Discussion (out of character thread)

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CarrieVS
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Re: Discussion (out of character thread)

#701 Post by CarrieVS »

Leitz wrote: Fri Jan 03, 2025 9:45 pm
CarrieVS wrote: Fri Jan 03, 2025 8:53 pm
4. Within reason I have no objection to more peeps. I'd prefer to stay vaguely near the realms of an adventuring party rather than a full-blown army, if possible.
Understood. We need to deal with 150 kobolds and the dragon-thingies; that may need a mass combat test. Either the goblins or Magarra's crew. I'm very open for suggestions, are there other options?
Fair enough, this situation probably does call for it and I don’t object to the occasional bigger thing.
But I hope that can stay the exception rather than the rule. I signed up for an adventuring RPG and I have limited interest in a government simulator (it’s not sharing the XP that troubles me.)
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Re: Discussion (out of character thread)

#702 Post by scarik »

I think Leitz is correct. Dramm needs another feat.
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Re: Discussion (out of character thread)

#703 Post by tibbius »

scarik wrote: Fri Jan 03, 2025 11:59 pm I think Leitz is correct. Dramm needs another feat.
I will go with the boring yet possibly useful Heroic Prowess. If I am misreading the sheet and he already has that, then +1 Strength.
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Leitz
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Re: Discussion (out of character thread)

#704 Post by Leitz »

tibbius wrote: Sat Jan 04, 2025 3:46 pm
scarik wrote: Fri Jan 03, 2025 11:59 pm I think Leitz is correct. Dramm needs another feat.
I will go with the boring yet possibly useful Heroic Prowess. If I am misreading the sheet and he already has that, then +1 Strength.
Hadn't thought about it until just now, but can he get Heroic Divine Investment?
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Re: Discussion (out of character thread)

#705 Post by scarik »

tibbius wrote: Sat Jan 04, 2025 3:46 pm I will go with the boring yet possibly useful Heroic Prowess. If I am misreading the sheet and he already has that, then +1 Strength.
Always a good one.
Leitz wrote: Sat Jan 04, 2025 4:00 pm Hadn't thought about it until just now, but can he get Heroic Divine Investment?
Divine Investment is more of a class feature and the things in parentheses are the powers it gives.
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Re: Discussion (out of character thread)

#706 Post by Leitz »

scarik wrote: Sat Jan 04, 2025 6:49 pm
Leitz wrote: Sat Jan 04, 2025 4:00 pm Hadn't thought about it until just now, but can he get Heroic Divine Investment?
Divine Investment is more of a class feature and the things in parentheses are the powers it gives.
I thought it might be like Heroic Racial Traits? Maybe heal more, another plus vs evil, etc...
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Re: Discussion (out of character thread)

#707 Post by roobeastie »

Leitz wrote: Thu Jan 02, 2025 11:18 pm 1. As a change to the current agreement, the cost of healing, potions, spell components, etc, comes out of the group funds before shares are divided. None of the spell casters have hesitated to use their magic, but they shouldn't bear a personal cost for the group's success. We've paid a lot for healing from undead, and I have no idea what a dragon or dragon-born might do to any of us.

2. It hasn't been needed yet, but our fights keep getting harder even as we go up on levels. I recommend that each PC have a will, and that a portion, say half their usual, goes to a person or entity of their choice. Dramm might want to give it to the church, JJh would give his to Si-woo as his heir, etc.

3. We need to raise our level of communication. That means in planning sessions and in battle. Scarik and Roobeastie speak highly of Ladki's gaming, and the rest of you I've gamed with enough to be well impressed. Fighting a dragon needs our best: ideas, communication, and teamwork. I've waited several years for scarik to run a game I could play JJh in, and I've spent a year building the character's story. I'm hoping he gets to go home with his snuggle-bunny-to-be.

4. More people means less coin and XP per share, but more chance of survival. JJh is in a political game, and it would be useful to him to invite a few others. I think, but will let scarik confirm/correct, that they would get a standard NPC share as they would be temporarily acting as JJh's henchpeep. I have three in mind, but have not "discussed" it with them yet. How do you feel about more people being in on the adventure? In the interest of full transparency, I'll confess that I tend to build as many connections as possible in the game.
1. I am absolutely cool with this. As you said, none of the spell casters have hesitated to use their magic, and even if you hadn't suggested this, it wouldn't stop Morwen from using her magic when its' needed. Still, it's a nice concession to make.

