The Lost Tavern

OGRE MAGE
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jemmus
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Re: The Lost Tavern

#681 Post by jemmus »

Theo has had enough of pit fighting, sausage, and almost enough of ale. And it seems about when the spellcasters were supposed to finish their studies. Back to the wizard's house, Maag?
Last edited by jemmus on Sun Aug 11, 2024 5:45 pm, edited 1 time in total.
PCs
PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
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Ahlmzhad
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Re: The Lost Tavern

#682 Post by Ahlmzhad »

Feanol

Thanks for the information. If you'd connect us with this guide we will appreciate it.
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Jernau35
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Re: The Lost Tavern

#683 Post by Jernau35 »

Maag

"Yeah," agrees Maag. "I 'ope dat all der pointy- 'eads are ready to go. I do not want to sit around watchin' dem read."
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gurusql
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Re: The Lost Tavern

#684 Post by gurusql »

Torbath

"What magic did you succeed in teaching the intellectually challenged, Stiller."
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Quonundrum
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Re: The Lost Tavern

#685 Post by Quonundrum »

Andronichishche
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"What would happen if the book is opened? Speaking of the book, it's a very specific object indeed Stiller stole for Garzanthanon. What does it contain that a beholder of all things should find it so valuable?"
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Re: The Lost Tavern

#686 Post by OGRE MAGE »

The Ethereal Marketplace
Zuhma's House


Zuhma tries to answer the next barrage of questions.

"Stiller would only know the simplest of magic spells. Detections and maybe a few other charms. The boy was not the brightest or the best I have ever trained, mind you. And the fact that he was actually a plant by Garzanthanon didn't help matters."

"The Book of the Dead is filled with odd magical jibber jabber along with a few archaic incantations that involve raising the dead. The writings are dangerous to those who do not possess the powers to resist them. That is why I must warn you not to open the tome."


Just then, Theo and Maag knock at the door and are invited back inside. "The rounder heads have returned, it would seem."

Sensing the reason for Andron's final question, Zuhma nods. "Unless the vile creature has need to bring someone back who has died, I can't say I know the answer to that, friend. The book is obviously valuable, but I think there may be more behind this robbery than initially meets the.....erm......eye."

Actions?

Alordan AC3 22/22
Torbath (M3) AC8 18/18 RM, CL, DM, 1st 2/2 2nd 1/1 (top of backpack) Comet AC:7 4/4]
Aliendron AC10 17/17 (CL4) 1st 5/5 2nd 4/4 (MU3) RM, CL, DM, 1st 2/2 2nd 1/1
Feanol (MU3) AC:10 14/14 RM, CL, DM 4/4 1st 2/2 2nd
Theo AC:5 13/13 (Sword)
Magg AC4 20/20
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Re: The Lost Tavern

#687 Post by Quonundrum »

Andronichishche
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"Then perhaps it is not Garzanthanon who is the intended recipient of the book ..." He glances at the door when Theo and Maag arrive. "Mr. Theo, you look a little ... worse than usual. What have you two been up to?"
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jemmus
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Re: The Lost Tavern

#688 Post by jemmus »

Theo replies, We passed the time doing some pit fighting, Mr. Andron. Some tough characters, especially a four-armed guy. I hope we don't run into more of them along the way. Maag did great though, he was a champion of the pit.
PCs
PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
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Re: The Lost Tavern

#689 Post by Jernau35 »

Maag

Maag grins. "Yeah, der money is pretty good for givin' blokes a good shoein'. Especially when yer do not 'ave to share it wiv five other fellas like I did in der old days".
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Re: The Lost Tavern

#690 Post by OGRE MAGE »

The Ethereal Marketplace
Zuhma's House


Zuhma tries to understand the excitement behind beating others up and being beaten up, but he doesn't seem to feel the same enthusiasm concerning unnecessary physical confrontation. "Yes, indeed.........fascinating."

Once the tales of brawling have ended, he tries to get the group back down to business.

"Now then, are you ready to meet your guide to the sewers? Do you have any other questions before you set out?"

Actions?

Alordan AC3 22/22
Torbath (M3) AC8 18/18 RM, CL, DM, 1st 2/2 2nd 1/1 (top of backpack) Comet AC:7 4/4]
Aliendron AC10 17/17 (CL4) 1st 5/5 2nd 4/4 (MU3) RM, CL, DM, 1st 2/2 2nd 1/1
Feanol (MU3) AC:10 14/14 RM, CL, DM 4/4 1st 2/2 2nd
Theo AC:5 13/13 (Sword)
Magg AC4 20/20
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Re: The Lost Tavern

#691 Post by Ahlmzhad »

Feanol

Have you provided enough info for us to use locate object? If not can you provide that?
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Re: The Lost Tavern

#692 Post by Quonundrum »

Andronichishche
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He mimics Zuhma's initial reaction to the pugilistic endeavour, yet is intrigued by Maag's newfound fame. "Indeed? Your experiences may prove quite helpful with the black market inhabitants."
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Re: The Lost Tavern

#693 Post by OGRE MAGE »

The Ethereal Marketplace
Zuhma's House


After looking down his long crooked nose at Feanols question, the wizard just shrugs, unsure what she is actually asking of him.

