003: On the Road to Aki

terrymixon
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Re: 003: On the Road to Aki

#241 Post by Thumper »

Growler-
”Fabricators that can make very bad things? Can we all agree that these are “No touch” items…best seen with our eyes and not our fingers?

Roscoe, can you swing your daisy chain left? Choose one? Suggest we catch up to Groovy Garvy.”
Last edited by Thumper on Sun Aug 11, 2024 1:16 am, edited 1 time in total.
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Re: 003: On the Road to Aki

#242 Post by terrymixon »

Thumper wrote: Sat Aug 10, 2024 11:31 pm Growler-
”Fabricators that can make very bad things? Can we all agree that these are “No touch” items…best seen with our eyes and not our fingers?

Roscoe, c/m can you swing your daisy chain left? Choose one? Suggest we catch up to Groovy Garvy.”
He stopped right there in the entrance area.

Image

On the left-hand route of the two on the left side of the room, the chamber has no furnishings but is filled with neatly stacked machinery and components that seem to have been moved from somewhere else. It is stored in a lightweight framework of tubes and rods resembling a modular shelving system. Most of the machinery is large and bulky, and its function is not obvious. It resembles the machinery on the chamber you found that had been partly dismantled. Most of this equipment is bulky and at least partially dismantled. The spybots can see a lot of it, but if you want to really know what is in the pile, you'd have to spend time digging into it.

On the right-hand route of the two on the left side of the room, looks to have a central dais and machinery in the walls around it. It's purpose isn't immediately clear.
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
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Re: 003: On the Road to Aki

#243 Post by joertexas »

terrymixon wrote: Sat Aug 10, 2024 10:24 pm
Jaelah trails the main group, gathering data and watching behind them.
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Billion Credit Bounty
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Re: 003: On the Road to Aki

#244 Post by terrymixon »

joertexas wrote: Sat Aug 10, 2024 11:51 pm
terrymixon wrote: Sat Aug 10, 2024 10:24 pm
Jaelah trails the main group, gathering data and watching behind them.
So far, just stuff. Oh, and a long-dead person in some kind of battledress. ;)
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
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Re: 003: On the Road to Aki

#245 Post by terrymixon »

I forgot to mention something in the room with the dead body. There is a closet with things hanging in them there as well. Suits that look to be sized for Drone, Human, and Vargr. Roughly a dozen each. All look alike, other than being made for a different species. They look like some kind of vacc suit.

They look like this.


A light, flexible coverall with what appear to be thick shoulder guards, and a waist-length cape attached at the shoulders. The helmet is flexible, but very light. The suit uses a belt powerpack rather than a backpack. In addition to the usual tool holders the belt also has a cylinder of greyish metal.
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
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Re: 003: On the Road to Aki

#246 Post by helvorn »

William will call Jaelah over to the dead body in the armor. "Do you think this is human?" He will try to remove the armor to see who or what is inside.
The Spinward Main
Donovan Argushiig, 899CB6, Merchant (3rd Officer), 3 terms, 30 (aka Roger Jones)
Gun Cbt-1, Melee Cbt-1 (Axe), Zero G-0, Steward-1, Pilot-1, Streetwise-1, Gunnery-2, Jack o’Trades-2, Trader-3, Carousing-1, Liaison-1, Engineering-1, Comms-1

District 268
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Re: 003: On the Road to Aki

#247 Post by Thumper »

Growler-
I suggest we come back here and collect that combat armor and these suits before we finish here. Just as a contingency, someone want to take and carry a suit with us? Shall we proceed to the pile of machinery and sift through it?”
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Re: 003: On the Road to Aki

#248 Post by terrymixon »

helvorn wrote: Sun Aug 11, 2024 1:24 am William will call Jaelah over to the dead body in the armor. "Do you think this is human?" He will try to remove the armor to see who or what is inside.
The shape is right. Removing the helmet is a process, but you figure it out. Inside is a mummified male human corpse. When you roll him over, it looks like something melted the front of the suit and boiled him inside. His rifle matches one recovered from Mad Dog's ship.
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
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Re: 003: On the Road to Aki

#249 Post by terrymixon »

Thumper wrote: Sun Aug 11, 2024 1:26 am Growler-
I suggest we come back here and collect that combat armor and these suits before we finish here. Just as a contingency, someone want to take and carry a suit with us? Shall we proceed to the pile of machinery and sift through it?”
"We have no idea how big this base is," Metz said. "We need to look through the equipment, but maybe do a walkthrough first. After all, the suits only have so much air. Unless, of course, we want to strip them off. Once we have a map of everything and what guesses we have at a rooms purpose, we can come back to look at things more closely. This is already an amazing find and likely more than Madam Treegarden ever dreamed of landing in her lap. We're getting good records and that will be enough to take back to her. If we take something, we're rerecord the area with it missing. What she doesn't know won't hurst us."
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
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Re: 003: On the Road to Aki

