OOC: Out of Character Chatter

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McThunder
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Re: OOC: Out of Character Chatter

#741 Post by McThunder »

Since Dorian only arrived recently, would he be eligible for this loot or no?
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Re: OOC: Out of Character Chatter

#742 Post by GreyWolfVT »

As far as I am concerned yes Dorian is open to ask for anything nobody else has expressed interest in but i am only another player. :)
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
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Re: OOC: Out of Character Chatter

#743 Post by spanningtree »

Works for me as well! Dorian helped out and deserves a share IMO, regardless of timeline.
Rex wrote: Sun Mar 30, 2025 12:25 pm Can we hire someone to get the trapped chest open?
Yes, spend a bit of the loot to see what is in there. Might change identification selection.
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Re: OOC: Out of Character Chatter

#744 Post by Darithe »

As far as I'm concerned, Dorian is entitled to whatever he likes same as any other player, whether he was in the group when we gained it or not. Anything that makes the group more powerful the better. But that is just my opinion.

As for loot ID's, I'd like to see the two witches' items ID'ed.
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Re: OOC: Out of Character Chatter

#745 Post by tristenc »

Nis would be interested in one of the magical daggers and/or one of the medallions.

As an aside, she needs to get some Hide armor or something to beef up her AC, lol. And maybe something for her 'sisters' as well, but nice looking.


Ok, looks like those vials spanningtree mentioned are all labeled as poisons but I guess Nis could check for 'type'

alchemy rolls will be for the following (in the listed order. looks like about 10 rolls)


2 bottles of bright blue liquid (magical) (Finla and Co)
Bottle of greenish tinted liquid (nonmagical)

Green stoppered bottle (half full)the size of ale glass filled with green liquid belted into a leather harness (magical) (Talamachus)

2 stoppered potions (one with purple liquid) (both magical) (Tombs Hideout)
-purple liquid
-not purple liquid

6 vials unidentified red liquid (poison, but checking for type)
4 vials unidentified purple liquid (poison, but checking for type)
2 vials unidentified yellowish liquid (poison, but checking for type)

Vials of Black liquid (Sisters' lair)
Drow poison (sewers)

======
Nis Alc Checks (13) [1d20]=15,[1d20]=4,[1d20]=16,[1d20]=11,[1d20]=1
Nis Alc Checks (13) [1d20]=19,[1d20]=5,[1d20]=1,[1d20]=18,[1d20]=18

Well... looks like there are 4 checks that probably passed out of the 10, lol

2 bottles of bright blue liquid (magical) (Finla and Co) [15, Failed unless she has made them before. very unlikely]
Bottle of greenish tinted liquid (nonmagical) [4, pass]

Green stoppered bottle (half full)the size of ale glass filled with green liquid belted into a leather harness (magical) (Talamachus) [16, Failed

2 stoppered potions (one with purple liquid) (both magical) (Tombs Hideout)
-purple liquid [11, maybe pass, depending on modifiers]
-not purple liquid [1, perfect pass]

6 vials unidentified red liquid (poison, but checking for type) [19, Failed
4 vials unidentified purple liquid (poison, but checking for type) [4, pass]
2 vials unidentified yellowish liquid (poison, but checking for type) [1, perfect pass]

Vials of Black liquid (Sisters' lair) [18, Failed
Drow poison (sewers) [18, Failed
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Re: OOC: Out of Character Chatter

#746 Post by Rex »

I am fine with Dorian getting an equal share.
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Re: OOC: Out of Character Chatter

#747 Post by Revenant »

Filthy Lucre Updated

I've removed all the items that are to be sold. If you've already claimed something, make sure you update your character sheet to reflect that. Items claimed are noted below. Items sold will be listed in total so you can split up the coin however you wish.

