The Factory Roof
5:36 PM Local Time – Sunday, December 6th, 1987
Wind Dragon: DEX 20, DEF 20, END 46/46, STUN 38/38
Eclipse: DEX 20, DEF 21/25, END 46/46, STUN 29/29
Azir: DEX 18, DEF 27, END 56/56, STUN 56/56
Warlock: DEX 18, DEF 22/24, END 40/40, STUN 40/40
The four heroes ascend to the factory roof with the night air crisp against their skin. Three ride the strength and agility of Azir, whose powerful legs carry them effortlessly upward, scaling the brick walls with ease. The fourth, Wind Dragon, rises with a the power of the wind.
They land softly atop the roof, each hero taking care to distribute their weight, toes brushing the surface with near-silent precision. The only sounds are the soft sigh of the wind and the distant creak of the ancient structure settling under its own weight. They pause, tense, scanning their surroundings, hoping their arrival has gone unnoticed in the night air.
Before them stretches a broad, aging rooftop, layered thick with autumn’s discarded leaves and nature’s creeping reclamation. Twigs, scraps of faded tar paper, and drifts of brittle debris shift and scatter under the faintest touch. Yet one spot stands in stark contrast: a rectangular area near the central roof entrance has been meticulously cleared.
In that barren patch gleams a sharp, modern antenna array, its polished metal surfaces reflecting the dim moonlight. The array bristles with equipment—narrow parabolic dishes, dense bundles of signal cables, a pair of reinforced transmission spires—its clean, technological precision completely at odds with the surrounding decay.
Three visible stairwell exits punctuate the rooftop, one at each end and the one in the middle adjacent to the antenna
Faint traces of boot prints, too recent to ignore, mark the cleared area. The antenna is no afterthought; it was installed carefully, with purpose.
Actions?
Rolls