Delve #1 - The Adventure Begins
Re: Delve #1 - The Adventure Begins
Gelli
Gelli is also waiting to see how the spell affects them.
Gelli is also waiting to see how the spell affects them.
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Re: Delve #1 - The Adventure Begins
Horasday the 6th of Molivios 2993 AEP 9:10 PM
Niphos' Sleep Spell is cast over the caravan’s encampment and the party watches as all four of the guards, at first animated by the Alishar’s illusionary Set party, begin to stumble and spin around losing their balance and falling to ground in apparent slumber.
Saving Throws for Guards (They need to roll >= 16 to save):
The four guards on duty are under the influence of the Sleep spell.
Niphos' Sleep Spell is cast over the caravan’s encampment and the party watches as all four of the guards, at first animated by the Alishar’s illusionary Set party, begin to stumble and spin around losing their balance and falling to ground in apparent slumber.
Saving Throws for Guards (They need to roll >= 16 to save):
The four guards on duty are under the influence of the Sleep spell.
Re: Delve #1 - The Adventure Begins
Gelli
Seeing them all fall, he will move in start taking them out.
Seeing them all fall, he will move in start taking them out.
Re: Delve #1 - The Adventure Begins
Athena
Athena follows Gelli in.
Athena follows Gelli in.
Re: Delve #1 - The Adventure Begins
Thargus
The man follows the others, and starts searching the camp, looking for valuables or other prisoners.
The man follows the others, and starts searching the camp, looking for valuables or other prisoners.
Re: Delve #1 - The Adventure Begins
Alishar
Will cease concentrating on the illusion, and help dispose with the sleeping enemies.
Will cease concentrating on the illusion, and help dispose with the sleeping enemies.
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Re: Delve #1 - The Adventure Begins
What exactly is the party going to do? Athena did not detect any evil intentions from the camp guards earlier. Niphos is confident that his magic will last between 4 to 16 turns leaving time to investigate the encampment.
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Re: Delve #1 - The Adventure Begins
Niphos
No need to get bloodthirsty. He moves forward and binds and gags the sleeping guards. He turns to Alishar and Gelli Check the rest of the camp and make sure there isn't anything else that could threaten us.
No need to get bloodthirsty. He moves forward and binds and gags the sleeping guards. He turns to Alishar and Gelli Check the rest of the camp and make sure there isn't anything else that could threaten us.
Re: Delve #1 - The Adventure Begins
BaltoBruiser wrote: ↑Fri Dec 13, 2024 1:53 pmWhat exactly is the party going to do? Athena did not detect any evil intentions from the camp guards earlier. Niphos is confident that his magic will last between 4 to 16 turns leaving time to investigate the encampment.
Thargus is searching the camp, looking for valuables or other prisoners

Re: Delve #1 - The Adventure Begins
Athena
Athena will start by searching the guards and making sure any light sources they were holding are not a risk to burn someone or start a fire.
Athena will start by searching the guards and making sure any light sources they were holding are not a risk to burn someone or start a fire.
Re: Delve #1 - The Adventure Begins
Alishar
Nods to Niphos & will scout the camp for other guards, captives, or loot.
Nods to Niphos & will scout the camp for other guards, captives, or loot.
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Re: Delve #1 - The Adventure Begins
Horasday the 6th of Molivios 2993 AEP 9:20 PM
The party quickly enter into the encampment when the see the guards stagger to the ground under Niphos’ spell.
Checking the guards who appear to be Thorcin, they find that they all have heavy furs to keep warm on the bitterly cold night. Under the furs, they each wear leather jerkins as protection and carry a wooden shield with a spear and sheathed sword all of which appear to be well used but sharpened and maintained. The guard closest to the basket landing has 3 GP, 8 SP, and a small corn husk doll that appears to be made by a child in his purse. The two guards who were exchanging positions have 7 SP each and one of them has small glass crystal that looks to have no value beyond sentiment while the second has a small carved wooden owl. The last guard near the animals carried 6 SP in his purse as well as a stout pipe and some rich smelling leaf.