Current group cash after selling items/gems/etc (not including items below): 2,490 gold, 679 silver, 1,195 copper

OK, so of the ten slots these are the current requests for ID, they are also listed below, so four slots still open by my count:
1) Curved Silver Dagger with hilt of ivory shaped into a wolf's head (From the Finla and her companions)
2) Fire Medallion (From the Brute's chest in Brindleseep tombs)
3) Northern Commander's Cloak (From the Hall of Lamentations)
4) Two objects the size of Thena's fist (From the Finla and her companions)
5) Suspiro's Heavy Black Cloth Cloak
6) Lamentation's Metal Amulet

Found Items:
Potions identified by Niserie are noted.
Found on the Finla and her companions:
Curved Silver Dagger with hilt of ivory shaped into a wolf's head (magical) (To be identified)
2 bottles of bright blue liquid (magical)
Bottle of greenish tinted liquid (nonmagical, this is a bottle of fine Enslorian wine. If sold, it will bring 100 gold)
Long Slim bone with Black Runes carved on its surface (magical)
The Finla's runed etched sword which seemed to absorb blood into its runes (magical) This sword was determined to be evil and the party wishes to dispose of it safely.
Two objects the size of Thena's fist. They feel warm as if made of flesh and undulate slightly at the touch. (magical) (To be identified)

In the Ashcatcher's tombs:
The Rat King battle:
Rat King's Dagger (serrated high quality) (taken by Torvik) (magical)
Rat King's fetish (taken by Thena) (magical)
Potions: 6 crimson vials, 4 purple vials (Type L Poison), 2 yellow vials (Type M Poison) (nonmagical, all poison)
50 newly minted Aislandian gold coins (? Counterfeit)

The battle with the brute and Talamachus:
Talamachus (gnome mage):
Green stoppered bottle (half full)the size of ale glass filled with green liquid belted into a leather harness (magical)
Book bound in faded leather spellbook (?) written in gnomish (?) (magical)
Brute:
golden banded ring with Ancient High Elven script referring to *Apprentice Spells*. (magical)

Abandoned Hideout in the Tombs:

The brute chest contents taken:
Three Candles (magical)
Skull Medallion (magical)
Fire Medallion (magical) (To be identified)
Black Satchel (magical)
Black Headband with markings (magical)
2 scroll cases (nonmagical)
2 stoppered potions (one with purple liquid, one with clear liquid) (both magical) (Purple is a Potion of Extra-Healing) (Clear is a Potion of Invisibility)
Crystal medallion (magical)

Talamachus' unopened chest (locked and magically trapped, contents unknown)

The Campsite outside Haldin:
5 riding horses (you might want to distribute these to those without mounts)

Vagary Fair:
Mittens - Juvenile Displacer Beast captured by the group and currently held at Gallowhawk Manor.

The Sisters Lair:
Vials of black poison (?) (taken by Bryne)

The Hall of Lamentations:
Crow Statue (magical)
Northern Commander's Sword (magical)
A Fine Furred Cloak (magical) (To be identified)
Suspiro's Heavy Black Cloth Cloak (magical) (To be identified)
Lamentation's Metal Amulet (magical) (To be identified)
2 vials of Drow Poison

Party's special items:
Thena - Rover (longsword) (Heritage Item)
- Golden Ring of Torchlight (Once per day simply by touching it's gem it then emits light as if it was a torch, enabling the wearer to have light without carrying a torch. The light will last 8 hours or until the gem is touched again, dousing the torchlight.)
- 3 Clerical scrolls: 1) Bless, Cure Light Wounds 2) Invisibility to Undead, Detect Charm 3) Know Alignment, Slow Poison, Hold Person
- Chauntea's Blessing (gifted to Thena by Sister Theossia of Haldin)
Mave - Talon (rapier) (Heritage Item)
- Ring of Mossy Blessings (Once per day can cast either Cure Light Wounds or Slow Poison (as per Divine spells). Usable by any class.
Bryne - Valshire Leather Armor (Heritage Item) +1 bonus to Armor Class.
- Short Sword of Lesser Undead Warding (+1 to hit/damage vs. Lesser Undead - Adds +1 bonus to Armor Class when facing Lesser Undead).
- Silver Ring with Shield Emblem (+1 Ring of Protection).
Torvik - Volgundar (Mountain Tooth) (Durvan's shortsword) (Heritage Item) +2 damage when wielded by a dwarf. On a natural 20 it does +1d6 in addition to the normal crit bonus as well as drains a point of Strength from the opponent hit. If its name is spoken when the weapon is drawn it adds a +2 bonus/or +5% bonus to all skills used for the next turn.
Niserie - Seabhag (longbow) (Heritage Item)
- Greenfinger Arrow +1 damage +3 vs. Goblins (Given to Niserie at Archery Competition at the Vagary Fair.)
- Mediphera's Golden Necklace (gift from Mediphera Gaunt)
- Potion of Antidote (Yellow colored, will cure most poisons).
Athan - Zenith (longsword) (Heritage Item) (+1 to hit/damage)
Wilwarin - Nacquesse (longsword) (Heritage Item)
- Bone Wand of Magic Missiles
- Grey Robed Man's Spellbook
Dorian - Dawnfire (longsword) (Heritage Item)

