Chapter 37: Castle of the Living Dead

Inferno
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Inferno
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Re: Chapter 37: Castle of the Living Dead

#21 Post by Inferno »

Beneath Castle Ravenloft, Greyhawk
Day Two. Late Afternoon? Sunday, January 15th, 577 CY






In the dank, flooded dungeons beneath Castle Ravenloft, the doomed heroes struggle to make their escape!

Pious Jaelen offers devout prayers to the god of light, and blessings of brilliant radiance are bestowed upon him!

Image

A beacon of hope blossoms in this darkest of places.

In the glowing illumination, they see that the walls and ceilings all around them are shot through with an alarming infestation of mold and fungi.

Image

Alone in his cell, the rigor mortis of unnatural paralysis leaves Telkis and his unconscious, armored body sinks beneath the dungeon's black tide! Urdur swims through the bone-chilling water in time to save his fellow gnome from drowning!

Faron asks Jaelen if he can heal Telkis of the grievous wounds of valiant battle.


Actions?!


Map:
Image





PC Status:
Faron, Human Thief 6: Move: 9", AC: 4, HP: 16/27
Grey Mouser, Half-Elf Magic-User/Thief 4/5: Move: 9", AC: 5, HP: 12/21, Spells: 3/3 1st lvl, 1/2 2nd lvl
Jaelen Mwyr: Human Cleric 5: Move: 9", AC: 4(2), HP: 17/34, Spells: 4/5 1st lvl, 5/5 2nd lvl, 1/2 3rd lvl
N'Rogara: Human Ranger 5: Move: 9", AC: 4, HP: 49/53
Telkis Brassfang, Gnome Fighter 5: Move: 9", AC: 0, HP: -3/37
Urdur Shimmerstone, Gnome Illusionist 5: Move: 12", AC: 4, HP: 12/15, Spells: 3/4 1st lvl, 1/2 2nd lvl, 1/1 3rd lvl

PC Magic:
Continual Light (Jaelen)

Player Resources:

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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corum
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Re: Chapter 37: Castle of the Living Dead

#23 Post by corum »

Jaelen forcing his hands through the cell bars will cast cure light wounds on Telkis



He sees consciousness return to the brave fighter but knows it's not enough and turns inward again to summon more holy light...

"On your feet soldier!"

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jemmus
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Re: Chapter 37: Castle of the Living Dead

#24 Post by jemmus »

Faron moves to the door to the prison listens for any sounds beyond it.

Hear sound 15% [1d100]=43
Is everyone unlocked from their cells? From the map, it looks like they are.
PCs
PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
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SocraticLawyer
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Re: Chapter 37: Castle of the Living Dead

#26 Post by SocraticLawyer »

Urdur floats in the flooded dungeon, glad for the light. He inspects the mold and fungi if he can safely do so. He helps the others attempt to open the door if needed and/or possible.
How do we know you're not a donkey-brained man?
ravenn4544
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Location: Pennsylvania

Re: Chapter 37: Castle of the Living Dead

#27 Post by ravenn4544 »

Mouser investigates the main gate for any practical locks first that he can disarm. If that fails him or others he’ll use a knock spell to pry open the portal.
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rredmond
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Re: Chapter 37: Castle of the Living Dead

#28 Post by rredmond »

N’Rogara checks the western wall, directly opposite the door, for any secret passages or compartments.
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Inferno
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Re: Chapter 37: Castle of the Living Dead

#29 Post by Inferno »

Beneath Castle Ravenloft, Greyhawk
Day Two. Late Afternoon? Sunday, January 15th, 577 CY






Image

Deep beneath Castle Ravenloft, Faron listens at the partially submerged door set into the eastern wall of the flooded dungeon. The rogue hears nothing from the other side.

Meanwhile, with faithful invocations, Jaelen miraculously heals Telkis of his grave injuries! (+8hp) The wounded gnome awakens from a nightmare of drowning.

Nearby, N’Rogara searches for hidden passages, but the walls betray no secrets.

