OOC V

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Innana
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Re: OOC V

#301 Post by Innana »

Innana the Fighter:

Innana is only agreeing to get the wire on he sword inspected to see if removing it will interfere in an way with its magical purpose.
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Re: OOC V

#303 Post by zebediah »

Thinking about the position of our camp, I think the ideal way to set it is in a place that provides us some cover (a couple of rocks or trees) so we would have some light there while keeping some fire surrounding the camp, to keep off animals and so we can see anything approaching us.

Does this make sense to you guys?
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Re: OOC V

#304 Post by thirdkingdom »

As long as you guys state some generalizations about setting up a safe camp I'm going to assume thst reasonable precautions are being taken. The following works for me (as an example):

"Blarg casts his gaze about, searching for the most defensible and secure place to camp. He especially looks for a site that would be difficult to sneak up upon."
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Re: OOC V

#305 Post by frobozz »

Heatvision
TK: I have always assumed that infravision/heatvision really only works in a complete, pitch-black absence of light (such as when we are underground), and that any light at all (including moonlight) would be enough to render it useless. To me, that makes more sense, but just wondering your take on this, as it might affect our night watches.
Oil
Drudsa, only YOU can prevent forest fires! Lanny requests that no oil be spilled in the making of this campsite. :lol:
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Dude... really glad you are in this game! I might not say it each time, but these poems (which I'm sure take some time and effort to compose) really add a lot to the game and will always be appreciated! :)
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Re: OOC V

#306 Post by thirdkingdom »

Re: heatvision. I'm cool with assuming that a)there is enough forest canopy to block out most, if not all, ambient light and b) moving to the outside edge of a light source (such as a campfire) and peering away from the light will allow heatvision to function.
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Re: OOC V

#307 Post by Innana »

Innana the Fighter:
frobozz wrote:Heatvision
TK: I have always assumed that infravision/heatvision really only works in a complete, pitch-black absence of light (such as when we are underground), and that any light at all (including moonlight) would be enough to render it useless. To me, that makes more sense, but just wondering your take on this, as it might affect our night watches.
Oil
Drudsa, only YOU can prevent forest fires! Lanny requests that no oil be spilled in the making of this campsite. :lol:
Aquar the Bard
Dude... really glad you are in this game! I might not say it each time, but these poems (which I'm sure take some time and effort to compose) really add a lot to the game and will always be appreciated! :)
That would be nice to be able to use the infra vision goggles at the watch.

Drudsa, that was a good idea. I am getting to know Drudsas character more now in the last few days than ever before. Not sure if you just have more time to post, but it has been nice to correspond with him more. Thank you for taking time to analyze our weapons. I lasso liked the way you played out the hex map route.

Aquar, Aquar, Aaaquar.... How very creative you are. I will never get bored of our new Cleric, Aquar.

Third Kindom, I hope the way I am playing Semele is alright. I am trying to make generalized conversations without her ever saying a word, since I can not speak for her. Can she memorize spells/prayers in the late evening and early mornings, or do we need to be in the city to do that? Same question for weapon practice. Do those things need to be done in a town?
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Re: OOC V

#308 Post by Finglas »

I must agree with Frobozz and Innana: it's great to have you on board, Grognardsw! Love the Neil Peart reference!
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Re: OOC V

#309 Post by frobozz »

thirdkingdom wrote:Re: heatvision. I'm cool with assuming that a)there is enough forest canopy to block out most, if not all, ambient light and b) moving to the outside edge of a light source (such as a campfire) and peering away from the light will allow heatvision to function.
Ok cool. Perhaps we can assume that both Lanny's spyglass and Rhys's goggles are made available to those on guard duty during the night watches? If no one objects to this, I will add a note about it to the Night Watch post on the Standards thread.
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Re: OOC V

#310 Post by thirdkingdom »

Oh, are you guys going to have a campfire, this night and in general? The advantage is that in case of a nighttime encounter those without heatvision will be able to see. The disadvantage will be that any wandering monsters will be able to see you! Note that having a fire does not increase the chance of an encounter.
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Re: OOC V

#311 Post by Finglas »

frobozz wrote:Lanny the Elf

The two spells in question are listed on the "Unearthed Arcana" thread. Lanny will choose Leap as his next spell to study. He really, really, really wants to earn the nickname "Leaping Lanny" (any old-school wrestling fans out there?)