#250 Post by helvorn »

terrymixon wrote: Sun Aug 11, 2024 1:33 am
Thumper wrote: Sun Aug 11, 2024 1:26 am Growler-
I suggest we come back here and collect that combat armor and these suits before we finish here. Just as a contingency, someone want to take and carry a suit with us? Shall we proceed to the pile of machinery and sift through it?”
"We have no idea how big this base is," Metz said. "We need to look through the equipment, but maybe do a walkthrough first. After all, the suits only have so much air. Unless, of course, we want to strip them off. Once we have a map of everything and what guesses we have at a rooms purpose, we can come back to look at things more closely. This is already an amazing find and likely more than Madam Treegarden ever dreamed of landing in her lap. We're getting good records and that will be enough to take back to her. If we take something, we're rerecord the area with it missing. What she doesn't know won't hurst us."
"I agree with you Growler. I think taking the suit in the body back with us for further examination would be a good idea. Doctor Metz I think your plan is appropriate. Let's do a thorough recon first. I don't want anything to do with those creepy statues."
The Spinward Main
Donovan Argushiig, 899CB6, Merchant (3rd Officer), 3 terms, 30 (aka Roger Jones)
Gun Cbt-1, Melee Cbt-1 (Axe), Zero G-0, Steward-1, Pilot-1, Streetwise-1, Gunnery-2, Jack o’Trades-2, Trader-3, Carousing-1, Liaison-1, Engineering-1, Comms-1

District 268
Dzofin 6D9D8A, Corsair (Force Leader), 3 terms
Ships boat-1, Infighting-1, Leader-1, Vehicle-1, rifle-1, SMG-1, Gunnery-1, bribery-1, streetwise-1, forward observer-1, Vacc Suit-1

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Re: 003: On the Road to Aki

#251 Post by terrymixon »

helvorn wrote: Sun Aug 11, 2024 1:38 am
terrymixon wrote: Sun Aug 11, 2024 1:33 am
Thumper wrote: Sun Aug 11, 2024 1:26 am Growler-
I suggest we come back here and collect that combat armor and these suits before we finish here. Just as a contingency, someone want to take and carry a suit with us? Shall we proceed to the pile of machinery and sift through it?”
"We have no idea how big this base is," Metz said. "We need to look through the equipment, but maybe do a walkthrough first. After all, the suits only have so much air. Unless, of course, we want to strip them off. Once we have a map of everything and what guesses we have at a rooms purpose, we can come back to look at things more closely. This is already an amazing find and likely more than Madam Treegarden ever dreamed of landing in her lap. We're getting good records and that will be enough to take back to her. If we take something, we're rerecord the area with it missing. What she doesn't know won't hurst us."
"I agree with you Growler. I think taking the suit in the body back with us for further examination would be a good idea. Doctor Metz I think your plan is appropriate. Let's do a thorough recon first. I don't want anything to do with those creepy statues."
Then pick one of the three rooms to go look at first.
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
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Re: 003: On the Road to Aki

#252 Post by helvorn »

terrymixon wrote: Sat Aug 10, 2024 11:51 pm

On the right-hand route of the two on the left side of the room, looks to have a central dais and machinery in the walls around it. It's purpose isn't immediately clear.
"Let's take the right-hand route and come back later and take the other fork."
The Spinward Main
Donovan Argushiig, 899CB6, Merchant (3rd Officer), 3 terms, 30 (aka Roger Jones)
Gun Cbt-1, Melee Cbt-1 (Axe), Zero G-0, Steward-1, Pilot-1, Streetwise-1, Gunnery-2, Jack o’Trades-2, Trader-3, Carousing-1, Liaison-1, Engineering-1, Comms-1

District 268
Dzofin 6D9D8A, Corsair (Force Leader), 3 terms
Ships boat-1, Infighting-1, Leader-1, Vehicle-1, rifle-1, SMG-1, Gunnery-1, bribery-1, streetwise-1, forward observer-1, Vacc Suit-1

The Western Lands
Robin Sherwin - Halfling Thief Level 1
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Re: 003: On the Road to Aki

#253 Post by Tiglath »

Thumper wrote: Sun Aug 11, 2024 1:26 am Growler I suggest we come back here and collect that combat armor and these suits before we finish here. Just as a contingency, someone want to take and carry a suit with us? Shall we proceed to the pile of machinery and sift through it?”
Garvin agrees "Your're not wrong there. Portable high value gear - meat an' potatoes of the trade. Might seem petty since were actually lookin' to flog this as real estate but profitable nonetheless. We should take the Vargr suits too - niche market there but they'll surely pay well to for once "out tech" the guys chasin' 'em an' all the competition at a stroke. Call me romantically old fashioned or maybe I'm just underdog prejudiced but I don't mind levellin' the playin' field. In my experience it tends to make folk more... diplomatic".
Player: Jonathan/Tiglath
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Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: 003: On the Road to Aki

#254 Post by ateno »

terrymixon wrote: Sat Aug 10, 2024 10:08 pm Your best guess is that it is some kind of battledress. Not Imperial, though. Looks advanced. There is a rifle under the body that matches one that Mad Dog looted, likely confirming this person was from the crashed ship.
Arkar will take the rifle and anything else interesting.