2. I've always had the back up plan in mind that if something happens to Morwen, her things go to Cuivne, and then I would of course pick up Cuivne as my new character. Or Macnav.

3. I'll admit that sometimes Scarik has to remind me to check the game after a day of work, but I promise you that I am absolutely here for this.

4. Morwen's not really all that political, as she's taken over Corbin's mantle as more of a religious leader. That being said, if having more people increases our chances for success, especially considering how the toughness of our battles keeps increasing, I'm all for it. From a player standpoint, Morwen is only concerned about coin as far as having enough to keep Ravenswell running smoothly.

I understand the reasoning of including more allies to assist in major battles, however I also agree with Carrie in that I hope it can stay the exception and not the rule.
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Re: Discussion (out of character thread)

#708 Post by scarik »

Leitz wrote: Sat Jan 04, 2025 6:52 pm
scarik wrote: Sat Jan 04, 2025 6:49 pm
Leitz wrote: Sat Jan 04, 2025 4:00 pm Hadn't thought about it until just now, but can he get Heroic Divine Investment?
Divine Investment is more of a class feature and the things in parentheses are the powers it gives.
I thought it might be like Heroic Racial Traits? Maybe heal more, another plus vs evil, etc...
Huh, I never thought of doing that. Hmmm....
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Re: Discussion (out of character thread)

#709 Post by Leitz »

Roobeastie, who all of Morwen's henchpeeps will be along for the ride? I'm thinking through the plan now, and want to make sure everyone gets fully utilized.
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Re: Discussion (out of character thread)

#710 Post by scarik »

Leitz wrote: Tue Jan 07, 2025 12:51 am Roobeastie, who all of Morwen's henchpeeps will be along for the ride? I'm thinking through the plan now, and want to make sure everyone gets fully utilized.
I owe you some more stats in the On Dragons thread but until then keep in minde that nonHeroic folks will have trouble woth Dragon Fear and anyone with low hp might get incinerated.

Morwen is the most vulnerable but there are some things we will discuss that Hemia and Darfilla can do to help.
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Re: Discussion (out of character thread)

#711 Post by Leitz »

scarik wrote: Tue Jan 07, 2025 1:19 am
Leitz wrote: Tue Jan 07, 2025 12:51 am Roobeastie, who all of Morwen's henchpeeps will be along for the ride? I'm thinking through the plan now, and want to make sure everyone gets fully utilized.
I owe you some more stats in the On Dragons thread but until then keep in minde that nonHeroic folks will have trouble woth Dragon Fear and anyone with low hp might get incinerated.

Morwen is the most vulnerable but there are some things we will discuss that Hemia and Darfilla can do to help.
Totally understood, and JJh will use Eastfort as a planning area so people can actually see how they will move around and defend themselves. PCs and NPCs are in groups, and there are at least 6 Phases to the plan. Most of the NPCs will be dealing with issues outside of the actual dragon den.
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Re: Discussion (out of character thread)

#712 Post by roobeastie »

Leitz wrote: Tue Jan 07, 2025 12:51 am Roobeastie, who all of Morwen's henchpeeps will be along for the ride? I'm thinking through the plan now, and want to make sure everyone gets fully utilized.
Macnav would be the only one who's coming, since he's useful. The others have to stay back and run Ravenswell. Besides, they're not 'heroic' and would be toast.
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Re: Discussion (out of character thread)

#713 Post by Ladki »

Hey guys happy new year!

I'll post soon hopefully :-) Scarik may provide a jumping-off post for me to join in, but if not, I'll write up something off of my head tomorrow morning (it's 2am here lol)
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Re: Discussion (out of character thread)

#714 Post by Leitz »

I will need to re-do the plan, since it assumed the kobolds and dragonborn were outside. Earnan is doing recon, so we'll adjust the plan when we have that info.
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Re: Discussion (out of character thread)

#715 Post by scarik »

I will draw a map based on Earnan's reconnaissance so you can have that to plan. I assume you want the local topography as well to know how to approach. Let me know if you need anything else.
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Re: Discussion (out of character thread)

#716 Post by Leitz »

We need to figure out if it's a red (flame) or iron (rust) dragon, and what sorts of weapons are needed to kill it.
- and if an iron dragon, if it will degrade steel weapons on contact.