Finglas, I know you mentioned Bregalad wanting to learn Analyze next, so don't feel like you have to change that due to Lanny's little speech - it was just something Lanny would normally say.
Thanks, Lanny. I keep forgetting what spells are available to us. Bregalad would still like to learn Analyse first, but would definitely like to learn Leap next!

zebediah wrote:Drudsa the dabbler

"That could be a good strategy to use during our watch schedule Bregalad, but I am afraid it would be too risky to have an invisible scout here in the woods. If something happens to the scout, be it falling in a pit or being seriously injured by a creature, we would have trouble finding the person. If Rhys wants to take the risk I can cast the spell, although I would rather have all of us within sight of each other while we are scouting the area."
Drudsa, great idea about using Invisibility each night for keeping watch. I believe each of us casters have the spell memorized. So, we could cast it upon 3 of us, and then prepare the spell again (the following morning). Is there anyone who would like to be invisible this first night?
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Re: OOC V

#312 Post by zebediah »

thirdkingdom wrote:Oh, are you guys going to have a campfire, this night and in general? The advantage is that in case of a nighttime encounter those without heatvision will be able to see. The disadvantage will be that any wandering monsters will be able to see you! Note that having a fire does not increase the chance of an encounter.
I think we need a fire. Although humanoids and the best we are seeking would most likely not be kept away by the fire most natural animals would keep their distance. Also, we cannot afford the time to produce some lightsource in case we are attacked in the middle of the night.

My suggestion is to have a fire close to our tents and at least one (perhaps smaller) in the external border of our camping site. The watcher without infravision would keep an eye in the areas enlightened by the fire while the other watcher (with infravision or wearing the goggles) would position him/herself farther away from the fire so its infra/nightvision is not spoiled.

I would also keep a few oil flasks close to the watchers so these could be lit and thrown in case of a night assault. With the humidity it doesn't look like the flames would start a significant fire but it could scare a hungry animal and buy us some time while the others are waking up.
frobozz wrote: Oil
Drudsa, only YOU can prevent forest fires! Lanny requests that no oil be spilled in the making of this campsite. :lol:
Who cares about a few trees? ;) Looking at our previous use of oil when we battled the bees and considering that this area is still sort of wet I think a couple of flaming oil flasks would not start a major fire, and if some fire does start we would probably be able to put it off before it burned down the woods (and us). Still, I would only recommend using the oil flasks if one /two of us were faced by the beast or by a large number of enemies.
Innana wrote:Innana the Fighter:

Drudsa, that was a good idea. I am getting to know Drudsas character more now in the last few days than ever before. Not sure if you just have more time to post, but it has been nice to correspond with him more. Thank you for taking time to analyze our weapons. I lasso liked the way you played out the hex map route.
Thanks, I've been having time to post more often these days. In general I try to be more objective when I'm posting but if I have sufficient time to add some color without losing objectivity I try to do that.

BTW, I'm not sure if I will be able to keep up between Thursday and Sunday as I will be taking a few days off.
Innana wrote:Third Kindom, I hope the way I am playing Semele is alright. I am trying to make generalized conversations without her ever saying a word, since I can not speak for her. Can she memorize spells/prayers in the late evening and early mornings, or do we need to be in the city to do that? Same question for weapon practice. Do those things need to be done in a town?
Marodin used to indicate to TK which spells he asked Semele to prepare, I think you can probably try to do the same. All of us spellcasters prepare spells in the morning wherever we are (elves and M-Us need our spellbooks, Semele doesn't since she is a cleric), no need to be in town. Weapon and other training can be done in any spare time we have, even if we are travelling. Training time and chances to learn new weapons and spells are being tracked at the calendar thread, you just have to make sure you tell TK what weapon you are training.
Wrote a longer post 3 or 4 times on my phone but lost it every time... :| Crappy connection.
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Re: OOC V

#313 Post by frobozz »

