Return To The Ruins (Warlords Palace)

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shaidar
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Re: Return To The Ruins (Warlords Palace)

#2121 Post by shaidar »

Xenos

Xenos casts Chill Touch.
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Re: Return To The Ruins (Warlords Palace)

#2122 Post by The_Wanderer »

Cyril

For a moment he sees an opening and begins swinging his sling...but then the front line closes ranks and the shot is gone. He puts away his sling and takes out his staff once again.
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Re: Return To The Ruins (Warlords Palace)

#2123 Post by Monsieur Rose »

Kainaxarthos

"They know what they're doing. I think. Keep your lantern shining on the snakes, and Taibhse? Come use your torch at the back hallway. I don't want any surprises from the rear." Kain believes that the quartet is up to the challenge, and makes sure to keep an eye on the rear.
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Re: Return To The Ruins (Warlords Palace)

#2124 Post by subaltari »

Magda

Magda nods to her companions and follows suit, boldly moving to the center of the room and holding her lantern up to give light to the front rank, glad that their number is back up to four. She keeps a targeted spell of slumber ready on her lips.
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Re: Return To The Ruins (Warlords Palace)

#2125 Post by OGRE MAGE »

Under The Zakath Desert
Back To Xambaala?
Still No Idea On Time Or Day


Xenos lets Sik accept the oncoming Snakeman on their side of the door while he casts a spell. The desert Barbarian wastes no time putting his ax into the monstrosity, nearly killing it with one blow. It swings a scimitar back at the brute, but does him no damage in return.

Drest and Akhilleus gang up on the threat in front of them with enough force to kill it outright, the Scout suddenly noticing that the red gem in the pommel of his sword is currently glowing. Using it anyway, he is happy to learn that his new magic short sword works even better against these very monsters. (+2/+4 vs. Reptilian) The Snakeman appears about to say something just before it is brutally killed.

Magda and Taibhse move into the center of the room just as Kian suggests the Shaman watch their backs. While the Witch concentrates her lightsource towards the fighters in front of the group, Taibhse turns to find 4 more Snakemen trying to sneak up through the hallway behind them. As he lights up the area, he is stabbed brutally by a two-handed sword thrusts that penetrates directly through his chest, nearly dropping him to the floor. 10 dam :shock:

Actions?
Underborea 1 - Copy (4).jpeg
Underborea 1 - Copy (4).jpeg (222.78 KiB) Viewed 2718 times
Taibhse (Sh3) FA:0(20) AC5 5/15 Torch
Xenos (DS3) FA:3 AC5 17/17 CT:? FOB:9
Akhilleus (F4) FA:4 AC4 35/35
Kainaxarthos (C3) FA:2 AC6 19/19 CMW, Sanct
Magda (W2) FA:0 AC9 8/8 Hooded Lantern
Sik (Ba2) FA:2 AC5 18/25
Cyril (Pr3) FA:1 AC8 12/12 CMW
Drest (Sc4) FA:3 AC7 16/22 Magic Sword
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Re: Return To The Ruins (Warlords Palace)

#2126 Post by silifi »

Sik swings his axe recklessly at the Snakeman , hoping to finish this front off quickly so he can assist the mages cornered from the back.

Melee+ 1/2 move towards the rear attack, assuming the Snakeman he's currently fighting is dead

Reckless Attack with Battle Axe (FA Included) [1d20+5]=7+5=12 damage: [1d10+2]=2+2=4
Reckless Attack with Battle Axe (FA Included) [1d20+5]=14+5=19 damage: [1d10+2]=7+2=9

-2 AC this round
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shaidar
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Re: Return To The Ruins (Warlords Palace)

#2127 Post by shaidar »

Xenos

With the snake-men in front being dealt with, Xenos moves to attack those behind:

Scimitar (long): to-hit [1d20+2]=2+2=4, damage [1d8+3]=5+3=8

:lol:
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Re: Return To The Ruins (Warlords Palace)

#2128 Post by Karaunios »

Akhilleus

"What the—? They're coming from behind!" The warrior rushes to the other side of the room and strikes at the first of the reptilians he reaches.

Broad sword (one-handed) - To hit: [1d20+3]=7+3=10; Dmg: [1d8+4]=7+4=11
Broad sword (one-handed) - To hit: [1d20+3]=15+3=18; Dmg: [1d8+4]=1+4=5
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Re: Return To The Ruins (Warlords Palace)

#2129 Post by Rex »

Drest

If the snake man on Sik is still up he attacks it, if it is down he will charge one of the snake men attacking the mages.

"Someone with a missile weapon kill the one entangled before he gets away!"

Short sword +2/+4 vs. Reptilian [1d20+4]=6+4=10 to hit [1d6+5]=3+5=8 damage
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Re: Return To The Ruins (Warlords Palace)

#2130 Post by subaltari »

Magda steps back from the newcomers and sings a quick lullaby, casting sleep centred on the area behind them.

"Time for slumber, sneaky snakes.
Maybe you will never wake."


