OOC: Out of Character Chatter
Re: OOC: Out of Character Chatter
Regarding the items recovered from after the battle with the three witches....
1) Crow Statue (known to be magical)
2) Northern Commander's Sword and a fine furred cloak
3) Silver Dagger of exceptional quality.
4) 2 chests of coins totaling 300 gold, 500 silver, 1098 copper.
5) A chest of gems...5 gems total (unidentified)
6) Suspiro's Heavy Black Cloth Cloak
7) Lamentation's Metal Amulet
8) Two vials of Drow Poison
1) Crow Statue (known to be magical)
2) Northern Commander's Sword and a fine furred cloak
3) Silver Dagger of exceptional quality.
4) 2 chests of coins totaling 300 gold, 500 silver, 1098 copper.
5) A chest of gems...5 gems total (unidentified)
6) Suspiro's Heavy Black Cloth Cloak
7) Lamentation's Metal Amulet
8) Two vials of Drow Poison
Re: OOC: Out of Character Chatter
Have we had detect magic cast on everything yet?
- spanningtree
- Rider of Rohan
- Posts: 3667
- Joined: Sun Jul 22, 2012 9:35 pm
- Location: Las Vegas, NV
Re: OOC: Out of Character Chatter
From the main "Gulls Landing" thread: "Revisit the loot already at hand and what was recently recovered from the sewer campaign. Inquire with Malaguerre if it would be possible to ID some/all.".
I was also thinking that maybe we could use some of the recovered coin to do the same, if needed. Would need some consensus around that though, folks might prefer cash.

Anall nathrack uthos bethos doss yell yenva. -Merlin
Re: OOC: Out of Character Chatter
I am for IDing anything magical from the treasure before splitting it up.
Re: OOC: Out of Character Chatter
Ok, I'm going to assume you ask Nis to Detect Magic on all the loot. Everything listed above identifies as magical except the coins and gems.
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34060
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
- Contact:
Re: OOC: Out of Character Chatter
Hey Rev,
I assume Torvik has the right to promote his recruits to their next ranks is that right?
What would be their next rank up?
just curious.
I assume Torvik has the right to promote his recruits to their next ranks is that right?
What would be their next rank up?
just curious.

“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: OOC: Out of Character Chatter
Yeah, Nis will help with that. Sorr I can do a longer post later tonight.
Nis will:
-warn Mediphiera about Tenebrae and let her know the other two are dead
-Collect Ducky from the inn
-Try to collect, buy or borrow the incense for the summon familiar spel;
-Assist with any detection/ identification she is able to (whether by nwp skills, magic detection spell, etc)
-Accept the Gallowhawk's invitation to stay
-Check on Abaessa a lot to be sure she is ok
Nis will:
-warn Mediphiera about Tenebrae and let her know the other two are dead
-Collect Ducky from the inn
-Try to collect, buy or borrow the incense for the summon familiar spel;
-Assist with any detection/ identification she is able to (whether by nwp skills, magic detection spell, etc)
-Accept the Gallowhawk's invitation to stay
-Check on Abaessa a lot to be sure she is ok
Re: OOC: Out of Character Chatter
The next rank above Recruit in the rangers of the Horn is Guardian. As a commander, Torvik has full authority to promote those below him as well as appoint new recruits if he finds a likely prospect.
Oh and happy Saint Paddy's Day!
Oh and happy Saint Paddy's Day!
Re: OOC: Out of Character Chatter
Happy St Patrick's Day Everyone!
- spanningtree
- Rider of Rohan
- Posts: 3667
- Joined: Sun Jul 22, 2012 9:35 pm
- Location: Las Vegas, NV
Re: OOC: Out of Character Chatter
Yup happy St. Pat's everyone!
@Revenant: where are we time frame wise after your last post? Pre/post celebration?
@Revenant: where are we time frame wise after your last post? Pre/post celebration?
Anall nathrack uthos bethos doss yell yenva. -Merlin
Re: OOC: Out of Character Chatter
My current post is a couple hours before the celebration. My next post will catch up to postings that take place during the celebration.
- spanningtree
- Rider of Rohan
- Posts: 3667
- Joined: Sun Jul 22, 2012 9:35 pm
- Location: Las Vegas, NV
Re: OOC: Out of Character Chatter
I should be able to post tonight after work
Re: OOC: Out of Character Chatter
Filthy lucre - What follows is a listing of all (I think) of your ill-gotten gain. Pick out the items that you want identified (10 choices). Probably best to divest yourselves of whatever you don't plan to take to Lionsgate.
Found on the Finla and her companions:
2 silver, 15 coppers
Silver Necklace adorned with beautiful gems (nonmagical)
Curved Silver Dagger with hilt of ivory shaped into a wolf's head (magical)
2 bottles of bright blue liquid (magical)
Bottle of greenish tinted liquid (nonmagical)
Long Slim bone with Black Runes carved on its surface (magical)
The Finla's runed etched sword which seemed to absorb blood into its runes (magical)
Black Pearl, Small Ruby (nonmagical)
Two objects the size of Thena's fist. They feel warm as if made of flesh and undulate slightly at the touch. (magical)
In the Ashcatcher's tombs:
The Rat King battle:
Rat King's Dagger (serrated high quality) (taken by Torvik) (magical)
Rat King small silver unadorned ring (taken by Torvik) (nonmagical)
Rat King's fetish (taken by Thena) (magical)
Potions: 6 crimson vials, 4 purple vials, 2 yellow vials (all poison)
50 newly minted Aslandian gold coins
The battle with the brute and Talamachus:
Talamachus (gnome mage):
Green stoppered bottle (half full)the size of ale glass filled with green liquid belted into a leather harness (magical)
Book bound in faded leather spellbook (?) written in gnomish (?) (magical)
Brute:
golden banded ring with Ancient High Elven script referring to *Apprentice Spells*. (magical)
Abandoned Hideout in the Tombs:
Silver Dagger (taken by Torvik) (nonmagical)
Gold Ingot
The brute chest contents taken:
100 gold coins, 125 silver coins
Clerical scrolls:
1) Bless, Cure Light Wounds
2) Invisibility to Undead, Detect Charm
3) Know Alignment, Slow Poison, Hold Person
Three Candles (magical)
Skull Medallion (magical)
Fire Medallion (magical)
Black Satchel (magical)
Black Headband with markings (magical)
Demonic Statue (nonmagical)
2 scroll cases (nonmagical)
2 stoppered potions (one with purple liquid) (both magical)
Crystal medallion (magical)
3 green gems 1 large purple gem (nonmagical)
Talamachus' unopened chest (locked and magically trapped, contents unknown)
The Campsite outside Haldin:
35 gold, 52 silver, 82 coppers
Emerald Ring (nonmagical)
Small bag of gems (moonstone, lapis lazuli, two small garnets) (nonmagical)
Damaged Platemail armor (claimed by Thena)
Bone Wand of Magic Missiles (claimed by Wilwarin)
Grey-robe man's spellbook (claimed by Wilwarin)
Grey-robe man's Intricately carved dark wood staff (nonmagical)
Greatsword (nonmagical)
Food & Water (probably a month's supply)
5 bottles of fine wine
8 empty wine bottles
Man From Lupre's badly damaged plate (Kade requested this)
6 short swords, 3 short bows, 8 daggers, serrated dagger, battleaxe, 2 longswords, 2 hand axes, 5 sets of leather armor (damaged), 1 set of fur armor (damaged), 1 set of chainmail (damaged)
5 riding horses"
Haldin:
Chauntea's Blessing given to Thena by Sister Theossia.
Vagary Fair:
Mittens - Juvenile Displacer Beast captured by the group and currently held at Gallowhawk Manor.
The Sisters Lair:
Vials of black poison (?) (taken by Bryne)
The Hall of Lamentations:
Crow Statue
Northern Commander's Sword & a Fine Furred Cloak
Silver Dagger of exceptional quality.
2 chest of coins totaling 300 gold, 500 silver, 1098 copper.
A chest of gems (5 gems total)
Suspiro's Heavy Black Cloth Cloak
Lamentation's Metal Amulet
2 vials of Drow Poison
Party's special items:
Thena - Rover (longsword) (Heritage Item)
- Golden Ring of Torchlight (Once per day simply by touching it's gem it then emits light as if it was a torch, enabling the wearer to have light without carrying a torch. The light will last 8 hours or until the gem is touched again, dousing the torchlight.)
Mave - Talon (rapier) (Heritage Item)
- Ring of Mossy Blessings (Once per day can cast either Cure Light Wounds or Slow Poison (as per Divine spells). Usable by any class.
Bryne - Valshire Leather Armor (Heritage Item) +1 bonus to Armor Class.
- Short Sword of Lesser Undead Warding (+1 to hit/damage vs. Lesser Undead - Adds +1 bonus to Armor Class when facing Lesser Undead).
- Silver Ring with Shield Emblem (+1 Ring of Protection).
Torvik - Volgundar (Mountain Tooth) (Durvan's shortsword) (Heritage Item) +2 damage when wielded by a dwarf. On a natural 20 it does +1d6 in addition to the normal crit bonus as well as drains a point of Strength from the opponent hit. If its name is spoken when the weapon is drawn it adds a +2 bonus/or +5% bonus to all skills used for the next turn.
Niserie - Seabhag (longbow) (Heritage Item)
- Greenfinger Arrow +1 damage +3 vs. Goblins (Given to Niserie at Archery Competition at the Vagary Fair.)
- Mediphera's Golden Necklace (gift from Mediphera Gaunt)
- Potion of Antidote (Yellow colored, will cure most poisons).
Athan - Zenith (longsword) (Heritage Item) (+1 to hit/damage)
Wilwarin - Nacquesse (longsword) (Heritage Item)
Dorian - Dawnfire (longsword) (Heritage Item)
Notes - Bryne is using the silver ring but it only helps her with the save bonus. The armor class bonus is over ridden by her armor. It would be more effective given to someone else.
Niserie was given Mediphera's Golden Necklace but other than to say it brought her luck, Mediphera didn't say in what way. I wouldn't waste an Identify on that.
Heritage Items - All player characters were given Heritage items that have magical abilities that can be unlocked. Identify will only provide the minor magic it provides rather than its true potential.
Did I forget anything? There are probably some limited use items listed that you already used so I'll need to look my notes over.
Found on the Finla and her companions:
2 silver, 15 coppers
Silver Necklace adorned with beautiful gems (nonmagical)
Curved Silver Dagger with hilt of ivory shaped into a wolf's head (magical)
2 bottles of bright blue liquid (magical)
Bottle of greenish tinted liquid (nonmagical)
Long Slim bone with Black Runes carved on its surface (magical)
The Finla's runed etched sword which seemed to absorb blood into its runes (magical)
Black Pearl, Small Ruby (nonmagical)
Two objects the size of Thena's fist. They feel warm as if made of flesh and undulate slightly at the touch. (magical)
In the Ashcatcher's tombs:
The Rat King battle:
Rat King's Dagger (serrated high quality) (taken by Torvik) (magical)
Rat King small silver unadorned ring (taken by Torvik) (nonmagical)
Rat King's fetish (taken by Thena) (magical)
Potions: 6 crimson vials, 4 purple vials, 2 yellow vials (all poison)
50 newly minted Aslandian gold coins
The battle with the brute and Talamachus:
Talamachus (gnome mage):
Green stoppered bottle (half full)the size of ale glass filled with green liquid belted into a leather harness (magical)
Book bound in faded leather spellbook (?) written in gnomish (?) (magical)
Brute:
golden banded ring with Ancient High Elven script referring to *Apprentice Spells*. (magical)
Abandoned Hideout in the Tombs:
Silver Dagger (taken by Torvik) (nonmagical)
Gold Ingot
The brute chest contents taken:
100 gold coins, 125 silver coins
Clerical scrolls:
1) Bless, Cure Light Wounds
2) Invisibility to Undead, Detect Charm
3) Know Alignment, Slow Poison, Hold Person
Three Candles (magical)
Skull Medallion (magical)
Fire Medallion (magical)
Black Satchel (magical)
Black Headband with markings (magical)
Demonic Statue (nonmagical)
2 scroll cases (nonmagical)
2 stoppered potions (one with purple liquid) (both magical)
Crystal medallion (magical)
3 green gems 1 large purple gem (nonmagical)
Talamachus' unopened chest (locked and magically trapped, contents unknown)
The Campsite outside Haldin:
35 gold, 52 silver, 82 coppers
Emerald Ring (nonmagical)
Small bag of gems (moonstone, lapis lazuli, two small garnets) (nonmagical)
Damaged Platemail armor (claimed by Thena)
Bone Wand of Magic Missiles (claimed by Wilwarin)
Grey-robe man's spellbook (claimed by Wilwarin)
Grey-robe man's Intricately carved dark wood staff (nonmagical)
Greatsword (nonmagical)
Food & Water (probably a month's supply)
5 bottles of fine wine
8 empty wine bottles
Man From Lupre's badly damaged plate (Kade requested this)
6 short swords, 3 short bows, 8 daggers, serrated dagger, battleaxe, 2 longswords, 2 hand axes, 5 sets of leather armor (damaged), 1 set of fur armor (damaged), 1 set of chainmail (damaged)
5 riding horses"
Haldin:
Chauntea's Blessing given to Thena by Sister Theossia.
Vagary Fair:
Mittens - Juvenile Displacer Beast captured by the group and currently held at Gallowhawk Manor.
The Sisters Lair:
Vials of black poison (?) (taken by Bryne)
The Hall of Lamentations:
Crow Statue
Northern Commander's Sword & a Fine Furred Cloak
Silver Dagger of exceptional quality.
2 chest of coins totaling 300 gold, 500 silver, 1098 copper.
A chest of gems (5 gems total)
Suspiro's Heavy Black Cloth Cloak
Lamentation's Metal Amulet
2 vials of Drow Poison
Party's special items:
Thena - Rover (longsword) (Heritage Item)
- Golden Ring of Torchlight (Once per day simply by touching it's gem it then emits light as if it was a torch, enabling the wearer to have light without carrying a torch. The light will last 8 hours or until the gem is touched again, dousing the torchlight.)
Mave - Talon (rapier) (Heritage Item)
- Ring of Mossy Blessings (Once per day can cast either Cure Light Wounds or Slow Poison (as per Divine spells). Usable by any class.
Bryne - Valshire Leather Armor (Heritage Item) +1 bonus to Armor Class.
- Short Sword of Lesser Undead Warding (+1 to hit/damage vs. Lesser Undead - Adds +1 bonus to Armor Class when facing Lesser Undead).
- Silver Ring with Shield Emblem (+1 Ring of Protection).
Torvik - Volgundar (Mountain Tooth) (Durvan's shortsword) (Heritage Item) +2 damage when wielded by a dwarf. On a natural 20 it does +1d6 in addition to the normal crit bonus as well as drains a point of Strength from the opponent hit. If its name is spoken when the weapon is drawn it adds a +2 bonus/or +5% bonus to all skills used for the next turn.
Niserie - Seabhag (longbow) (Heritage Item)
- Greenfinger Arrow +1 damage +3 vs. Goblins (Given to Niserie at Archery Competition at the Vagary Fair.)
- Mediphera's Golden Necklace (gift from Mediphera Gaunt)
- Potion of Antidote (Yellow colored, will cure most poisons).
Athan - Zenith (longsword) (Heritage Item) (+1 to hit/damage)
Wilwarin - Nacquesse (longsword) (Heritage Item)
Dorian - Dawnfire (longsword) (Heritage Item)
Notes - Bryne is using the silver ring but it only helps her with the save bonus. The armor class bonus is over ridden by her armor. It would be more effective given to someone else.
Niserie was given Mediphera's Golden Necklace but other than to say it brought her luck, Mediphera didn't say in what way. I wouldn't waste an Identify on that.
Heritage Items - All player characters were given Heritage items that have magical abilities that can be unlocked. Identify will only provide the minor magic it provides rather than its true potential.
Did I forget anything? There are probably some limited use items listed that you already used so I'll need to look my notes over.
