Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

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shaidar
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#121 Post by shaidar »

Gaurbal

"Blocking it is good, but we should tell the authorities what we saw. They might pay us more to go looking for the big rat. They will probably find another way out and cause problems for someone else. I need to treat my bite, it's getting itchy."
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#122 Post by Tiglath »

terrymixon wrote: Fri Dec 13, 2024 8:00 pm
Tiglath wrote: Fri Dec 13, 2024 7:53 pm Vesper uncocks her crossbow and says "We need to block this hole up and put something heavy on it!"

She casts about in the cellar for hole blocking materials / something to weigh down the replaced slabs.
"It'll need to be sturdy to keep the rats from chewing through. Oh, or just moving it for the big things," Draven said as he assisted her.
Vesper says "If we relay the stone slabs then they shouldn't be able to chew through them... um... should they? The weight stops who... or whatever stacked the slabs getting through. If they try too hard then surely the whole cellar floor will collapse on them".
shaidar wrote: Fri Dec 13, 2024 8:38 pm Gaurbal

"Blocking it is good, but we should tell the authorities what we saw. They might pay us more to go looking for the big rat. They will probably find another way out and cause problems for someone else. I need to treat my bite, it's getting itchy."
Vesper shrugs "Someone else's problem. Hah they might hire us - we're rat experts! I'm not sure the authorities care overmuch and Mary said all that would happen from a report is that she'd get squeezed by the City Inspector". She adds with venom "Bent like gods bothering priests. Corrupt b'stards - I'd burn them all down!"

She mellows and the sway returns to her stride as she paces the cellar to call up for Mary. Turning back to Gaurbal she purrs "If you're getting all... itchy... you should get someone to suck out the badness". She sighs "Galreth could take a try for I'm not so sure I have the lungs for it... or you could take a chance on Draven... if he's more your choice".

(OOC: Mind no one trips over all that innuendo... ;) ).
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#123 Post by terrymixon »

Tiglath wrote: Fri Dec 13, 2024 9:24 pm She mellows and the sway returns to her stride as she paces the cellar to call up for Mary. Turning back to Gaurbal she purrs "If you're getting all... itchy... you should get someone to suck out the badness". She sighs "Galreth could take a try for I'm not so sure I have the lungs for it... or you could take a chance on Draven... if he's more your choice".
"Well, I suppose amputation is always an option," Draven replied blandly. "I don't like him that much."
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 900 Cr, Auto Pistol, Explorer's Society (or TAS) membership.
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#124 Post by Eris »

There are plenty of large flat rocks covering the floor of the basement. Almost all are set over dirt, not a tunnel, so moving them just makes the parts of the floor dirt...not the nicest, but not a problem in the short term. There are also barrels, heavy barrels, down here that could be put atop the rocks covering the well opening. Not even a Dire Rat should be able to push that up!

As for warning anyone about the rats in the tunnels. That's your call, but if you bring it up with Mary, she will say, "If you can find a way to do it without involving our Bakery, then by all means do it! You're right, if they found their way up to us, they'll find their way up to other shops around the square. The shopkeepers would probably pay you even if the Duke's people won't, and I'm not saying they won't. I don't know. But don't involve our shop specifically, please."

As an aside, it does occur to all of you that these tunnels probably have an opening to the surface, probably several. This could be outside the city walls, and that could be a way for enemies to get into the city. There are probably public wells scattered around the city and they might go down to these tunnels, too.

Finally, if you are worried about disease and your injuries, there are several Temples in town. Temples often have Priests who are often healers. If you go looking and asking around you might locate "healers" around town who aren't connected with the Temples...Druids, Bards, Wise Women/Men (ie. Witches/Warlocks), Apothecaries, Chirurgeons (surgeons), etc. all have access to some of the healing arts.
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#125 Post by Eris »

If you cover up the hole well and tell Mary all about it, she'll pay you each 1 gold piece and tell you to come back each day for a week and she'll give you a loaf of bread.

All of you can add 1 gp to your sheets!

And what do you do now?
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#126 Post by terrymixon »

Eris wrote: Fri Dec 13, 2024 11:30 pm If you cover up the hole well and tell Mary all about it, she'll pay you each 1 gold piece and tell you to come back each day for a week and she'll give you a loaf of bread.

All of you can add 1 gp to your sheets!

And what do you do now?
We need to get our friend's disease looked at. And see what healing could be arranged for all. To the temples!
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 900 Cr, Auto Pistol, Explorer's Society (or TAS) membership.
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#127 Post by terrymixon »

Eris wrote: Fri Dec 13, 2024 11:30 pm If you cover up the hole well and tell Mary all about it, she'll pay you each 1 gold piece and tell you to come back each day for a week and she'll give you a loaf of bread.

All of you can add 1 gp to your sheets!

And what do you do now?
Any XP to add at the same time?
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 900 Cr, Auto Pistol, Explorer's Society (or TAS) membership.
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#128 Post by Eris »

terrymixon wrote: Fri Dec 13, 2024 11:46 pm
Eris wrote: Fri Dec 13, 2024 11:30 pm If you cover up the hole well and tell Mary all about it, she'll pay you each 1 gold piece and tell you to come back each day for a week and she'll give you a loaf of bread.

