The seal is good, so no access unless you lift the door a little, which will make noise.Thumper wrote: ↑Mon Sep 30, 2024 12:58 am Clairsentience: [2d6+5]=10+5=15
(See and Hear)
Walt asks for a moment’s delay from everyone. He sets one of his Creeping Spy Bots on a Grav Spy Bot and sends it to the bottom of the corner of the roller door, and send the creeping on through the gap in the rubber pad on the bottom. Once in motion, he activated Clairsemtients just inside the middle of the door and repositions it so he can view all faces and hear effectively. Once the creeper enters to provide redundant eyes and ears, he’ll maneuver his vantage to look inside each crate.
All transmitted on the link.
[1d6x10]=4x10=40 seconds
Remote ops: [2d6+5]=12+5=17
Wearing Medallion
21 psi pts remaining
Edited
”No long guns for me. Stunner and a grav pistol here. as he wags his right hand and ring on his pinkie.
Let me get a look inside once all of us are in place on ewch side. That’ll give us info with which to make a final make a final plan.”
Your clairsentience--which you can share with your psionic friends--shows the killers arguing with a woman in a very sleek suit. She seems super pissed. One of the crates is open and you can see a lot of smaller boxes. They look old and weathered. A few are on a handy table, opened for inspection. A disruptor rod is within arm's reach of Jack-o. The rest are closed and the other contents that are not are scraps.