Lanny's votes:

campfire: yes
(Unless we have a specific reason not to, I think we should always utilize a campfire while camping outdoors. And even if the campfire does attract the Beast to our campsite, I think that would be preferable to a 7-day march through the foothills that may or may not prove to be fruitful! :) I also agree with Drudsa's suggestion of having the person with infravision or goggles occasionally patrolling around the outer perimeter of the firelight while the other person observes things from the center of the campsite.)

invisibilty at night: no
(Lanny would rather use Invisibility more selectively, and during the daylight hours, for purposes of accomplishing a specific stealth mission. Maybe it could even be cast in conjunction with the elvish spell Birdsong/Birdcall, which would allow those who are invisible to safely communicate with each other over a great distance. Lanny doesn't necessarily like the idea of using Invisibility at night (since an invisible person moving outside of the light would still be visible to those animals and creatures with heatvision anyway). With all that said, if Rhys (or anyone else) wants to go invisible, Lanny will not stand in the way.)

rope perimeter/rope escape: yes
(Assuming that enough rope is available, Lanny would prefer this over an oil perimeter. The rope escape can also be used for someone to climb a tree to check for fire signals from the logging camps.)
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Re: OOC V

#314 Post by Alethan »

I'd think an oil perimeter is unfeasible for an extended period of time. Better off saving our oil for something else.

The goggles are only by someone for 1 hour in a 24 hour period. So they could definitely be used by several people in the various shifts; just make sure to only use them for the one hour. Also understand that if Rhys uses them for an hour in the middle of the night that he wouldn't be able to use them to advance scout a dark lair should they come across it.

I agree with having a campfire.

I disagree with making people invisible in the middle of the night. Wouldn't matter to anything with heat vision, as they'd still be able to see the heat signature. And I'd say there is a good chance anything we encounter in the middle of the night could have heat vision.
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Re: OOC V

#315 Post by thirdkingdom »

Innana: Sure, you're doing great. Can you provide me with the following information:
1)What spells do you want Semele to memorize. Perhaps post this in the Standards thread.
2)What weapon you want to practice with (to improve from Basic to Skilled).
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Re: OOC V

#316 Post by frobozz »

thirdkingdom wrote:Innana: Sure, you're doing great. Can you provide me with the following information:
1)What spells do you want Semele to memorize. Perhaps post this in the Standards thread.
2)What weapon do you want to practice with (to improve from Basic to Skilled).
Innana: Most of the spellcasters will post in spoilers (at the start of each new adventuring day) which spells their characters are preparing. (If no such posts are made, it is generally assumed that the spellcasters are preparing the same set of spells that they prepared on the previous day.) I have been keeping track of "Spells Prepared/Spells Remaining" on the Standards thread as a handy reference for players and DM to see which spells we have left in our total arsenal on any given day (which is also useful if we want to make sure we have at least one of every kind of important spell prepared). I have Semele's prepared spells on this list as well, as they were last reported. If on any given day you wish for Semele to prepare a different set of spells, just post something to that effect in spoilers at the start of a new adventuring day, and I will change it on the list as I do for the other PCs.

Finglas: You mentioned not being able to recall what spells were available for study. Right above the "Spells Remaining" post on the Standards thread is the "Spells Known" post, which lists the contents of each spellcaster's spell book (including Gan's and Maeve's). This should be a handy reference for spellcasters whenever they are ready to choose a new spell to study.

Wow, lots of posting today! :)
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Re: OOC V

#317 Post by Innana »

thirdkingdom wrote:Innana: Sure, you're doing great. Can you provide me with the following information:
1)What spells do you want Semele to memorize. Perhaps post this in the Standards thread.
2)What weapon you want to practice with (to improve from Basic to Skilled).
Thank you.

It looks like Lanny has organized everyone's spells, including Semele's spells. (Than you Lanny)

When we were back in Threshold I had asked Thordin to help me train in the sword in the early morning hours. He kindly accepted to help me out.
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Re: OOC V

#318 Post by thirdkingdom »

Can we get a vote if y'all will be opening the door (either at this time or in the morning). I'm going to roll some stuff out until the next encounter.
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Re: OOC V

#319 Post by Alethan »

My vote is no, now or in the morning. Don't want to get distracted from our current goal.
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Re: OOC V

#320 Post by Innana »

Innana the Fighter:

Only open if were-beast is in there. Haha. Whatever everyone else wants is fine.
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