STR: 12 (12 Stamina /12 Muscle); Weight Allow 45, Max Press 140, Open Doors 7, Bend Bars/Lift Gates 4
DEX: 15 (14 Aim / 16 Balance); Reaction +1, Defense Bonus -2
CON: 13 (11 Health / 15 Fitness); System Shock 75, Hit Points Adjustment +1, Resurrection Chance 94%
INT: 16 (14 Reason / 18 Knowledge); Bonus NWP 7, Learn Spell 85%
WIS: 13 (15 Intuition / 11 Willpower)
CHR: 17 (15 Leadership / 19 Appearance); Loyalty +3, Max Hench 7, Reaction +7
Hit Points: 6/6
AC: 6/6/8
Alignment: N.G.
Distinct Identifications: Basically average looks. A tattoo on his left arm of the Elven word for "Lute". A dashing young Half-Elf with brightly colored clothes designed to attract attention. He has mesmerising eyes and a smile to match. His goatee and moustache work wonders on the ladies

Height: 5'10"
Weight: 124 lbs
Hair: Black, combed back
Eyes: Green
Age: 18
Racial Abilities: Detect Secret Doors, Infravision, Resistance, Sword Bonus
Class Abilities: Alter Moods(Save vs Paralyzation), Charm Resistance(+1 Save), Counter Effects(30'), Detect Noise, History(5%), Pick Pockets, Read Languages(13), Scroll Use(10%), Sound Resistance(+2 Save/Magic Attacks), Wizard Spells
Languages: Common, Dwarf, Elf, Gnome, Goblin, Halfling, Hobgoblin, Human - Regional dialect, Orc
Weapon/Armor Proficiencies: Short Sword, Leather Armor
Non-weapon Proficiencies:Appraising (10), Dancing (11), Etiquette (13), Fishing (11), Forgery (6), Juggling (8), Local History (13), Musical Instrument-Lute (12), Reading/Writing-common (13), Singing (10), Spellcraft (8)
Traits: Ambidexterity (off hand penalty -2); Disadvantages: Severe Spider Phobia
Spells in Bardic Spellbook:
-Cantrip; 1; 10 ft; Special; V, S, M;
-Change Self; 1; 0; The caster; V, S, M;
-Comprehend Languages; 1 rd; Touch; 1 speaking creature or written text; V, S, M;
-Dancing Lights; 2 rds; 50 yds; Special; V, S, M
-Mending; Permanent; 30 yds; 1 Object; V, S, M
-Unseen Servant; 1; 0; 30-ft radius; V, S, M;
Spell Points: 0/0 12 ( upon reaching 2nd level )
Rogue Skills,,,,,,,Base; Racial Mods; Ability Scores; Discretionary Points; Armor; Final;
Detect noise................20.....+0..............+0.................+5.........................+0......25%;
Pick pockets................10.....+10.............+0.................+7.........................+0......27%;
Read languages............5.......+0..............+0.................+8.........................+0......13%;
Saving Throws:
-Rod,Staff, Wand: 18
-Breath Weapons: 20
-Death/Paralysis/Poison: 16
-Petrification/Polymorph: 17
-Spells: 19
Inventory-
Animals Pigeon on shoulder
Daily Food and Lodging
Ale (lg. barrel) stored in inn
Common wine (pitcher) stored in inn
Inn lodging, common (week) bought weeks in advanced
Items Carried
Backpack
- Dry rations (1 week)
- Fishhook
-Flint and steel
-Paper(1 sheet)
-Torch()
-Wineskin
-Writing ink(1 vial)
Sword, short
Lute
Items Readied
Sword, short
Items Stored
Salt(1 lb) stored in inn
Salted Herring(100) stored in inn
Items Worn
Common Clothes
Full armor, leather
Shoes
Scabbard, hanger, baldric
Scabbard, hanger, baldric
Wealth-
* Copper Pieces
* Gold Pieces x3
* Silver Pieces
Encumbrance: 27.92 pounds
Movement: 13
History Background: Comes from the Duchy of Ulek. 32% of population is Half-elf.
Ruled by His Noble Radience, Duke Grenowin, a male Elf fighter/mage
http://1.bp.blogspot.com/-06DDULW3SUY/T ... E+Bard.jpg
XP:75/1250