Languages Known
- All characters will be able to speak the common tongue.
- Additionally, all characters will know their alignment language plus any class-specific languages, as appropriate.
Beyond the above, both human
and demi-human characters are limited in the number of additional languages their character knows subject to their Intelligence score:
Language Fluency
Each known language (including the common tongue) will have a
fluency score.
This fluency score will be determined by an ability score: Intelligence, Wisdom, or Charisma.
Intelligence: Natural ability and intellect.
Wisdom: Study and observation.
Charisma: General interactions.
The character's:
- Relevant ability scores (INT, WIS, CHA) will be ranked, from highest to lowest.
- Known languages will be prioritized, from most fluent to least.
For your character's top three known languages, assign it the
value of one of your character's relevant ability scores.
For any known languages beyond three, the fluency score value will be the lowest relevant ability score minus two (-2).
Then minus two more (-4), etc...
Note: A known language can be stacked, or taken more than once, instead of selecting a new language. Each successive investment in a known language will improve its fluency score by 2 (e.g. 11+2 = 13).