Ingrid Esthof - Human Cleric
Waking up with the realization she is now completely alone, Ingrid looks to get her bearings. Not really the outdoorsy type by nature, the cleric tries to remember what others in her party did to determine directions. She gathers her light stone and cautiously sets out in the direction she thinks she was traveling with the wolves.
Chapter 36: Bride of the Vampyre
- Scott308
- Guy Who Gamed With The Famous People
- Posts: 7449
- Joined: Thu Oct 02, 2014 3:13 am
- Location: Oregon, WI
Re: Chapter 36: Bride of the Vampyre
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
Re: Chapter 36: Bride of the Vampyre
The Graveyard on the Old Road to Castle Ravenloft, Greyhawk


Rested, Ingrid Esthof continues on her journey, following the Old Road higher and higher into the mysterious mountains.
She no longer feels the cold.
An hour beyond the ancient graveyard, she discovers the fresh, ruined carcasses of three things that might once have been human. Little remains beyond their bones. Strangely, there is no blood to be found.
She continues on for long hours.
Thunder rumbles above the forest roof, and lightning flashes.
Then, in a clearing on the road, she can see her final destination looming in the distance.
Castle Ravenloft.

Actions, Ingrid?!

PC Status:
PC Magic:
Player Resources:
Rested, Ingrid Esthof continues on her journey, following the Old Road higher and higher into the mysterious mountains.
She no longer feels the cold.
An hour beyond the ancient graveyard, she discovers the fresh, ruined carcasses of three things that might once have been human. Little remains beyond their bones. Strangely, there is no blood to be found.
She continues on for long hours.
Thunder rumbles above the forest roof, and lightning flashes.
Then, in a clearing on the road, she can see her final destination looming in the distance.
Castle Ravenloft.
Actions, Ingrid?!
PC Status:
Ingrid Esthof, Human Cleric 6: Move: 12", AC: 10(8), HP: 28/28, Spells: 5/5 1st lvl, 2/5 2nd lvl, 1/3 3rd lvl
PC Magic:
Continual Light (Ingrid): Target: pebble
Player Resources:
- Scott308
- Guy Who Gamed With The Famous People
- Posts: 7449
- Joined: Thu Oct 02, 2014 3:13 am
- Location: Oregon, WI
Re: Chapter 36: Bride of the Vampyre
Ingrid Esthof - Human Cleric
Ingrid continues on to the castle, knowing every step brings her that much closer to seeing him again.
Ingrid continues on to the castle, knowing every step brings her that much closer to seeing him again.
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
Re: Chapter 36: Bride of the Vampyre
The Old Road to Castle Ravenloft, Greyhawk


Ingrid continues her journey on the Old Road, through the forest-shrouded mountains... to Him.
Hours later, she reaches her fearsome object, Castle Ravenloft.

Darkness gathers with the ravens. The rain has ceased but the thunder and lightning do not relent.
Ingrid stands naked before an immense and ancient walled castle, raised a millennia ago in the age of Vecna. Its gigantic drawbridge is down, beckoning her to enter freely and of her own volition.
Actions, Ingrid?!

PC Status:
PC Magic:
Player Resources:
Ingrid continues her journey on the Old Road, through the forest-shrouded mountains... to Him.
Hours later, she reaches her fearsome object, Castle Ravenloft.
Darkness gathers with the ravens. The rain has ceased but the thunder and lightning do not relent.
Ingrid stands naked before an immense and ancient walled castle, raised a millennia ago in the age of Vecna. Its gigantic drawbridge is down, beckoning her to enter freely and of her own volition.
Actions, Ingrid?!
PC Status:
Ingrid Esthof, Human Cleric 6: Move: 12", AC: 10(8), HP: 28/28, Spells: 5/5 1st lvl, 2/5 2nd lvl, 1/3 3rd lvl
PC Magic:
Continual Light (Ingrid): Target: pebble
Player Resources:
- Scott308
- Guy Who Gamed With The Famous People
- Posts: 7449
- Joined: Thu Oct 02, 2014 3:13 am
- Location: Oregon, WI
Re: Chapter 36: Bride of the Vampyre
Ingrid Esthof - Human Cleric
Finally here, she makes her way across the drawbridge, eyes open for Him...or her companions.
Finally here, she makes her way across the drawbridge, eyes open for Him...or her companions.
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
Re: Chapter 36: Bride of the Vampyre
The Old Road to Castle Ravenloft, Greyhawk
Day Two? Dusk. Sunday, January 15th, 577 CY?


As the light fades, Ingrid Esthof enters where angels fear to tread.
Castle Ravenloft.
Beneath a roar of thunder, she crosses a vast wooden drawbridge across a seemingly bottomless chasm.
Then Ingrid passes through the enormous jaws of the gatehouse, beneath the savage fangs of the open portcullis.

Beyond lies the bailey, an immense stone courtyard, devoid of life, where towering walls loom all around her.
The great doors of the ageless keep stand before her, inviting her to enter.
Actions, Ingrid?!

PC Status:
PC Magic:
Player Resources:
Day Two? Dusk. Sunday, January 15th, 577 CY?
As the light fades, Ingrid Esthof enters where angels fear to tread.
Castle Ravenloft.
Beneath a roar of thunder, she crosses a vast wooden drawbridge across a seemingly bottomless chasm.
Then Ingrid passes through the enormous jaws of the gatehouse, beneath the savage fangs of the open portcullis.
Beyond lies the bailey, an immense stone courtyard, devoid of life, where towering walls loom all around her.
The great doors of the ageless keep stand before her, inviting her to enter.
Actions, Ingrid?!
PC Status:
Ingrid Esthof, Human Cleric 6: Move: 12", AC: 10(8), HP: 28/28, Spells: 5/5 1st lvl, 2/5 2nd lvl, 1/3 3rd lvl
PC Magic:
Continual Light (Ingrid)
Player Resources: