1. A game of Pathfinder using the Core Rulebook only. Probably a one-shot for starters, one of the oldies, pretty railroad-y, to keep things moving. Though usually I cannot help myself in throwing some sand in the box

Nowadays I will not DM PF1e in all of its bloated splatbook glory, but I still think the game system has a lot going for it in terms of the framework it offers. So I would like to go back to its origins, simpler times so to speak, and see how the game handled when only the Core Rulebook, the Monster Manual and the Game Master Handbook existed.
2. A very similar proposition but for D&D5e. Same deal almost exactly, though my experience with 5e is quite different. I never really played or DMed it much. So I want to test drive it with the same premise. Staying faithful to the original materials, see what's good and what sucks. PHB, DMG, MM. That's it.
If anything gets off the ground, I would want it to be a game with a consistent pace (I would say at least a post every other day?), so please also take that into consideration.
Would there be any interest in any of these ideas? Let me know!