After binding and gagging the guards found outside the tents, the party members move to examine the tents and the cookfire. It appears that the fire is waning but there is plenty of fuel to enliven the flames. Inside the first tent, the party finds three camp beds with bedrolls laid out but not disturbed yet this night as well as an imperial goblin who is sleeping upon a bedroll on the ground (he appears to have been affected by Niphos’ sleep but was probably sleeping when it was cast). There is a small table with three chairs and some papers on the table. As well as a small strong box with a pad lock on it.
In the second tent, the party finds eight bedrolls laid out with two filled by “sleeping” Thorcins with two sets of leather jerkins and weapons as well as two shields near them. In addition, they have purses with one with 6SP and a small ceramic bear while the other has 1 GP and 2 SP as well as a large cat’s eye marble.
The draft horses look healthy and carts are empty at this time.
The party quickly enter into the encampment when the see the guards stagger to the ground under Niphos’ spell.
Checking the guards who appear to be Thorcin, they find that they all have heavy furs to keep warm on the bitterly cold night. Under the furs, they each wear leather jerkins as protection and carry a wooden shield with a spear and sheathed sword all of which appear to be well used but sharpened and maintained. The guard closest to the basket landing has 3 GP, 8 SP, and a small corn husk doll that appears to be made by a child in his purse. The two guards who were exchanging positions have 7 SP each and one of them has small glass crystal that looks to have no value beyond sentiment while the second has a small carved wooden owl. The last guard near the animals carried 6 SP in his purse as well as a stout pipe and some rich smelling leaf.
After binding and gagging the guards found outside the tents, the party members move to examine the tents and the cookfire. It appears that the fire is waning but there is plenty of fuel to enliven the flames. Inside the first tent, the party finds three camp beds with bedrolls laid out but not disturbed yet this night as well as an imperial goblin who is sleeping upon a bedroll on the ground (he appears to have been affected by Niphos’ sleep but was probably sleeping when it was cast). There is a small table with three chairs and some papers on the table. As well as a small strong box with a pad lock on it.
In the second tent, the party finds eight bedrolls laid out with two filled by “sleeping” Thorcins with two sets of leather jerkins and weapons as well as two shields near them. In addition, they have purses with one with 6SP and a small ceramic bear while the other has 1 GP and 2 SP as well as a large cat’s eye marble.
The draft horses look healthy and carts are empty at this time.
Re: Delve #1 - The Adventure Begins
Athena
Does the goblin appear to be a slave or compatriot?
Does the goblin appear to be a slave or compatriot?
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Re: Delve #1 - The Adventure Begins
Niphos
Niphos continues to bind anyone who is unconscious. He will use any rope or cord lying around the camp if he runs out of usable rope. He will gather up all the coins and add them to the party stash.
I have the coinage total as 4 GP and 36 SP. Is that correct?
Niphos continues to bind anyone who is unconscious. He will use any rope or cord lying around the camp if he runs out of usable rope. He will gather up all the coins and add them to the party stash.
I have the coinage total as 4 GP and 36 SP. Is that correct?
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Re: Delve #1 - The Adventure Begins
There are plenty of supplies that Niphos and others can use to bind and gag the campers. No need to mark off any adventuring gear from your kits. 4 GP and 36 SP is a correct count.
The goblin does not appear to be bound or constrained in anyway.
The goblin does not appear to be bound or constrained in anyway.
Re: Delve #1 - The Adventure Begins
Athena
Athena will bind and gag the goblin. Then she will go through his stuff to see if she can learn anything.
Athena will bind and gag the goblin. Then she will go through his stuff to see if she can learn anything.
Re: Delve #1 - The Adventure Begins
Thargus
"Anyone knows how to pick open a padlock?" - he asks his companions.
"Anyone knows how to pick open a padlock?" - he asks his companions.
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Re: Delve #1 - The Adventure Begins
Niphos
Niphod shakes his head. Not I.
Niphod shakes his head. Not I.
Re: Delve #1 - The Adventure Begins
Alishar
I have no skill with picking locks.
He will help interrogate or keep lookout for others approaching the camp depending on the party's need.
I have no skill with picking locks.
He will help interrogate or keep lookout for others approaching the camp depending on the party's need.
Re: Delve #1 - The Adventure Begins
Athena
"No, is there anything here to pry them off with? Maybe one of their swords?"
"No, is there anything here to pry them off with? Maybe one of their swords?"