A place to keep the current events updated such as what manner of NPCs are in town and what you know about them.
Every month in game this will update as NPCs interact and events resolve. (All events are random as are all hirable NPCs)
Locations
Borderton: The last full town before the borderlands spread out to the west. A true backwater only a year ago many more people have made Borderton their home and more people arrive every week when the passes open. Most are heading further west, but some stay. Because of this influx it has amenities that belie its small population with many skilled artisans and plenty of eager-eyed youth looking for adventure.
Vizkeep: The Margrave's fort overlooking Borderton. It is still mainly constructed of wood with a single stone tower.
Raven's Well: A day's hard march west from Borderton. A wooden tower kept by Ravenfolk with a covered well offers a bit of shade and respite for a farthing per man or a penny per ox.
Springkeep: A pilgrimage site for the Church a week northwest of Raven's Well. A simple tower stands above the pools for now but a motte-and-bailey is beginning to take shape. Those who tithe a month's wages (in cash or kind) are permitted to bathe in the healing waters. Some say a glowing pool lies within a cave beneath the tower that has more powerful effects.
Eastfort:The stronghold of Sir Jiho, lord of the Black Sword. It is the easternmost of four lost Dwarven forts along the Old Road to Kraka Grak.
Notable People and Groups
The Margrave (Vizkeep): His Lordship, Sir Kelemer Vizmark, Margrave of the Westmarch and Keeper of the Pass. Sir Kelemer is the master of Vizkeep and Lord Mayor of Borderton. His chief guard is Sir Fulpo. His heir is his daughter, Dame Fylla, a warrior in her own right.
The Abbot (Springkeep): Reverend Elder Tomas St. Virtas is the highest ranking Churchman in the Borderlands and serves as Abbot of Springkeep.
The Wizard: Tobran Vizmark is the Margrave's uncle. He resides in a tower in the mountains south of Vizkeep and keep to himself though he is often in town on market day looking to strange plants and such for his studies.
Kuon the Southron: A curious fellow from far away Zahar who buys and sells exotic beasts, save for an ugly, ornery creature twice the size of a warhorse he calls Kamal. He says he's had the beast since it was no bigger than a fawn.
The Order of the Blue Lily: An ostensibly chivalric order of knighthood consisting of the the spares of noble clans. Sir Tylar is the current captain and he commands a dozen knights. His adjutants are Sir Schad the Stout and Sir Kyl the Pious.
Gurav Graka: A dwarven Thane. His people call themselves the Dawigar. He is in town with three of his close kin on a mission to the east but he needs assistance.
Azgar Lawseeker:Leader of the Plains Nomads, a group of devout, but foreign, adherents of The Law. His son, Aneq, is a skilled horse archer.
The Thief-taker: Aprod is the Margrave's head Bailiff and in charge of keeping the peace in Borderton.
Rumors and Leads
The Markessa, Lady Anasztázia comes from a family that claims elvish descent. It is widely known as such is represented in their heraldry. What is less known is how recent that bloodline is. Some say she is a half-elf herself. Others reckon it was her mother (or mother's mother, etc). A scant few suggest a male elf, but as that would affect patrilineage it is dismissed by most.
Dragon sighting in the northern mountains. Woodsmen claim to occasionally see a great beast soaring over the northern peaks and that it shines like a mirror in the sun.
Plot Hooks, Events and NPCs
Re: Plot Hooks, Events and NPCs
I've got a hand drawn map but it doesn't photo well so I've been playing with some hex mapping tools. This is made with HexTML.
Borderton itself is on the right edge, two thirds down. The road is largely just a track worn in by feet with very little prepared or maintained surface. You can see Raven's Well along the road and then further northwest is Springkeep. At the western edge of this map level with Borderton is a somewhat lonely mountain. Hopefully the icons all make sense. The largest amount are the straw colored grasslands (the ones with the graphic) while the bare straw color is more clear due to the grazing animals along the road.
These are ostensibly 6 mile hexes.
Rough Legend:
Brown hex with Black Triangle: Mountain. The NE ones with hollow triangles are snowy/more forbidding.
Green hex with triable and doodle: forested mountain. the darker sort are more coniferous
Tan hex, round bumps: Hills
Green Hex, round bumps and a doodle: You guessed it, forested hills.
Brown hex with an M shape: Badlands. Rough, broken terrain.
Brown Line: road
Blue line: river
Borderton itself is on the right edge, two thirds down. The road is largely just a track worn in by feet with very little prepared or maintained surface. You can see Raven's Well along the road and then further northwest is Springkeep. At the western edge of this map level with Borderton is a somewhat lonely mountain. Hopefully the icons all make sense. The largest amount are the straw colored grasslands (the ones with the graphic) while the bare straw color is more clear due to the grazing animals along the road.
These are ostensibly 6 mile hexes.
Rough Legend:
Brown hex with Black Triangle: Mountain. The NE ones with hollow triangles are snowy/more forbidding.
Green hex with triable and doodle: forested mountain. the darker sort are more coniferous
Tan hex, round bumps: Hills
Green Hex, round bumps and a doodle: You guessed it, forested hills.
Brown hex with an M shape: Badlands. Rough, broken terrain.
Brown Line: road
Blue line: river
Re: Plot Hooks, Events and NPCs
The Party has agreed to aid Gurav Graka.
Re: Plot Hooks, Events and NPCs
This is the newest OOC map. Its based on things you have learned in character but you don;t actually have a physical map because that requires a cartographer.