Ideas on how the dragon would exit the lair and return, given it's assumed size.
- This might be our best way in, if we can use it.

Description of the main entrances; are they still useable?
- The dragon born need some way in and out.

Finalized list of NPCs who are going.
- Roo has given Morwen's, need DM controlled NPCs (Fylla, her ladies, Kornel, Tylar) and Magarra's.
- Maybe a dozen goblin riders at a shilling each for flankers?

Time Darfilla has had since doing potions for the Bleakhill capture; she needs to learn some spells and make some trinkets.
- She's had ~3 months, I think, and I need to figure out what she's done during that time.

Wax for earplugs, in case we use firesand.

Lots of quick light torches, etc.

(Optional) If Hemia has found any henchpeeps suitable for training as fundamentalist clerics and healers. They will be integrated with the army, not going into the dragon lair.
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Re: Discussion (out of character thread)

#717 Post by scarik »

Leitz wrote: Fri Jan 10, 2025 6:10 pm We need to figure out if it's a red (flame) or iron (rust) dragon, and what sorts of weapons are needed to kill it.
- and if an iron dragon, if it will degrade steel weapons on contact.

Ideas on how the dragon would exit the lair and return, given it's assumed size.
- This might be our best way in, if we can use it.
Unless one of you goes in and looks at the dragon you can't tell which it is.

Dragons do not require magical weapons to harm, but they are as tough as a mortal creature gets so most ranged weapons are of little use unless you are at close range. Neither Red nor Iron dragons have any special effect on weapons. Iron dragons consume iron but that is a slow process, not a combat effect.

As to how it would get out, you have all the info you need for that already. The main entrances are the only passages larger than a Kobold. There was no sign of the secret passage that connected the tower and dungeon like you found at Bleakhill.
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Re: Discussion (out of character thread)

#718 Post by Leitz »

I have updated the plan with the following changes:

- Barnaby was listed in both the Wizards and Priests groups, he's now with the Priests. For the most part those groups have the same tasks, but Morwen leads the Wizards and Hemia leads the Priests.
- Removed Tylar, Fylla, and Kornel, as they are unavailable.
- Removed most of Morwen's henchpeeps at Roo's direction.
- Marked Phases 1 and 3 as Done, as Earnan's scouting paid off and so far the best entrance seems to be the front doors.
- Reworded Phase 2 since the Kobolds aren't spending time outside during the day, and we're going to use the top of the hill as a rally point.

As always, let me know what needs fixing and how it can be improved.
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Re: Discussion (out of character thread)

#719 Post by CarrieVS »

Leitz wrote: Fri Jan 10, 2025 6:10 pm We need to figure out if it's a red (flame) or iron (rust) dragon.
Going to look at it seemed like a bridge too far even for Earnan.
Ideas on how the dragon would exit the lair and return, given it's assumed size.
- This might be our best way in, if we can use it.

Description of the main entrances; are they still useable?
- The dragon born need some way in and out.
Still usable, but reduced to single file only. And although Earnan didn't see any traps (I didn't want to get close enough to potentially set any off) I'd bet money on there being some.

Unless the stone barriers have some cunning mechanism to allow them to be opened or moved back (of which I saw no evidence) I imagine they need to be moved to let the dragon out. Since it sounds like dragons sleep for extended periods, maybe they erected a semi-permanent barrier for defensibility while it's down, with the intention of dismantling it when the dragon wakes? (It may be that if it wakes up in a hurry it's strong enough to just shove the stones aside.)
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Re: Discussion (out of character thread)

#720 Post by Leitz »

I think Earnan's recon gave us as much as we're going to get; now we need to stock up on supplies, potions, etc.

- Darfilla will work on potions of fire resistance, and healing (with Hemia). That's what seems to be most needed.
- We have to barrels of firesand, more or less. Not sure if we can get them near the dragon before setting them off.
- - Last time it didn't play well for hearing and spell casting.

Who else needs to gather what else?
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