a "jam" that they had accidentally wandered into? It was after this term Spicoli "left" the Navy for Hortalez et Cie, too, maybe Spicoli covered for whatever William did, took the fallout himself, and was encouraged to leave the Navy. William continued with the Marines, but he and Spicoli kept up with each other over the years?

Re: So, You Want To Be A Bounty Hunter...

Posted: Mon Jul 01, 2024 8:09 pm
by terrymixon
Eris wrote: Mon Jul 01, 2024 7:55 pm Can't say I'm not trying... ;)

Okay, if I am reading things right, William "Silencer" Larsson and L Spicoli got Advanced Training during the same term. Spicoli was Navy and Larsson was Marine, but they could have met that term. Maybe Spicoli was the one that gave William his nickname "Silencer" after he used one getting them out of a "jam" that they had accidentally wandered into? It was after this term Spicoli "left" the Navy for Hortalez et Cie, too, maybe Spicoli covered for whatever William did, took the fallout himself, and was encouraged to leave the Navy. William continued with the Marines, but he and Spicoli kept up with each other over the years?
This and the previous link you suggested are both approved, assuming the other players are amenable.

Re: So, You Want To Be A Bounty Hunter...

Posted: Mon Jul 01, 2024 10:45 pm
by helvorn
William had a badly failed mission that resulted in him being drummed out of the service. I am thinking they were doing something covert and it blew up. Spicoli could have been assigned to the covert mission or he helped extricate the Marines after the failure. The Navy would definitely have been involved. Both Spicoli and William were kicked out of their respective services as part of the cover up. I like the idea that Spicoli gave William his nickname. They definitely would have a common mission and grievance to keep them together over the years.

I would like to take medic-1

Re: So, You Want To Be A Bounty Hunter...

Posted: Mon Jul 01, 2024 10:53 pm
by helvorn
The only thing to add to William would be my language is Sagamal. His family are long time holdouts and eccentrics. Despite that someone from every generation has served in the Imperial Marines for over 300 years. Not one of them were commissioned. The one that received a battlefield commission is not spoken of publicly although the family is very proud (but would not admit it).

Re: So, You Want To Be A Bounty Hunter...

Posted: Tue Jul 02, 2024 12:12 am
by terrymixon
helvorn wrote: Mon Jul 01, 2024 10:45 pm William had a badly failed mission that resulted in him being drummed out of the service. I am thinking they were doing something covert and it blew up. Spicoli could have been assigned to the covert mission or he helped extricate the Marines after the failure. The Navy would definitely have been involved. Both Spicoli and William were kicked out of their respective services as part of the cover up. I like the idea that Spicoli gave William his nickname. They definitely would have a common mission and grievance to keep them together over the years.

I would like to take medic-1
Noted.
helvorn wrote: Mon Jul 01, 2024 10:53 pm The only thing to add to William would be my language is Sagamal. His family are long time holdouts and eccentrics. Despite that someone from every generation has served in the Imperial Marines for over 300 years. Not one of them were commissioned. The one that received a battlefield commission is not spoken of publicly although the family is very proud (but would not admit it).
Language noted. Does this mean you have reviewed your finalized character sheet?

Re: So, You Want To Be A Bounty Hunter...

Posted: Tue Jul 02, 2024 1:07 am
by ravenspoe
I think this is perfect:
Connection: Jaelah <-> Walter
Skills: Streetwise +1
Connection: Silencer <-> Walter
Skills: Electronics (computer) +1

I have to still figure out gear.

Re: So, You Want To Be A Bounty Hunter...

Posted: Tue Jul 02, 2024 1:18 am
by terrymixon
ravenspoe wrote: Tue Jul 02, 2024 1:07 am I think this is perfect:
Connection: Jaelah <-> Walter
Skills: Streetwise +1
Connection: Silencer <-> Walter
Skills: Electronics (computer) +1

I have to still figure out gear.
So noted.

Re: So, You Want To Be A Bounty Hunter...

Posted: Tue Jul 02, 2024 4:34 am
by helvorn
Updated equipment for William. I added software, heads up eye piece, stun baton and a stunner. Changes highlighted.