All of you can add 1 gp to your sheets!

And what do you do now?
Any XP to add at the same time?
In Shadowdark XP comes from Treasure and Carousing (which is paid for with Treasure). You don't get XP from killing monsters, not even rats. One GP isn't enough to earn you an XP and it won't really pay for any carousing either. You're going to have to "delve" a bit deeper to earn XP. :)
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#129 Post by terrymixon »

Eris wrote: Sat Dec 14, 2024 12:08 am
terrymixon wrote: Fri Dec 13, 2024 11:46 pm
Eris wrote: Fri Dec 13, 2024 11:30 pm If you cover up the hole well and tell Mary all about it, she'll pay you each 1 gold piece and tell you to come back each day for a week and she'll give you a loaf of bread.

All of you can add 1 gp to your sheets!

And what do you do now?
Any XP to add at the same time?
In Shadowdark XP comes from Treasure and Carousing (which is paid for with Treasure). You don't get XP from killing monsters, not even rats. One GP isn't enough to earn you an XP and it won't really pay for any carousing either. You're going to have to "delve" a bit deeper to earn XP. :)
Gotcha. I'll update the character sheet in the forum post.
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 900 Cr, Auto Pistol, Explorer's Society (or TAS) membership.
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#130 Post by Tiglath »

Eris wrote: Fri Dec 13, 2024 11:30 pm If you cover up the hole well and tell Mary all about it, she'll pay you each 1 gold piece and tell you to come back each day for a week and she'll give you a loaf of bread.

All of you can add 1 gp to your sheets!

And what do you do now?
Vesper tells Mary all that has been done and adds that the authorities will be kept out of it per her wishes.

In another conversation she also suggests that since Mary is shorthanded she takes on Dee and Quint Rogers as "apprentice bakers" or at least "helpers". They can mind the store and "be useful" while she has her hands full with her Father and baking / minding the store.

She'll further suggest that she might swap one or two of her owed loaves for the chance to sleep in the cellar one or two nights if she needs to.
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#131 Post by Tiglath »

Eris wrote: Fri Dec 13, 2024 11:28 pm Finally, if you are worried about disease and your injuries, there are several Temples in town. Temples often have Priests who are often healers. If you go looking and asking around you might locate "healers" around town who aren't connected with the Temples...Druids, Bards, Wise Women/Men (ie. Witches/Warlocks), Apothecaries, Chirurgeons (surgeons), etc. all have access to some of the healing arts.
Unless Gaurbal gets better soon Vesper favours anyone but Priests as a curing profession.
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#132 Post by ateno »

Galreth calls down Jake and gives him his portion of bread.

"Jake, these are our new friends; Vesper, Draven and Gaurbal, I knew you did not want to go down in the tunnles, you
could barely stretch your wings. Everyone, this is Jake, my friend."


Jake will reply in sentient common speech Not sure how GM wants to play that.

"We do have a common room in the adventurers guild, do we not? We should get some more information before we decide how and when to go in the old aqua tunnels again."

"Also as far as healing, I can't preform miracles anymore, but there are women who work as assistants to priests in my old church, I assume its the same on this island."

Galreth
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#133 Post by shaidar »

Gaurbal

"Thank you all for your concern. I would like to go to the church of Saint Terragnis, please"
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#134 Post by terrymixon »

shaidar wrote: Sat Dec 14, 2024 10:25 am Gaurbal

"Thank you all for your concern. I would like to go to the church of Saint Terragnis, please"
We’reeeeeee off to see the wizard, err priest.
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 900 Cr, Auto Pistol, Explorer's Society (or TAS) membership.
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#135 Post by Tiglath »

shaidar wrote: Sat Dec 14, 2024 10:25 am "Thank you all for your concern. I would like to go to the church of Saint Terragnis, please"
Vesper drops out of her resting state smut and gives Gaurbal a concerned smile "Then we shall take you there". She thinks aloud "We go past the crossbow shop and the down North Gate to Temple Road - and not near the shore".

(OOC: Need an update on "Jake" to better react).
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#136 Post by Eris »

ateno wrote: Sat Dec 14, 2024 2:51 am Galreth calls down Jake and gives him his portion of bread.

"Jake, these are our new friends; Vesper, Draven and Gaurbal, I knew you did not want to go down in the tunnles, you
could barely stretch your wings. Everyone, this is Jake, my friend."


Jake will reply in sentient common speech Not sure how GM wants to play that.

"We do have a common room in the adventurers guild, do we not? We should get some more information before we decide how and when to go in the old aqua tunnels again."

