Kelden Sunblade

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CeriantheCat
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Posts: 6
Joined: Sun May 19, 2024 8:40 pm

Kelden Sunblade

#1 Post by CeriantheCat »

Male human (Keleshite) Cleric 1
NG Medium humanoid (human)
Init +1; Senses Perception + 4
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DEFENSE
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AC , touch 10, flat-footed (armor +9,Shield +3,Dex +0)
hp 8
Fort +3, Ref +1, Will +6

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OFFENSE
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Speed 30 ft.
Melee: MW Scimitar +2 (1d6+2 / 18-20x2=+2fire)
Ranged light crossbow +1 (1d8/19-20x2)
Secondary weapons: Morningstar, Dagger
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SPELLS
0-LVL - SAVE DC 13 - SPELLS PER DAY - 3
Detect magic, Mending, Light
1-LVL - SAVE DC 14 - SPELLS PER DAY - 2+1 DOMAIN
Protection from Evil ,Bless, Sanctuary(domain)
Glory 1st—shield of faith, 2nd—bless weapon, 3rd—searing light, 4th—holy smite, 5th—righteous might, 6th—undeath to death, 7th—holy sword, 8th—holy aura, 9th—gate.
Healing - 1st—cure light wounds, 2nd—cure moderate wounds, 3rd—cure serious wounds, 4th—cure critical wounds, 5th—breath of life, 6th—heal, 7th—regenerate, 8th—cure critical wounds (mass), 9th—heal (mass).
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STATISTICS
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Str 14, Dex 13, Con 12, Int13, Wis 18, Cha 14
Base Atk +0; CMB +2 ; CMD 13
Feats: Selective Channel, Extra Channel
Skills diplomacy +6 (1rank), Heal +8 (1 rank), Intimidate +2 ( 0 rank) , Knowledge religion +5 (1 rank), Perception +4 (0 rank), Sense Motive +8 (1 rank) , spellcraft +5 (1 rank), Knowledge Planes +
Background Skills Appraise - +5 (1 rank), Linguistics +5 (1 rank)
Traits Touched by Divinity fire domain(campaign), Flame of the Dawnflower (ultimate campaign)
Languages Common, Celestial

Combat Gear: Scimitar, Dagger, Morningstar, light crossbow, 20 bolts, Heavy Wooden Shield, Scale mail.
Other Gear:Backpack, Bedroll, beltpouch,torchx10 flint+steel,iron pot,mess kit, 50 feet rope, soap, spell component pouch, trail rations x5 whetstone, waterskin, clerics vestments, travelers outfit, Silver holy symbol, 10 candles, 1 potion of cure light wounds
Assets 50 gp, 8 sp
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SPECIAL ABILITIES
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Good Aura
Channel energy (1d6) 30 ft radius burst centered on cleric 3+chr mod+2 (extra channel) a day ( 7 times a day)
Domains Healing - rebuke Death - standard action touch which heals 1d4+1 every two cleric levels. Usable only on creature below 0 hp. 3+chr mod times a day
Healer’s Blessing (Su): At 6th level, all of your cure spells are treated as if they were empowered, increasing the amount of damage healed by half (+50%). This does not apply to damage dealt to undead with a cure spell. This does not stack with the Empower Spell metamagic feat.
Glory - channel positive energy to harm undead DC to save increases by +2; Touch of Glory - Standard action touch gives bonus equal to cha modifier to one cha based skill or ability check. Lasts one hour or until used. Can Grant 3+Wis mod a day
Touched by Divinity (fire domain) - Burning hands usable 1/day (Caster Level = Character level)

BACKGROUND - Kelden was abandoned on the steps to the local temple to Sarenrae In the capital of Osiron Sothis. Raised by the temple, he became a devout follower and student of the faith. A series of dreams and visions that started a year ago led the young man to believe that His goddess was calling him up to Mendev for some purpose, He immediately proceeded his way there to find his destiny in the crusades.
CeriantheCat
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Posts: 6
Joined: Sun May 19, 2024 8:40 pm

Re: Kelden Sunblade

#2 Post by CeriantheCat »

Kelden back home...
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