He makes a soft whistling noise with his mouth when a black raven suddenly swoops in from somewhere unseen. He whispers in the birds ear and walks to the door, opening it to let the animal fly freely into the crowded and bustling Marketplace outside.

"The wait should not take long, as Percy is never very far away."

Actions?

Alordan AC3 22/22
Torbath (M3) AC8 18/18 RM, CL, DM, 1st 2/2 2nd 1/1 (top of backpack) Comet AC:7 4/4]
Aliendron AC10 17/17 (CL4) 1st 5/5 2nd 4/4 (MU3) RM, CL, DM, 1st 2/2 2nd 1/1
Feanol (MU3) AC:10 14/14 RM, CL, DM 4/4 1st 2/2 2nd
Theo AC:5 13/13 (Sword)
Magg AC4 20/20
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Re: The Lost Tavern

#694 Post by gurusql »

Torbath

Torbath is ready and hopes his new magic will useful against the eye tyrant.
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Re: The Lost Tavern

#695 Post by Jernau35 »

Maag

Maag nods at Andron's observation. "I reckon dat you are right. Der was one bloke in particular. 'e ad a pointy...er...an actual...er...Well, 'e 'ad a big nose. Let us just put it like dat".
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Re: The Lost Tavern

#696 Post by Quonundrum »

Andronichishche
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Andron waits patiently for the arrival of their guide.
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Re: The Lost Tavern

#697 Post by OGRE MAGE »

The Ethereal Marketplace
Zuhma's House


As promised, the wait is not long when the bird returns with a strange looking figure in tow. The creature is a halfling sized, skinny humanoid with a massive crooked nose and incredibly dark features. Dressed in long black boots and a dark cloak it uses to cover most of its face, the figure holds out a glowing magical dagger in front of it at all times, as if it were some kind of shield.
DK.jpg
DK.jpg (66.59 KiB) Viewed 359 times


"Greetings Percy! I trust you were not too busy to come to my aid?"

The figure pulls out what looks like a small sea shell and holds it to its ear before gurgling something strange back into it from its mouth. If that was this things language, you didn't understand a word of whatever it said. It hands the shell to Zuhma who then holds it to his ear before laughing a little to himself. "Percy thinks you all must be pretty desperate to help me with this task."

The wizard speaks clearly back into the shell. "I trust you will treat these folks like you would myself. I don't want anything.......unfortunate....to happen to them since they are helping me here. All I ask is that you bring them to see Garzanthanon, or at least show them the proper route through the underground to get to him. Is that understood, Percy?"

The creature listens to the message from the shell and nods its little head at Zuhma before turning to the group to stare at you without making another sound.

Actions?

Alordan AC3 22/22
Torbath (M3) AC8 18/18 RM, CL, DM, 1st 2/2 2nd 1/1 (top of backpack) Comet AC:7 4/4]
Aliendron AC10 17/17 (CL4) 1st 5/5 2nd 4/4 (MU3) RM, CL, DM, 1st 2/2 2nd 1/1
Feanol (MU3) AC:10 14/14 RM, CL, DM 4/4 1st 2/2 2nd
Theo AC:5 13/13 (Sword)
Magg AC4 20/20
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Jernau35
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Re: The Lost Tavern

#698 Post by Jernau35 »

Maag

"Wot is it wiv all der big noses around 'ere?" Maag wonders to Theo.
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jemmus
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Re: The Lost Tavern

#699 Post by jemmus »

Theo unconsciously touches his own rather over- wide and over-prominent nose. Yeah, Percy's got a champion one, doesn't he Maag? He assumes the Percy can't understand his impolite comment on a physical attribute.
Last edited by jemmus on Thu Aug 22, 2024 4:04 pm, edited 1 time in total.
PCs
PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
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Ahlmzhad
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Re: The Lost Tavern

#700 Post by Ahlmzhad »

Feanol

As it seems this gentleman knows something of where Garzanthanon is, then I propose we get some details on it now. So we can do a bit of planning here out of harms way, so that we can act quickly when we get there. Is this a large area or a compound. Will we be able to stroll in or will we need to sneak in. Will this call for a frontal assault?
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