"Also as far as healing, I can't preform miracles anymore, but there are women who work as assistants to priests in my old church, I assume its the same on this island."
OOC: Describe Jake to the group, please. I don't have a problem with "Jake" speaking Common, but do you want to have Jake fly down and take a portion of the bread on the open street with lots of locals passing to and fro? Secondly, you aren't on an island, you don't think. It's the western side of the southern continent. :) Thirdly, yes, you do have a common room in the Adventurers Guild, these are back rooms on the ground floor of The Shield and Trident Tavern.

There are rooms for hire upstairs, food and drink for purchase in the tap room and snug at The Shield and Trident. It's your base of operations...but it might not be best practice to get too rowdy here, take that elsewhere. There are plenty of places to party along the waterfront: North Side (very illicit and bawdy), Dock District (less illicit and bawdy), and Southern Slums (rough and rundown).
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#137 Post by Eris »

Tiglath wrote: Sat Dec 14, 2024 3:32 pm
shaidar wrote: Sat Dec 14, 2024 10:25 am "Thank you all for your concern. I would like to go to the church of Saint Terragnis, please"
Vesper drops out of her resting state smut and gives Gaurbal a concerned smile "Then we shall take you there". She thinks aloud "We go past the crossbow shop and the down North Gate to Temple Road - and not near the shore".

(OOC: Need an update on "Jake" to better react).
The small Temple to Saint Terragnis is across the road from the much larger one to Ord about half way down Temple Road with the Market at the west end and the Docks District at the east end of Temple Road. The Shield and Trident is directly east of where Temple Road ends.

The little group heads down Temple Road and turns left into the Temple for Saint Terragnis. This stone building is square and squat rising only a single story with a main building in the center and a smaller square wing to either side. There is only a single step up to a protoco across the front of the central building with open double doors leading into the interior of the building.

OOC: First the Temple and then...eventually, you might want to do a bit of Carousing after your Minor Adventure....for XP. A total of 10 GP will buy your group a night of drinking and revelry...and a roll on a Minor Carousing Table I'll give you if you go that route. 30 GP will get you a bonus of 0 and a roll on the regular Carousing Table.
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#138 Post by Tiglath »

Eris wrote: Sat Dec 14, 2024 9:46 pm
The small Temple to Saint Terragnis is across the road from the much larger one to Ord about half way down Temple Road with the Market at the west end and the Docks District at the east end of Temple Road. The Shield and Trident is directly east of where Temple Road ends.

The little group heads down Temple Road and turns left into the Temple for Saint Terragnis. This stone building is square and squat rising only a single story with a main building in the center and a smaller square wing to either side. There is only a single step up to a protoco across the front of the central building with open double doors leading into the interior of the building.

OOC: First the Temple and then...eventually, you might want to do a bit of Carousing after your Minor Adventure....for XP. A total of 10 GP will buy your group a night of drinking and revelry...and a roll on a Minor Carousing Table I'll give you if you go that route. 30 GP will get you a bonus of 0 and a roll on the regular Carousing Table.
Vesper enters like she knows what she's doing and looks for an attendant.

"We are here in veneration of the Saint and humbly seeking a cure for disease. My comrade has an infected rat bite".

Vesper is definitely up for a proper party and will put up 10GP on her own if others can make up the other 20GP.
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#139 Post by terrymixon »

Tiglath wrote: Sun Dec 15, 2024 1:20 am
Eris wrote: Sat Dec 14, 2024 9:46 pm
The small Temple to Saint Terragnis is across the road from the much larger one to Ord about half way down Temple Road with the Market at the west end and the Docks District at the east end of Temple Road. The Shield and Trident is directly east of where Temple Road ends.

The little group heads down Temple Road and turns left into the Temple for Saint Terragnis. This stone building is square and squat rising only a single story with a main building in the center and a smaller square wing to either side. There is only a single step up to a protoco across the front of the central building with open double doors leading into the interior of the building.

OOC: First the Temple and then...eventually, you might want to do a bit of Carousing after your Minor Adventure....for XP. A total of 10 GP will buy your group a night of drinking and revelry...and a roll on a Minor Carousing Table I'll give you if you go that route. 30 GP will get you a bonus of 0 and a roll on the regular Carousing Table.
Vesper enters like she knows what she's doing and looks for an attendant.

"We are here in veneration of the Saint and humbly seeking a cure for disease. My comrade has an infected rat bite".

Vesper is definitely up for a proper party and will put up 10GP on her own if others can make up the other 20GP.
Draven only has 4 but will give them and promise more when he earns it.
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 900 Cr, Auto Pistol, Explorer's Society (or TAS) membership.
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Re: Hide & Seek with Rats 6/20 [Vesper, Draven, Galreth, Gaurbal]

#140 Post by ateno »

Eris wrote: Sat Dec 14, 2024 9:43 pm OOC: Describe Jake to the group, please. I don't have a problem with "Jake" speaking Common, but do you want to have Jake fly down and take a portion of the bread on the open street with lots of locals passing to and fro?
Jake is a Raven through and through he knows how to act in front of normies. He would talk low but with Raven squawks and introduce himself
as he sits on Galreths shoulder.

"Hey. I'm Jake, I work with this guy. You guys got any more bread?"

Galreth / Jake
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