Latest update:
05-22-2014
Update Reason:
mark off sling bullets fired!
Name:
Zafalia Sojafa
Race: Halfling
Gender: Female
Class: Druid
Level: 2
XP: 2,550
Alignment: Neutral
Languages: common, dwarvish, gnome, goblin, halfling, orcish,
Druidic Cant
Age: 47
Height: 38"
Weight: 70lbs.
Hair: Dark brown
Eyes: Brown
STR:
12 (Enc: +10lbs, Minor: 1-2 , Major: 4%)
DEX:
18 (+3 surprise adj, +3 to missile attacks, -4 to AC)
CON:
16 (+2hp/level , res/raise: 96%, sys shock: 95%)
INT:
16 (Add. Languages: 0)
WIS:
17 (Mental Save Bonus: +3)
CHA:
15 (max. henchmen: 7, loyalty bonus: +15%, Reaction bonus: +15%)
HP:
11 /
11 (current total/max)
AC:
3 / 4 / 8 (leather armor + Dex + shield / - shield / Rear AC: no Dex or shield; armor only)
THAC0:
20
Movement Rate:
90' / 60' (unencumbered to 80lbs. & wearing armor / encumbered over 80lbs. )
Encumbrance:
75.5lbs
Saving Throws:
Aimed Magic
* (rod, staff, wand):
10*
Breath Weapons:
16
Death/Paralyzation/Poison
*:
10/6*
Petrification/Polymorph:
13
Spells
* (other):
11 *
(
* ~ indicates halfling racial bonus for high Con)
Weapon Proficiencies:
- spear, sling
(-4 penalty for use of non-proficient weapons)
Weapons: (to hit/damage) s-m/lg (+ Dex bonus to hit for ranged attacks)
- spear 1-6 / 1-8 (+3 to hit thrown)
- sling bullet 1-4+1 / 1-6+1 (+6 to hit)
- sling stone 1-4 / 1-4 (+6 to hit)
- club 1-4 / 1-3 (-1 to hit thrown / -4 to hit melee)
- dagger 1-4 / 1-3 (-1 to hit thrown / -4 to hit melee)
Memorized spells:
1st level
1.
Entangle ~ cast on pods & podmen in the pod chamber NW of prisoner cage cavern... and it worked!!
(04-29-14)
2. Faerie Fire
3.
Speak with Animals ~ cast on giant rats after fight with the giant centipede (01-22-14)
4. Speak with Animals
2nd level
1.
Cure Light Wounds ~ cast on Son of Thunder in shambling mound room for +5hp (01-16-14)
2. Cure Light Wounds
3. Cure Light Wounds
Spells cast during mission:
-
Cure Light Wounds:
5
-
Speak with Animals:
2
-
Entangle:
1
Special Racial Abilities: Halfling
- 60 ft infravision
- -1 Str, +1 Dex
- +1 bonus per 3.5 points of Con to saves against magic (both aimed magic items and spells) and poison
- +3 bonus to attacks with a bow or sling
- 4 in 6 chance to surprise when traveling in non-metal armor and alone, or more than 90 ft in advance of others, or with a party consisting of elves and/or halflings. If a door must be opened (or some similar task), the chance of surprise drops to 2 in 6.
Coin/Treasure: (starting gold: 90gp)
PP:
GP:
37
SP:
9
CP:
11
Gems:
Jewelry:
Transactions:
-
-
-
Equipment:
(Item / Weight / Cost)
Adventurer's Clothes - / *
Cloak, hooded 3cp / 2
Soft Boots 1gp / 3
Leather Armor 5gp / 5
Wooden shield, small 1gp / 3
Spear 1gp / 5(e)
Sling 5sp / .5
36 32 Sling bullets 3gp / 12(4/dozen)
Wooden club 2cp / 3
2 Daggers 1gp / 1
Belt 5sp / -
Belt Pouch, small 2sp / 1
Backpack 2gp / 10
Caltrops 1gp / 2
3 Candles, beeswax 3cp / -
3 Chalk pieces 3cp / -
Flint & Steel 1gp / -
Grappling hook 1gp / 4
Hammer (tool) 5sp / 2
Iron spikes, dozen 1gp / 5
Lamp, hooded 7gp / 2
2 0 Oil, lamp 2sp /
2
Rations, trail (2 days) 12gp / 2
Rope, silk (50') 10gp / 5
2 Sacks, small 9cp(e) / .5(e)
Signal whistle 8sp / -
2 1 Torch 1cp(e) /
1(e) (
burned 48 of 60 minutes)
Twine, linen (100') 8cp / .5
Waterskin (3 pint) 1gp / 1e,3f
25 20 sprigs of Greater Mistletoe (primary spell components)
25 Holly/Oak leaves (backup spell components)
Cost: 49gp, 27sp, 39cp =
52gp, 9cp
Total Encumbrance:
71 lbs.
Sling bullets used:
4 (hits:
3 , misses:
1)
Spell components used:
Greater/Primary:
5
Lesser/Secondary:
0
Other items used:
- 1.75 torches
- 2 vials lamp oil
-
Items found/acquired:
- wooden construct "Finger Key"
-
Her hope in the future again! 
-
A bitter and galvanized resolve to see that the conductor of experiments on trees is killed properly adjudicated and also to see dear Malak's death is avenged in a Druid-on-a-rampage kind of way!
Background: Come from the deep ancient wood beyond the Shirehome, near the edge of the elven lands and still locked in mystery, hails the halfling druidess Zafalia Sojafa. Her druidic master charged her move from the sanctity and protections afforded them by their ancient grove and search out new challenges and experiences.
Description/Disposition: Zafalia is young halfling of slight build, with dark brown hair and earth-tone eyes. Although small of stature, she possesses an intense focus and lightning reflexes. She is confident of her aim with spear and sling but even more so from her faith, given her by the divine grace of the Earth Mother herself. Not one to make friends quickly or easily, she will support and be loyal in the extreme to those of benevolent bent towards flora and fauna, as well as others, generally.
Zafalia's Rolls
Stats: WIS:17, DEX:17, INT:16, CHR:15, STR:13, CON:16
http://www.unseenservant.com/Default.as ... ne&id=3395
Zafalia's initial 2nd level Hit Points roll (+2 CON bonus/lvl):
Disregarded due to less than 1/2 hp/lvl
[2d8+4] = 4+4 =
8
http://www.unseenservant.com/Default.as ... ne&id=3407
Zafalia's FINAL 2nd level Hit Points roll (+2 CON bonus/lvl):
[2d8+4] = 7+4 =
11
http://www.unseenservant.com/Default.as ... ne&id=3408
Starting Gold
[3d6x10] = 9x10 =
90
http://www.unseenservant.com/Default.as ... ne&id=3393
20% chance of starting magical item:
[1d100] =
85
http://www.unseenservant.com/Default.as ... ne&id=3394