Do you mind explaining your Reaction Roll outcomes for us?
Not at all. So I do a reaction check to give me a result, positive or negative or somewhere in-between when it comes to resolving an action or choice. I try to use the Reaction Table published in the DMG, pg65
ENCOUNTER REACTIONS: Any intelligent creature which can be conversed with will react in some way to the character that is speaking. Reaction is determined by rolling percentile dice, adjusting the score for charisma and applicable loyalty odjustment as if the creature were an henchman of the character speaking, and the modified score of the percentile dice is compared to the table below:
Adjusted Die Score ..... equates to Reaction
01 (or less)-05 : violently hostile
06-25 : hostile, immediate action.
26-45 : uncertain but 55% prone to negative.
46-55 : uncertain, ambivalent, uninterested
56-75 uncertain but 55% prone to positive
76-95 friendly, immediate action
96-00 (or greater) enthusiastic friendly response.
So let me explain the last few reaction rolls:
Juvenile kit reactions: [1d100]=18 here I rolled how the kit weasel would react to the adult weasels attacking. The score resolves as hostile, immediate action and I deemed that to be an attack on whoever held its leash.
Chagg's reactions: [1d100]=26
Here I rolled how Chagg might take the opportunity to escape the party. It is a low score, unmodified being close to hostile. As I explained in the update, I factored in a perceived Charisma attribute from Edel. The charm person spell doesn't intrinsically state that the charmee views them as having 18 charisma but it makes sense to me. So an 18 Charisma has a +40% loyalty which resolves (26+40=66) as uncertain but edging towards positive. I also factored in what the Orc has seen and heard and determined that with the patrol turning up, he would take his chances and try and escape the party but still defend the character of Edel. I explained what negatives he might consider; the Ogre and Orc comrade both being slain.
Orcs: reactions [1d100]=95 this was your first impression of these Orcs. Very friendly which I resolved as them greeting you, trying to usher you away sternly but not threatening, from a nearby conflict or danger and that the giant weasels were being friendly to the group and kit.
you don't know, but ooc, right at this moment Goran & Fawkes are fighting for their lives very close nearby and these Orcs and Weasels are pursuing them.
Aspis: trade negotiations [1d100]=95
This was the reaction of the Aspis guard to accept the Sundew carcass and trade for the whole group to pass through their cave.
Aspis reactions to drunkenness [1d100]=52 [1d100]=86 [1d100]=42 [1d100]=35 Aspis: alcohol induced drunkenness, 11+ Save vs Poison [1d20]=5[1d20]=16[1d20]=4[1d20]=8
This reaction was to the failed poison saves. The three failures rolled reactions in the uncertain, prone to negative range, which I resolved as hassling and mocking the dwarves as they passed by. Mortar asked questions of the one who passed his poison save.
Weasel's reactions: [1d100]=48
I think this was the check by the kit once it had woken from the Colour Spray stupor. It resolves towards negative but I actioned that a few treats and soft words would allow it to be comfortable with Mortar.
Ant reactions to Ogre being dragged: [1d100]=64 [1d100-25]=99-25=74
This was the reaction of the drone ants and the soldier ant to the bloody Ogre being dragged away. I resolved it as the ants were content to let the party alone providing you didn't threaten them.
Elwita reactions [1d100]=22
I resolved this as Elwita wanting to die and threaten to attack or seek vengeance on the Aspis. She was later physically healed via potion and spell and her mind partially softened through the illusion of being a dwarven pin-up babe.
Aspis: feather token bribe [1d100]=99
I resolved this as the Aspis trading a Quall Feather Token with Edel for the carcass, (still living) Elwita. It was mentioned Elwita had been skinned for trying to harm the Aspis Queen.
Ogre: reactions [1d100]=99
I think this was the Ogre listening to Vennar and returning downstairs for a +5gp bribe so that he could trade shields with the Aspis. He came down with Vennar, happy to leave Galadria to mix with the other team members.
Hope that is helpful to understand how I deal with an encounter.