Notes - Bryne is using the silver ring but it only helps her with the save bonus. The armor class bonus is over ridden by her armor. It would be more effective given to someone else.
Niserie was given Mediphera's Golden Necklace but other than to say it brought her luck, Mediphera didn't say in what way. I wouldn't waste an Identify on that.
Heritage Items - All player characters were given Heritage items that have magical abilities that can be unlocked. Identify will only provide the minor magic it provides rather than its true potential.
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Re: OOC: Out of Character Chatter

#748 Post by Revenant »

Additional questions:

Can you hire someone to open the trapped chest? Possibly, ask in character.

Armor purchasing for anyone or any equipment wanted, Nis wanting Hide armor? Likely, ask in character.

Any other questions?
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Re: OOC: Out of Character Chatter

#749 Post by spanningtree »

If we have four slots left, and this is just a suggestion, perhaps we throw these items into the ID session?
Crystal medallion (magical)
Black Satchel (magical)
golden banded ring with Ancient High Elven script referring to *Apprentice Spells*. (magical)
Northern Commander's Sword (magical)

As far as the coin goes I see two ways to split it. Either by the active player characters, six, or the party indicated above with some NPCs, eight. Or does someone have another idea?
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Re: OOC: Out of Character Chatter

#750 Post by Darithe »

Sounds good to me spanningtree!
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Re: OOC: Out of Character Chatter

#751 Post by tristenc »

Yep, i agree on those 4. Was thinking of at least the medalion and satchel :)
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Re: OOC: Out of Character Chatter

#752 Post by Rex »

Both magical cloaks. The satchel and the headband.
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Re: OOC: Out of Character Chatter

#753 Post by GreyWolfVT »

spanningtree wrote: Mon Mar 31, 2025 9:59 pm If we have four slots left, and this is just a suggestion, perhaps we throw these items into the ID session?
Crystal medallion (magical)
Black Satchel (magical)
golden banded ring with Ancient High Elven script referring to *Apprentice Spells*. (magical)
Northern Commander's Sword (magical)

As far as the coin goes I see two ways to split it. Either by the active player characters, six, or the party indicated above with some NPCs, eight. Or does someone have another idea?
Sounds good to me.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
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Re: OOC: Out of Character Chatter

#754 Post by Revenant »

We are expecting a round of storms starting this afternoon running into the night. There is always the chance we may loose internet for a day or two. Just to warn you.

As to dividing your treasures, if you are not sure how you want to do that, I suggest each rolling a 1d20, with the highest getting first choice and on down. That way each player gets something. Repeat or distribute the leftovers to your NPCs, whichever you prefer. Right now you have six NPCs traveling with you, Vari (Ranger), Athan (Fighter), Mediphera (Witch), Jacinthe (Crusader), Abaessa (Cleric), and De'Athyra (Witch).
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Re: OOC: Out of Character Chatter

#755 Post by Darithe »

We're under a tornado watch too.

Well if we are doing the 1d20....

[1d20]=14
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Re: OOC: Out of Character Chatter

#756 Post by Rex »

Good luck with the storms.

Treasure pick [1d20]=15
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Re: OOC: Out of Character Chatter

#757 Post by spanningtree »

Agreed regarding the storm. Time to break out a good book!

Treasure: [1d20]=19
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Re: OOC: Out of Character Chatter

#758 Post by tristenc »

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Re: OOC: Out of Character Chatter

#759 Post by Revenant »

The tornado went south of us and we only lost internet for a couple of hours.

So here's the magic item lotto right now:

spanningtree 19
Rex 15
Darithe 14
tristenc 8

Still need Greywolf and McThunder's rolls.
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Re: OOC: Out of Character Chatter

#760 Post by McThunder »

“Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split.” - Conan
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