- spanningtree
- Rider of Rohan
- Posts: 3667
- Joined: Sun Jul 22, 2012 9:35 pm
- Location: Las Vegas, NV
Re: OOC: Out of Character Chatter
Thena will grab the following, please confirm these were not taken previously?
Clerical scrolls:
Northern commanders cloak
Two objects the size of Thena's fist. They feel warm as if made of flesh and undulate slightly at the touch.
Rover
Is it possible to get a value on the gems? We can convert and distribute the gp value.
She will divest herself of the following, that appear to be covered in the master “loot” inventory and anything else she was carrying that belong to the party, like the Raven statue.
Clerical scrolls:
- Bless, Cure Light Wounds
Invisibility to Undead, Detect Charm
Know Alignment, Slow Poison, Hold Person
Northern commanders cloak
Two objects the size of Thena's fist. They feel warm as if made of flesh and undulate slightly at the touch.
Rover
Is it possible to get a value on the gems? We can convert and distribute the gp value.
She will divest herself of the following, that appear to be covered in the master “loot” inventory and anything else she was carrying that belong to the party, like the Raven statue.
- 2 vials unidentified yellowish liquid
6 vials unidentified red liquid
4 vials unidentified purple liquid
50 odd gold coins
Anall nathrack uthos bethos doss yell yenva. -Merlin
Re: OOC: Out of Character Chatter
Rev, what do you need from Nis to determine what the vials of unidentified liquids are?
- spanningtree
- Rider of Rohan
- Posts: 3667
- Joined: Sun Jul 22, 2012 9:35 pm
- Location: Las Vegas, NV
Re: OOC: Out of Character Chatter
I think there may be a lot of poison, or similar, in the haul as well.
Anall nathrack uthos bethos doss yell yenva. -Merlin
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34060
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
- Contact:
Re: OOC: Out of Character Chatter
Torvik is interested in
-Curved Silver Dagger with hilt of ivory shaped into a wolf's head (magical)
-Fire Medallion (magical)
-Curved Silver Dagger with hilt of ivory shaped into a wolf's head (magical)
-Fire Medallion (magical)
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: OOC: Out of Character Chatter
OK, so of the ten slots these are the current requests for ID:
1) Curved Silver Dagger with hilt of ivory shaped into a wolf's head (From the Finla and her companions)
2) Fire Medallion (From the Brute's chest in Brindleseep tombs)
3) Northern Commander's Cloak (From the Hall of Lamentations)
4) Two objects the size of Thena's fist (From the Finla and her companions)
Anyone can jump in for additional requests. Once we settle on the items being ID'ed I'll total up the stuff you plan to sell and just give you a total worth of those (including gems) which you can then split up.
Regarding potions, Niserie has a base ID chance of 16 (Alchemy Skill + Level rolled on 1d20) to Identify any potion. Each potion can affect that chance as follows:
+2 made before
+1 seen before
-1 never seen
-2 never even heard of
-0 common
-1 uncommon
-2 rare
-3 v rare
-4 or more unique/ custom creation
So roll 1d20 for each potion ID attempt and I will adjust based on the variables.
Any other questions?
1) Curved Silver Dagger with hilt of ivory shaped into a wolf's head (From the Finla and her companions)
2) Fire Medallion (From the Brute's chest in Brindleseep tombs)
3) Northern Commander's Cloak (From the Hall of Lamentations)
4) Two objects the size of Thena's fist (From the Finla and her companions)
Anyone can jump in for additional requests. Once we settle on the items being ID'ed I'll total up the stuff you plan to sell and just give you a total worth of those (including gems) which you can then split up.
Regarding potions, Niserie has a base ID chance of 16 (Alchemy Skill + Level rolled on 1d20) to Identify any potion. Each potion can affect that chance as follows:
+2 made before
+1 seen before
-1 never seen
-2 never even heard of
-0 common
-1 uncommon
-2 rare
-3 v rare
-4 or more unique/ custom creation
So roll 1d20 for each potion ID attempt and I will adjust based on the variables.
Any other questions?
Re: OOC: Out of Character Chatter
Can we hire someone to get the trapped chest open?