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Re: 003: On the Road to Aki

#255 Post by terrymixon »

helvorn wrote: Sun Aug 11, 2024 1:46 am
terrymixon wrote: Sat Aug 10, 2024 11:51 pm

On the right-hand route of the two on the left side of the room, looks to have a central dais and machinery in the walls around it. It's purpose isn't immediately clear.
"Let's take the right-hand route and come back later and take the other fork."
As described, the room has a featureless counter runs around the walls everywhere there is not a door, with a raised dais in the center. Having seen the eating table do things, Metz walks around and places a hand on the counter to no effect. He takes another step, and a holographic display pops up over the counter, making him stop. It shows holographic images of various objects and devices, which can be manipulated by moving hands in the hologram. Metz quickly figures out how to zoom in by expanding the image.

"This seems like a way to put devices together," he said. "Maybe it's a workshop."

He touches part of the hologram several times and someone behind him sees a small part of a device appear on the dais.

While he is doing that, Roscoe sends the spybots down the corridor and straight ahead, revealing three rooms ahead of you and a side corridor.

Image

The first room is a large chamber has four panels on the wall made of what looks like pure silver, and several devices stand neatly in recesses on the walls. The devices have two handles at the top of an impossibly fragile
looking – but very strong – frame which ends in a short projection.

The second room is similar to the first, but only has two silver panels.

The final room is an oval chamber with exits in its long faces that has depressions in the floor at each end.
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
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Re: 003: On the Road to Aki

#256 Post by terrymixon »

ateno wrote: Sun Aug 11, 2024 2:02 am
terrymixon wrote: Sat Aug 10, 2024 10:08 pm Your best guess is that it is some kind of battledress. Not Imperial, though. Looks advanced. There is a rifle under the body that matches one that Mad Dog looted, likely confirming this person was from the crashed ship.
Arkar will take the rifle and anything else interesting.

Arkar
You can grab the rifle and one of the alien vacc suits, if you like.
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
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Re: 003: On the Road to Aki

#257 Post by Thumper »

Growler-
”Groovy Garvy…Great thinking.

By any chance, does that dead guy’s gun match my new rifle? Does it have a charge still?


***Edited***
He’ll grab a human suit and stuff them into his suit pouch and ask someone to do the same with a Vargr suit. Growler tosses a human suit over his left shoulder and ties one of his suit’s tethers to the Ancient suit.
——————-
Silencer, how about you and I take point?”
Last edited by Thumper on Sun Aug 11, 2024 2:49 am, edited 2 times in total.
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Re: 003: On the Road to Aki

#258 Post by terrymixon »

Thumper wrote: Sun Aug 11, 2024 2:24 am Growler-
”Groovy Garvy…Great thinking.

By any chance, does that dead guy’s gun match my new rifle? Does it have a charge still?


He’ll grab a human and Vargr suit and stuff them into his suit pouch.
——————-
Silencer, how about you and I take point?”
The suits are fabric, but not compressible to fit in a pouch. The rifle is one of the other kinds and dead as a doornail. You probably don't need it since you can fabricate more at need once you figure out how they work.

And where are you going? One of the rooms past the possible workshop Metz is fooling around in?

Also, are you still sans helmet or have you suited back up?
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
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Re: 003: On the Road to Aki

#259 Post by Thumper »

Edited my previous to take one human suit. Even though amazing tech is still at work here, it is a 300,000 year old facility. Something could pop at any time. He’ll have put the helmet back on.

Let’s push past Metz and continue exploring that vein.
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Re: 003: On the Road to Aki

#260 Post by terrymixon »

Thumper wrote: Sun Aug 11, 2024 2:51 am Edited my previous to take one human suit. Even though amazing tech is still at work here, it is a 300,000 year old facility. Something could pop at any time. He’ll have put the helmet back on.

Let’s push past Metz and continue exploring that vein.
You are in the first of the three linked rooms. As described, it is a large chamber with four panels on the wall made of what looks like pure silver. Each are shaped like an oval on its side, three meters tall and six wide. There are several devices standing neatly in recesses on the walls. Each have two handles at the top of an impossibly fragile looking – but very strong – frame which ends in a short projection.

Unlike the spybots, you can feel something from the silver panels. Well, one of them, anyway. Three seem inert, but one feels like it could be controlled psionically from close range. That would be the farthest one on the right side. It even has a little surface shimmer that you can't quite decide is real. Your reflection is almost like looking in a mirror.
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
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