Re: Plot Hooks, Events and NPCs
Strongholds and Domains
Eventually this will be more relevant but for now I figure I can add the basics of the domains you have encountered so you can see the rules.
Vizmark (Net Income: £15s19p6)
Stronghold: Vizkeep (Stone Tower) @ (50,19): £750 invested (upkeep £3s15)
Settlement: Borderton (Village) @(50,19): 100/125 Families, £50 invested (upkeep £4s1)
Domain Type: Borderlands
Hexes controlled: 8 (50,19; 49,19-20; 48,18-20; 47,19-20)
Average Hex Land Value: 6p/family
Population: 810 Families
Militia: 91/182 conscripts
Min Garrison:£2s3p3 (543p) per month
Eventually this will be more relevant but for now I figure I can add the basics of the domains you have encountered so you can see the rules.
Vizmark (Net Income: £15s19p6)
Stronghold: Vizkeep (Stone Tower) @ (50,19): £750 invested (upkeep £3s15)
Settlement: Borderton (Village) @(50,19): 100/125 Families, £50 invested (upkeep £4s1)
Domain Type: Borderlands
Hexes controlled: 8 (50,19; 49,19-20; 48,18-20; 47,19-20)
Average Hex Land Value: 6p/family
Population: 810 Families
Militia: 91/182 conscripts
Min Garrison:£2s3p3 (543p) per month
- 30 light infantry
13 heavy infantry
11 archers
6 crossbowmen
- Attachments
-
- Vizmark Domain.jpg (50.72 KiB) Viewed 940 times
Re: Plot Hooks, Events and NPCs
Adding some rumors, hearsay and such to the top post finally.
Re: Plot Hooks, Events and NPCs
Order of the Blue Lily: A knightly order in the service of the Margrave.
Officers
Sir Tylar, commander (Fighter 4)
Sir Kyl, chaplain (Cleric 4)
Sir Schad, champion (Fighter 4)
Sir Tanil, watch leader (Fighter 3)
Sir Corvil, watch deputy (Fighter 3)
Sir Gyre, gatekeeper (Fighter 3)
Sir Kyr, gatekeeper (Fighter 3)
Sir Vostar, herald (Paladin 3)
Knights
12 knights of the realm (Fighter 2)
Squires
1 armiger squire per knight of the same class as their knight (18 fighter 1, 1 Cleric 1, 1 Paladin 1)
1 valet squire per officer (8 level-0)
Soldiers
10 Heavy Infantry
20 Light Infantry
10 Crossbowmen
10 Archers
Officers
Sir Tylar, commander (Fighter 4)
Sir Kyl, chaplain (Cleric 4)
Sir Schad, champion (Fighter 4)
Sir Tanil, watch leader (Fighter 3)
Sir Corvil, watch deputy (Fighter 3)
Sir Gyre, gatekeeper (Fighter 3)
Sir Kyr, gatekeeper (Fighter 3)
Sir Vostar, herald (Paladin 3)
Knights
12 knights of the realm (Fighter 2)
Squires
1 armiger squire per knight of the same class as their knight (18 fighter 1, 1 Cleric 1, 1 Paladin 1)
1 valet squire per officer (8 level-0)
Soldiers
10 Heavy Infantry
20 Light Infantry
10 Crossbowmen
10 Archers
Re: Plot Hooks, Events and NPCs
Forces of Vizmark & Borderton
Lord's Household
Sir Kelemer, the Margrave
Sir Antal, the seneschal
Sir Marton, the marshal
Sir Zobor, the castellan
Sir Bognar, the herald
12 Knights of the Realm
18 Squires
Garrison
50 Heavy Infantry
30 Heavy Crossbows
100 Light infantry
100 Archers
Militia
~760 Conscripts (rural levies)
~625 Light Infantry (1 man per urban family)
~50 Heavy Infantry
~100 Crossbows
~50 Longbows
~100 Archers
~50 Dawi Quarrelers
~50 Dawi Warriors
Lord's Household
Sir Kelemer, the Margrave
Sir Antal, the seneschal
Sir Marton, the marshal
Sir Zobor, the castellan
Sir Bognar, the herald
12 Knights of the Realm
18 Squires
Garrison
50 Heavy Infantry
30 Heavy Crossbows
100 Light infantry
100 Archers
Militia
~760 Conscripts (rural levies)
~625 Light Infantry (1 man per urban family)
~50 Heavy Infantry
~100 Crossbows
~50 Longbows
~100 Archers
~50 Dawi Quarrelers
~50 Dawi Warriors
Re: Plot Hooks, Events and NPCs
Gibor, Borderton Dawi weaponsmaker
What's his face, Duke of Westfold
- main town Westwood (larger than Borderton)
Til (Malte & Maja's dad) Reikser culture. Wine, beer, and ingredient merchant. Near Westwood.
Maester (not sure if that's a name or a title) Gnomish banker in Westwood
Varda, husband, Harald (son) and family, Son #2 and family
- Varda is Rolton's mother from a Westfold Baron
Pieter, innkeeper in Varda's old hometown. A few days past Westwood.
What's his face, Duke of Westfold
- main town Westwood (larger than Borderton)
Til (Malte & Maja's dad) Reikser culture. Wine, beer, and ingredient merchant. Near Westwood.
Maester (not sure if that's a name or a title) Gnomish banker in Westwood
Varda, husband, Harald (son) and family, Son #2 and family
- Varda is Rolton's mother from a Westfold Baron
Pieter, innkeeper in Varda's old hometown. A few days past Westwood.