I will post this on the spreadsheet if it looks okay. Total spend is roughly 80,000 CR


Mustering out benefits
Tailored cloth armor ( TL-10)
removable gloves and hood
smart fabric
chameleon IR
computer weave (TL-11, computer/1)
Medkit (TL-10)
(2500 CR spent on additional upgrades beyond mustering out value)
Gauss rifle
intelligent weapon (TL-11 computer/0)
scope (TL-7)
Gyro stabilizer
laser sight (TL-10)
auxiliary grenade launcher (not installed)
secure weapon
(1000 CR spent on additional upgrades beyond mustering out value)
Gear and augments
Body pistol 750
secure weapon
Gauss pistol 1950
secure weapon
laser sight (TL-10)
intelligent weapon (TL-11 computer/0)
Stunner (TL-12) 650
secure weapon
laser sight (TL-10)


Aerosol grenade (2) smoke grenade (2), stun grenade (2) 120
Blade/bayonet 100
Knife x2 20
Stun stick 300

Med kit (TL-12) 5000 CR
PRIS binoculars 3500

Wafer Jack (TL-12 bandwidth/4) 10,000
Neural comm (TL-12 audio/video, computer/0) 5000
Enhanced vision (Tl-13 binoculars, LI/IR) 25,000

Software
Expert systems 23,000
recon 1
navigation 2
medic 1
survival 2
streetwise 1

Programs 2200
security 1
intellect 1

Re: So, You Want To Be A Bounty Hunter...

Posted: Tue Jul 02, 2024 11:05 am
by ateno
Connection: Arkar <-> Lucius
Skills: ??? <-> Advocate 1
Arkar will also take Advocate, bringing it to 2

Re: So, You Want To Be A Bounty Hunter...

Posted: Tue Jul 02, 2024 3:00 pm
by terrymixon
helvorn wrote: Tue Jul 02, 2024 4:34 am Updated equipment for William. I added software, heads up eye piece, stun baton and a stunner. Changes highlighted.

I will post this on the spreadsheet if it looks okay. Total spend is roughly 80,000 CR


Mustering out benefits
Tailored cloth armor ( TL-10)
removable gloves and hood
smart fabric
chameleon IR
computer weave (TL-11, computer/1)
Medkit (TL-10)
(2500 CR spent on additional upgrades beyond mustering out value)
Gauss rifle
intelligent weapon (TL-11 computer/0)
scope (TL-7)
Gyro stabilizer
laser sight (TL-10)
auxiliary grenade launcher (not installed)
secure weapon
(1000 CR spent on additional upgrades beyond mustering out value)
Gear and augments
Body pistol 750
secure weapon
Gauss pistol 1950
secure weapon
laser sight (TL-10)
intelligent weapon (TL-11 computer/0)
Stunner (TL-12) 650
secure weapon
laser sight (TL-10)


Aerosol grenade (2) smoke grenade (2), stun grenade (2) 120
Blade/bayonet 100
Knife x2 20
Stun stick 300

Med kit (TL-12) 5000 CR
PRIS binoculars 3500

Wafer Jack (TL-12 bandwidth/4) 10,000
Neural comm (TL-12 audio/video, computer/0) 5000
Enhanced vision (Tl-13 binoculars, LI/IR) 25,000

Software
Expert systems 23,000
recon 1
navigation 2
medic 1
survival 2
streetwise 1

Programs 2200
security 1
intellect 1
It looks fine, so proceed.

Re: So, You Want To Be A Bounty Hunter...

Posted: Tue Jul 02, 2024 3:05 pm
by terrymixon
ateno wrote: Tue Jul 02, 2024 11:05 am
Connection: Arkar <-> Lucius
Skills: ??? <-> Advocate 1
Arkar will also take Advocate, bringing it to 2
Done.

Re: So, You Want To Be A Bounty Hunter...

Posted: Tue Jul 02, 2024 7:42 pm
by Eris
terrymixon wrote: Tue Jul 02, 2024 3:06 pm Final Statuses (To Be Updated As We Proceed)

Spicoli 0/2

Final Character Sheet Checked and Approved (Waiting for Arkar, Garvin, Lucius, Silencer, Spicoli, and Walter)

Spicoli
Okay, the two skills Spicoli earned would be Investigate and Electronics (Computer). Investigating and using computers is Spicoli's thing! :)

Working on Equipment now.

