Return To The Ruins (Warlords Palace)

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subaltari
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Re: Return To The Ruins (Warlords Palace)

#1501 Post by subaltari »

Magda turns back toward the cliff path, facing Ceana and Kain as she expects them to approach (while Akhilleus retreats). She waves her free hand in the air and intones:
"This foul fiend worketh woes,
He has a piggy kind of nose,
But he'd make you two our foes,
So now it's time for you to doze!
"


She casts sleep on the pair, trying not to catch Akhilleus in the spell (...but if he happens to get hit too, my bad :) )

Sleep spell affects [2d8]=8 HD
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Re: Return To The Ruins (Warlords Palace)

#1502 Post by hedgeknight »

Ceana

When her "friend" yells for help, the druid lets go of Kain and rushes to its aid. Drawing steel, she attacks Magda (who seems to be casting a spell of some sort). "Leave him alone!" she shouts as she slashes with her falcata.
Falcata attack: [1d20+1]=8+1=9 [1d6+1]=2+1=3

I'm assuming you are rolling initiative, right OM?
Winter is coming...
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Re: Return To The Ruins (Warlords Palace)

#1503 Post by Karaunios »

Akhilleus sighs, curses under his breath, and attacks the boar-man again with his silver dagger.

Silver Dagger - To hit: [1d20+1]=5+1=6; Dmg: [1d4+2]=3+2=5

Silver Dagger - To hit: [1d20+1]=19+1=20; Dmg: [1d4+2]=4+2=6

"Ceana, Kain, I thought we were friends. Haven't we already suffered through various encounters and difficulties together and overcome them? Don't you see what this monster has done to Belloc? Why won't you help us?"
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Re: Return To The Ruins (Warlords Palace)

#1504 Post by Ahlmzhad »

Taibhse

Drops his axe and torch, and grabs at the net and tries to topple the now blind beast.

Not sure what to roll.
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Re: Return To The Ruins (Warlords Palace)

#1505 Post by shaidar »

Xenos joins the others in grabbing the net and trying to overcome the pig-man.
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Re: Return To The Ruins (Warlords Palace)

#1506 Post by OGRE MAGE »

Anyone trying to pull at the net can include a Test of Strength roll. (d6)
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Re: Return To The Ruins (Warlords Palace)

#1507 Post by shaidar »

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Re: Return To The Ruins (Warlords Palace)

#1508 Post by silifi »

Seeing the new attempt to restrain the pig man, Sik decides that his efforts would be better suited helping restrain the pig man than firing an additional bullet into the fray

[Test of Strength 3:6 1d6]=2
Last edited by silifi on Thu Jul 25, 2024 12:54 am, edited 1 time in total.
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Re: Return To The Ruins (Warlords Palace)

#1509 Post by Rex »

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Re: Return To The Ruins (Warlords Palace)

#1510 Post by Ahlmzhad »

Ahlmzhad wrote: Wed Jul 24, 2024 5:39 pm Taibhse

Drops his axe and torch, and grabs at the net and tries to topple the now blind beast.

Not sure what to roll.
3:6 Test of Strength [1d6]=6
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Re: Return To The Ruins (Warlords Palace)

#1511 Post by silifi »

Sik yells to the group: "Spikes! Stake the net to the ground!"

Sik has some, but I'll need to rummage through my pack next round to get them out.
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Re: Return To The Ruins (Warlords Palace)

#1512 Post by The_Wanderer »

Cyril

Cyril senses that those following him have slowed and turns to see what is happening. He sighs at the sudden turn of events below and makes his way back down the cliff.

How many rounds until Cyril could be in there to help?
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Re: Return To The Ruins (Warlords Palace)

#1513 Post by OGRE MAGE »

Under The Zakath Desert
Ugly Pig Faced Man Is Hungry
No Idea On Time Or Day


The retreating Sik and Cyril both turn to head back down the slopes towards the others again, though it takes their entire action to arrive, even at a full sprint.

Pigfaceman seems a bit concerned that he is suddenly trapped and cant see anything at the moment. He attempts to bullrush away from the main group but the pesky adventurers are quick to take control of the action. Drest, Xenos, and Taibhse pull at the net with all their might, once again negating any counter attack from the dangerous creature underneath. The beast is strong however, so they will need to be successful with each attempt to slow its escape. (new ToS roll each round, please)

Belloc sneers as he rushes out from his magical Darkness to attack the vulnerable monster. After smacking it with his disgusting staff, he is bewildered to find that he receives no health burst from the vampiric magic this time, as if the thing has resisted it in some way. Thanks to his current inability to see and move very much, the staff itself does leave an injury, which you notice are slowly starting to add up. By the sound of Akhilleus' sigh, you get the impression that the Fighter doesn't like using such a tiny weapon against such a powerful adversary. His attacks are only half successful, but again, the wounds seem to be slowly taking their toll.