Sleep spell affects [2d8]= 7 HD
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Re: Return To The Ruins (Warlords Palace)

#2131 Post by OGRE MAGE »

Hopefully we can get our final 2 players posted actions here before long, as I will be slammed for time over the weekend again.
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Re: Return To The Ruins (Warlords Palace)

#2132 Post by The_Wanderer »

Cyril mutters an incantation directed at the snakemen attacking the party's rear guard. Ropes of black smoke swirl about, attempting to bind the four attackers.

Hold Person
Hold person victims are frozen still, motionless, paralyzed. This enchantment affects humans, humanoids, and giants. It can be cast at a single opponent or a group of individuals, so long as they are within a 10-foot radius of the spell’s primary target. When cast at a group, as many as four individuals may be affected, beginning with those closest to the primary target. Each target is allowed a sorcery saving throw to resist the spell; if but a single target is selected, its saving throw is made at a −2 penalty. Any targets of 9 HD or greater gain a +4 saving throw bonus. Saving throws are modified by willpower adjustment, if applicable.
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Re: Return To The Ruins (Warlords Palace)

#2133 Post by Monsieur Rose »

Kainaxarthos

Kain has mixed feelings about being correct.

He jumps on the bed between himself and the nearest snakey, hoping to set up a flanking position as he's seen the fighters do.

Morningstar: FA2[1d20]=14
Morningstar: SM[1d8]=3 L[1d10]=9
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Re: Return To The Ruins (Warlords Palace)

#2134 Post by OGRE MAGE »

Under The Zakath Desert
Back To Xambaala?
Still No Idea On Time Or Day


Sik is nicked by the blade of the snake-man 1 dam, just before he places his ax into the things chest, killing it for good this time. It hisses out unfathomable growls as it falls to its death. (I think he can only do the 1/2 move before/after a single attack, but I don't have time to actually look that up right now, so correct me if thats wrong. :lol: )

Xenos runs towards the others behind them, but really only gets himself in the way for now. Akhilleus and Drest do the same, moving towards the fight at the back of the room where the casters are currently very vulnerable.

Kain leaps atop the nearest bed, smacking the snakeman who is stabbing Taibhse, but not before he slices the Shaman a second time, knocking him from the fight for the time being as he falls to the floor unconscious. 6 dam

Then, much to the dismay of Sik, the spell casting duo of Magda and Cyril are able to ensorcell the final four snakemen, who are all suddenly either held by magic or falling fast asleep where they stand.

Actions?
Underborea 1 - Copy (4).jpeg
Underborea 1 - Copy (4).jpeg (82.1 KiB) Viewed 1041 times
Taibhse (Sh3) FA:0(20) AC5 -1/15 Unconscious
Xenos (DS3) FA:3 AC5 17/17 CT:? FOB:9
Akhilleus (F4) FA:4 AC4 35/35
Kainaxarthos (C3) FA:2 AC6 19/19 CMW, Sanct
Magda (W2) FA:0 AC9 8/8 Sleep Hooded Lantern
Sik (Ba2) FA:2 AC5 17/25
Cyril (Pr3) FA:1 AC8 12/12 HP CMW
Drest (Sc4) FA:3 AC7 16/22 Magic Sword
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Re: Return To The Ruins (Warlords Palace)

#2135 Post by Monsieur Rose »

Kainaxarthos

If nobody stops him, Kain will cut the throats of the nearest two sleeping snakemen. "Tricky bastards."
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Re: Return To The Ruins (Warlords Palace)

#2136 Post by Rex »

Drest


Drest will try to finish off the Snake Man caught in the bones.

Sling Bullets [1d20+1]=8+1=9 to hit [1d4+1]=1+1=2 damage
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Re: Return To The Ruins (Warlords Palace)

#2137 Post by Karaunios »

Akhilleus swings his sword at one of the reptilians.

Broad sword (one-handed) - To hit: [1d20+3]=8+3=11; Dmg: [1d8+4]=6+4=10

I guess it's starting again with one attack, and two attacks next round. The logic being that moving to the other side of the room "resets" it.
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Re: Return To The Ruins (Warlords Palace)

#2138 Post by subaltari »

Magda holds her lantern up and suggests, "Spare one of these creatures for questioning. Kain, can you use your lasso to tie one up?"
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Re: Return To The Ruins (Warlords Palace)

#2139 Post by silifi »

subaltari wrote: Tue Feb 11, 2025 1:58 pm Magda holds her lantern up and suggests, "Spare one of these creatures for questioning. Kain, can you use your lasso to tie one up?"
Sik nods vigorously in agreement. "I will make them suffer if they don't talk."

Sik takes out his sling and joins Drest in pelting the Snakeman held by bones.

To hit (includes fa): [1d20+3]=14+3=17, damage with sling: [1d4+1]=4+1=5
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Re: Return To The Ruins (Warlords Palace)

#2140 Post by shaidar »

Xenos

With Kain killing the sleeping snakes, Sik attacking one of the held ones and Magda asking for one to interrogate, Xenos decides to go with Drest and assist with killing the snake in the bone forest, also using his sling.

Sling: to-hit [1d20]=5;dmg [1d4+1]=1+1=2

Don't want Drest to be out on his own, just in case.
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