Re: So, You Want To Be A Bounty Hunter...

Posted: Tue Jul 02, 2024 8:15 pm
by terrymixon
Eris wrote: Tue Jul 02, 2024 7:42 pm
terrymixon wrote: Tue Jul 02, 2024 3:06 pm Final Statuses (To Be Updated As We Proceed)

Spicoli 0/2

Final Character Sheet Checked and Approved (Waiting for Arkar, Garvin, Lucius, Silencer, Spicoli, and Walter)

Spicoli
Okay, the two skills Spicoli earned would be Investigate and Electronics (Computer). Investigating and using computers is Spicoli's thing! :)

Working on Equipment now.
Noted. Thanks.

Re: So, You Want To Be A Bounty Hunter...

Posted: Tue Jul 02, 2024 9:16 pm
by Tiglath
I note Garvin has non specialized Electronics skill so please amend to:

Electronics 2 (Comms, Remote Ops)

If I can take Electronic 2 (Intrusion) I'll take that!

Alas, good old fashioned burglary sadly seems to be less well supported in the specifics of the Skill List.

I otherwise think I'm there?

Re: So, You Want To Be A Bounty Hunter...

Posted: Tue Jul 02, 2024 9:22 pm
by terrymixon
Tiglath wrote: Tue Jul 02, 2024 9:16 pm I note Garvin has non specialized Electronics skill so please amend to:

Electronics 2 (Comms, Remote Ops)

If I can take Electronic 2 (Intrusion) I'll take that!

Alas, good old fashioned burglary sadly seems to be less well supported in the specifics of the Skill List.

I otherwise think I'm there?
I’ll allow Electronics (Intrusion). And I’ll move you to the done category.

Re: So, You Want To Be A Bounty Hunter...

Posted: Tue Jul 02, 2024 9:33 pm
by Tiglath
terrymixon wrote: Tue Jul 02, 2024 9:22 pm I’ll allow Electronics (Intrusion). And I’ll move you to the done category.
Thank you and thank you.

Re: So, You Want To Be A Bounty Hunter...

Posted: Wed Jul 03, 2024 3:20 am
by helvorn
Equipment updated on the spreadsheet.

Can we get different drugs? I was thinking of combat drugs and stimulants? I assume my med kits have a full stock of standard medical stuff. Should I buy reloads for the med kits?

Re: So, You Want To Be A Bounty Hunter...

Posted: Wed Jul 03, 2024 3:54 am
by terrymixon
helvorn wrote: Wed Jul 03, 2024 3:20 am Equipment updated on the spreadsheet.

Can we get different drugs? I was thinking of combat drugs and stimulants? I assume my med kits have a full stock of standard medical stuff. Should I buy reloads for the med kits?
Thanks for the equipment list.

You can get refills on the drugs in the kits, but the ones you have are full. As far as Combat Drug, that’s restricted to the military in my Traveller universe, outside of licensed mercenary units. It’s still obtainable but more of a black market sort of deal that would need to be played out and some rolls made for a bounty hunter.

Re: So, You Want To Be A Bounty Hunter...

Posted: Wed Jul 03, 2024 4:04 am
by terrymixon
helvorn wrote: Wed Jul 03, 2024 3:20 am Equipment updated on the spreadsheet.

Can we get different drugs? I was thinking of combat drugs and stimulants? I assume my med kits have a full stock of standard medical stuff. Should I buy reloads for the med kits?
Does your finalized character sheet look good? If so, you’re done.

Re: So, You Want To Be A Bounty Hunter...

Posted: Wed Jul 03, 2024 4:11 am
by helvorn
terrymixon wrote: Wed Jul 03, 2024 3:54 am
Thanks for the equipment list.

You can get refills on the drugs in the kits, but the ones you have are full. As far as Combat Drug, that’s restricted to the military in my Traveller universe, outside of licensed mercenary units. It’s still obtainable but more of a black market sort of deal that would need to be played out and some rolls made for a bounty hunter.
I will add the refills. I assume I can get stimulants at least.

Character sheet looks good.

Do we need to flesh out contacts and allies?

Please add this to my character sheet right before the characteristics;

Age 43, Home World Emape B564500-B, Five Sisters, Spinward Marches 0133