Seeing their new friend being attacked by their old friends, Ceana grabs Kain and heads towards the action as well. Just as she is about to clobber Magda with her sword, (which would have hit as she is FA2) the witch gets her incantation off in the faces of her attackers. Both Kain and Ceana fall to the muddy ground fast asleep as Cyril and Sik race by, barely avoiding the area of the slumber spell themselves.

Actions!
Underborea 2 - Copy.jpeg
Underborea 2 - Copy.jpeg (70.94 KiB) Viewed 281 times
Belloc (M2) FA:0(20) AC6 20/14 Enlarge/ Darkness:60
Taibhse (Sh2) FA:0(20) AC5 11/11 CT Torch
Drest (Sc4) FA:3 AC7 16/22
Xenos (DS3) FA:3 AC5 17/17 CT
Akhilleus (F4) FA:4 AC4 19/35
Ceana (D3) FA:2 AC5 19/19 Torch [SLEEPING]
Kainaxarthos (C3) FA:1 AC6 17/19 [SLEEPING]
Magda (W2) FA:0 AC9 8/8 Hooded Lantern Sleep:70
Sik (Ba1) FA:1 AC5 9/12
Cyril (Pr3) FA:1 AC8 12/12 CLW, DM, HP Torch
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Re: Return To The Ruins (Warlords Palace)

#1514 Post by shaidar »

Xenos continues to pull on the net to try to hold the pigman in place:

Test of STR (1-4): [1d6]=3
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Re: Return To The Ruins (Warlords Palace)

#1515 Post by subaltari »

Magda

The witch gasps with relief as the enthralled ones collapse before her, the Druid's curved blade nearly touching Magda's dress.

Turning quickly, she moves in to grasp a fistful of the net and help pin the fiend down. "Someone grab its legs too!" she suggests to the other arrivals, Sik and Cyril.

Test of ST/CN [1d6] = 5 success on 1-3
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Re: Return To The Ruins (Warlords Palace)

#1516 Post by silifi »

Sik grabs the net and pulls down.

[Test of Strength 3:6]=3

If he has enough time, Sik drops his backpack on the ground and shouts to whomever has a free hand, "Grab the spikes!"
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Re: Return To The Ruins (Warlords Palace)

#1517 Post by Belkregos »

Belloc is taken aback by the pigman's resilience and sheer strength. However, witnessing the coordinated efforts of his companions bolsters his confidence. He quickly drops a silver dagger for Sik, shouting, "Here!"

his hands vibrating with power, he gestures and speaks arcane words, his eyes locked on Akhilleus. Belloc casts Enlarge on Akhilleus, channeling his magic to empower his ally.

Enlarge
Enlargement (lvl1 spell)
Enlargement (reversible)
Lvl: mag 1, wch 1 | Rng: 5 feet per CA level | Dur: 1 turn

Induces unnatural growth in a single object or creature, augmenting ×1.5 the size and mass of organic matter, or augmenting ×2 the size and mass of inorganic matter. Enlarged creatures gain a +50% damage bonus to all attacks (attack damage totalled and then multiplied ×1.5). For objects, the area of effect is limited to 10 cubic feet per CA level; e.g., a CA 10 caster can double the size of an earthen mound not exceeding 100 cubic feet in initial volume. This spell will not increase the magical nature of any object: A portcullis can be swollen shut, a dagger can be doubled to a short sword, but an enlarged potion of healing does not become the equivalent of two potions. The reverse of this spell, reduction, halves the size and mass of a creature or object (no more than 10 cubic feet per CA level). Affected creatures suffer a −50% damage penalty on all attacks (attack damage totalled and then halved). Unwilling creatures are allowed transformation saving throws to resist enlargement or reduction.
Stitches:- 1st lvl Halfling-Rogue: basics HP:9, AC:14, init.:+3, Sw/Bow: +5 to hit/1d6+3 dam +Sneak attack!
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Re: Return To The Ruins (Warlords Palace)

#1518 Post by Karaunios »

Akhilleus' face would show his surprise if it wasn't being masked by his corinthian helm and pointy beard. Feeling like the heroes of the old epos, his confidence is boosted. He attacks again at the pigman.

Silver Dagger - To hit: [1d20+1]=17+1=18; Dmg: [1d4+2]=2+2=4+2 from Enlarge.
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Re: Return To The Ruins (Warlords Palace)

#1519 Post by Rex »

Drest

Drest yanks and pulls on the net to keep pigman down.

Test of Strength (3:6) [1d6]=6
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Re: Return To The Ruins (Warlords Palace)

#1520 Post by Ahlmzhad »

Taibhse

Gets a better grip and pulls again.

3:6 Test of Strength [1d6]=3
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