Urdur examines the fungal infestation from a safe distance as he swims toward the iron door, their only means of escape.

There, Mouser examines the stout portal and finds neither lock, keyhole nor hinge. With magic words taught him by Sheelba of the Eyeless Face, the reckless dabbler in sorcery weaves an incantation and suddenly, the iron door bursts open of its own volition, snapping the thick crossbar behind it in twain!

Beyond the sundered portal, stone steps lead up out of the icy black water into darkness!


Actions?!


Map:
Image





PC Status:
Faron, Human Thief 6: Move: 9", AC: 4, HP: 16/27
Grey Mouser, Half-Elf Magic-User/Thief 4/5: Move: 9", AC: 5, HP: 12/21, Spells: 3/3 1st lvl, 0/2 2nd lvl
Jaelen Mwyr: Human Cleric 5: Move: 9", AC: 4(2), HP: 17/34, Spells: 2/5 1st lvl, 5/5 2nd lvl, 1/2 3rd lvl
N'Rogara: Human Ranger 5: Move: 9", AC: 4, HP: 49/53
Telkis Brassfang, Gnome Fighter 5: Move: 9", AC: 0, HP: 5/37
Urdur Shimmerstone, Gnome Illusionist 5: Move: 12", AC: 4, HP: 12/15, Spells: 3/4 1st lvl, 1/2 2nd lvl, 1/1 3rd lvl

PC Magic:
Continual Light (Jaelen)

Player Resources:

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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jemmus
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Re: Chapter 37: Castle of the Living Dead

#30 Post by jemmus »

Faron gleefully whispers, Huzzah!. He nods to Mouser with a look of congratulations and appreciation and does an interlocking fingers gesture. It looks to the others like a kind of salute. He silently mouths to the others, "Yeah. You weren't supposed to see that. But we're all in together, so that's that and here we go. Yeah, that's right. Weavers and cloth measurers guild."

He turns and looks from the open door to N'Rogara and awaits the forest and mountain cold country ranger's actions, thoughts or direction out of this place. Because where a thief excelled at waiting, creeping, not being noticed, and stabbing a fiend through the shoulder blades from behind... A ranger excelled at noticing everything... from the front.
PCs
PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
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rredmond
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Re: Chapter 37: Castle of the Living Dead

#31 Post by rredmond »

jemmus wrote: Mon May 26, 2025 11:46 pm Faron gleefully pushes the Ranger to the fore! :mrgreen: *
Sword in hand, N'Rogara steps up to the doorway to check what might be beyond the threshhold. Let's see what we can see, he whispers. How far up the steps can he see? Any far away door outlined by light up above?
He'll look without the torch/light, then use the light to see if there's anything he can see better.

* FIFY!
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
ravenn4544
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Posts: 8446
Joined: Fri May 25, 2012 10:06 am
Location: Pennsylvania

Re: Chapter 37: Castle of the Living Dead

#32 Post by ravenn4544 »

Mouser seems a bit relieved that the spell worked. "that's something going in our favor..."

He then reveals a vial of some liquid that was seeming hidden in his clothes. A little reluctantly, he passes it back through the ranks with a nod. "Drink this - it should help. No sleeping on the job, Telkis! You're needed up here!" He finishes with a bit of a smirk to hopefully take some of the dampness and despair out of their situation.
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ChubbyPixie
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Re: Chapter 37: Castle of the Living Dead

#33 Post by ChubbyPixie »

Having traveled with mouser for so long and seen him at his worst, Telkis hesitates only a moment before downing the contents of the bottle. This will either heal me or set my mind loose from its moorings, he thinks…
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SocraticLawyer
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Re: Chapter 37: Castle of the Living Dead

#34 Post by SocraticLawyer »

Urdur follows the others up the stairs, doing his best to dry out himself and his pack as he does so. If there is a lit torch on the wall, Urdur attempts to bring it with him.
How do we know you're not a donkey-brained man?
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