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Re: Lost
Posted: Tue May 21, 2024 2:44 pm
by Rex
A fire is built.
Algrim chooses a spot up against a larger boulder to help screen the fire from view and piles rocks around it. Everyone huddles close round it to keep warm and help dry out.
Lharzin doesn't find anything on her short foraging trip, but does determine that as suspected the trail heads in the distance of the cave you spotted from the other side of the gorge.
Everyone is able to dry out and you make it through the night with no issues. Morning dawns with growing cloud cover, rain may be in the forecast before the day is out.
Foraging comments.
Actions?
Re: Lost
Posted: Tue May 21, 2024 2:53 pm
by sulldawga
Ingram helps to scatter the rocks Algrim collected and bury the campfire. He tries to make it look like no one camped here at all.
After that, he suggests they continue on down the trail.
Re: Lost
Posted: Tue May 21, 2024 3:04 pm
by Ahlmzhad
Murgar
Will assist with the dispersing of evidence of the camp, and then says
Yes, lets move on down the trail we may find some place to get provisions and if the rain looks serious maybe that cave will give some shelter. First let me cast to see if we have any trials or blessing coming our way this day.
Tarotry vs 68 [1d100]=83
Re: Lost
Posted: Tue May 21, 2024 6:14 pm
by Marullus
"Well, a dwarven trail with a dwarven ford, leading up the cave, is far more promising than originally expected. Let's walk. Do you all want to spend the morning looking for food along the way? Just in case?"
Lharzin follows Ingram down the trail.
If a four-hour block is needed for forage checks, we should decide if we want to invest that and all roll.
Re: Lost
Posted: Tue May 21, 2024 11:12 pm
by GreyWolfVT
Algrim helps move the rocks back and bury the fire as Ingram is already working on. "Best ta make it look less like we were ere." he comments.
Re: Lost
Posted: Wed May 22, 2024 12:02 am
by sulldawga
Marullus wrote: ↑Tue May 21, 2024 6:14 pm
"Well, a dwarven trail with a dwarven ford, leading up the cave, is far more promising than originally expected. Let's walk. Do you all want to spend the morning looking for food along the way? Just in case?"
Lharzin follows Ingram down the trail.
If a four-hour block is needed for forage checks, we should decide if we want to invest that and all roll.
Ingram replies,
I think we're better off getting downhill as quickly as possible. Food will be more plentiful at lower elevations anyway.
Re: Lost
Posted: Wed May 22, 2024 4:51 am
by Rex
Just to clarify as I wasn't very clear. The cave is uphill in elevation from your current location. You spotted it coming down the other side of the river gorge. It isn't very far up, but it is up.
Re: Lost
Posted: Wed May 22, 2024 6:25 am
by gurusql
Beryl
In general, I would like to head away from the cave, but if there is going to be a lot of rain perhaps we should check out the cave.
How can I use Survival skill in this situation?
Re: Lost
Posted: Wed May 22, 2024 6:34 am
by shaidar
I thought we wanted to check out the cave as we thought it might be an entrance to a lost dwarven fortress?
Re: Lost
Posted: Wed May 22, 2024 6:36 am
by gurusql
Beryl
"A reasonable idea."
Re: Lost
Posted: Wed May 22, 2024 12:26 pm
by Marullus
shaidar wrote: ↑Wed May 22, 2024 6:34 am
I thought we wanted to check out the cave as we thought it might be an entrance to a lost dwarven fortress?
That is what Lharzin is pushing for, and while she is bossy/assertive, it appears we don't have consensus yet.
Lharzin looks at them sternly.
"The only reason to bother fording the river is the cave. It makes no sense to turn back, or downhill, now."
Re: Lost
Posted: Wed May 22, 2024 1:59 pm
by sulldawga
Ingram says, If we crossed the river to get to the cave, let's go to the cave. My apologies for any confusion on my part.
Re: Lost
Posted: Wed May 22, 2024 2:43 pm
by Rex
gurusql wrote: ↑Wed May 22, 2024 6:25 am
Beryl
In general, I would like to head away from the cave, but if there is going to be a lot of rain perhaps we should check out the cave.
How can I use Survival skill in this situation?
Survival is sort of a catch-all skill used for anything in the wilderness not covered under another skill like Foraging, Navigation, Tracking, or Herblore. Examples would be to determine the quality of a shelter you built or starting a fire in bad conditions (pouring rain for example). Under certain circumstances I might allow it to replace another skill you are missing at a penalty such as Tracking where someone without Survival would have no chance.
Re: Lost
Posted: Wed May 22, 2024 9:14 pm
by GreyWolfVT
Algrim "Aye, lets be gettin ta this durned cave so we can get ta where we're goin. Wherever that'd be."
Re: Lost
Posted: Thu May 23, 2024 3:13 pm
by Rex
It takes about an hour to reach the cave mouth. The trail is slow going, partially overgrown, no maintenance has been done on it in a very long time. The cave mouth appears natural and is large enough for a mule to enter. The cave itself is approximately 30 feet deep and from 8-15 feet wide, forming a turn towards the back and dead ending. The ceiling is 12-14 feet high once a few feet in from the entrance with stalactites hanging down in a few places. There are scattered rocks through out and a large pile of rocks filling the last 5 or 6 feet of the cave. It is somewhat damp, which isn't surprising considering it opens to a river gorge. It appears natural.
For
Beryl
Re: Lost
Posted: Fri May 24, 2024 5:19 am
by gurusql
Beryl
"Looks like this cave was enhanced by some skillful Khuzdul. Looks like it was not set-up for a fire inside the cave"
Mining Skill Improvement [1d100+16]=90+16=106
Looks like I got it.

Re: Lost
Posted: Fri May 24, 2024 2:40 pm
by sulldawga
Ingram says, So what's the purpose of the cave? Was it just a waypoint shelter or is there something else behind these rocks in the back?
Re: Lost
Posted: Fri May 24, 2024 2:53 pm
by Ahlmzhad
Murgar
"No problem, we can build a shielded fire outside the pit and should be fine.
Re: Lost
Posted: Fri May 24, 2024 3:11 pm
by sulldawga
Ingram says, We have the whole day left to us. The question is, do we use this as a temporary base and explore from here, or do we keep moving down the mountain and leave this cave behind?
Ingram gauges how far down the mountain they could get in the remainder of the day. Does it look like they could get to a spot where the forest thickens and food/shelter would be more plentiful?
Re: Lost
Posted: Fri May 24, 2024 3:50 pm
by Marullus
Lharzin looks around solemnly, running her fingers along the raw, natural stone. Near the back of the cave, she places her hands on a likely portion of stone and communes with the bedrock to learn the history of this place.
Voice of Ages [1d100]=25
Also, she searches for secret entrances.
Secret Entrances [1d100]=58