Discussion (out of character thread)
Re: Discussion (out of character thread)
Also, if you want to see a live combat encounter from start to finish, check out the Expedition to Kraka Grak, Spring 668 thread. Starting at message #14 and going to #53 is the Ogre encounter. That'll give you a good picture of the group, and how we operate, too.
Re: Discussion (out of character thread)
I have to say it looks a bit daunting at first sight, but I will get a better grasp as we move ahead I am sure.Leitz wrote: ↑Sun Jan 28, 2024 12:40 am Also, if you want to see a live combat encounter from start to finish, check out the Expedition to Kraka Grak, Spring 668 thread. Starting at message #14 and going to #53 is the Ogre encounter. That'll give you a good picture of the group, and how we operate, too.
Re: Discussion (out of character thread)
So lets get this started, Following the CharGen rules
Choose a Race:
Elf
Choose a Class:
Swordmage
Choose Alignment
Neutral
Pick a Feat/Special Ability if Human. Other races have their abilities paid for by this choice. Elf means:
Elven Racial Abilities
You are an Elf, one of the graceful, undying Eldar.
Your only class options are Swordmage or Spellthief. You remain first level until you have gained 4000xp instead of 2000xp , and may not advance beyond level 10. You may only have Elves as henchmen, though see below.
Immortal Spirit:
Add +1 to Saving Throws vs Magic and Death.
You are immune to non-magical paralysis including that caused by ghouls.
Add an additional +1 to all Saving Throws vs Charm and Sleep effects.
While healing magic works normally on Elves they may not be raised from the dead by mortal magic.
Elven Senses:
Add +1 to all initiative, surprise, perception and search rolls.
Elves are always considered alert even when seemingly asleep or distracted and take no penalties to their sensory rolls for those reasons.
Fae Grace:
All Elves have an additional +1 to Dexterity subject to normal restrictions.
Friend of the Wilds:
Elves have a natural affinity for wild places and things. They get no bonus for this but they ignore penalties from unfamiliar environments and can have magical or faerie creatures as Henchmen.
Pick a Skill
Hunter
Customize Gear
TBD, but planning on versatility with a ranged weapon and a melee weapon
Spend 10 Shillings
Again TBD.
So my abilities bonuses (if I understood correctly), would be something like:
Str +0
Dex +1 (from Elf)
Con +1 (my choice)
Int +0
Wis +0
Cha +0
___
Am I on the right track?
Choose a Race:
Elf
Choose a Class:
Swordmage
Choose Alignment
Neutral
Pick a Feat/Special Ability if Human. Other races have their abilities paid for by this choice. Elf means:
Elven Racial Abilities
You are an Elf, one of the graceful, undying Eldar.
Your only class options are Swordmage or Spellthief. You remain first level until you have gained 4000xp instead of 2000xp , and may not advance beyond level 10. You may only have Elves as henchmen, though see below.
Immortal Spirit:
Add +1 to Saving Throws vs Magic and Death.
You are immune to non-magical paralysis including that caused by ghouls.
Add an additional +1 to all Saving Throws vs Charm and Sleep effects.
While healing magic works normally on Elves they may not be raised from the dead by mortal magic.
Elven Senses:
Add +1 to all initiative, surprise, perception and search rolls.
Elves are always considered alert even when seemingly asleep or distracted and take no penalties to their sensory rolls for those reasons.
Fae Grace:
All Elves have an additional +1 to Dexterity subject to normal restrictions.
Friend of the Wilds:
Elves have a natural affinity for wild places and things. They get no bonus for this but they ignore penalties from unfamiliar environments and can have magical or faerie creatures as Henchmen.
Pick a Skill
Hunter
Customize Gear
TBD, but planning on versatility with a ranged weapon and a melee weapon
Spend 10 Shillings
Again TBD.
So my abilities bonuses (if I understood correctly), would be something like:
Str +0
Dex +1 (from Elf)
Con +1 (my choice)
Int +0
Wis +0
Cha +0
___
Am I on the right track?

Re: Discussion (out of character thread)
That all looks good. You will need to choose an Elven Secret as well.
If you want to be a Rogue/Mage we had a player make just such a thing and then have to drop. Its called an Elven Spellthief.
Elven Swordmages and Spellthieves are identical in terms of HD, SD and magic ability. They differ in that Swordmages have access to nearly all weapons and armor (Can be Well-Armed) while Spellthieves have Thievery (2 bonus skills) but are limited to being Lightly-Armed (no heavy weapons, no shields, no longbows).
The choice is yours. Old school D&D doesn't need party balance and there are never too many front line fighters in a group.

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Re: Discussion (out of character thread)
Also, try not to get freaked out by the Corvid Necromancer and her skeletal retinue. We're really nice, we swear... 

Re: Discussion (out of character thread)
I think I am now convinced I will be Swordmagescarik wrote: ↑Sun Jan 28, 2024 6:00 pm That all looks good. You will need to choose an Elven Secret as well.
If you want to be a Rogue/Mage we had a player make just such a thing and then have to drop. Its called an Elven Spellthief.
Elven Swordmages and Spellthieves are identical in terms of HD, SD and magic ability. They differ in that Swordmages have access to nearly all weapons and armor (Can be Well-Armed) while Spellthieves have Thievery (2 bonus skills) but are limited to being Lightly-Armed (no heavy weapons, no shields, no longbows).
The choice is yours. Old school D&D doesn't need party balance and there are never too many front line fighters in a group.![]()

But I was looking into the Secrets, and cannot find a description of Bladesong in the gdoc - am I looking in the wrong place?
Noted! I will do my best not to go into AVAST moderoobeastie wrote: ↑Sun Jan 28, 2024 6:20 pm Also, try not to get freaked out by the Corvid Necromancer and her skeletal retinue. We're really nice, we swear...![]()

Re: Discussion (out of character thread)
You may find, from time to time, that something is missing from the document. Please yell at me when this happens as it occurs for one of two reasons: No PC ever needed it or I forgot about it.

Bladesong (1 SD): When casting a spell or fighting in melee combat enemies have -1 to Hit you with all attacks so long as you have at least 1sp remaining.
Re: Discussion (out of character thread)
Perfect! Hope to have the character done soon.
Re: Discussion (out of character thread)
Sorry I’ve been slow. I have a pinched nerve in my back and things are taking longer than expected. I am working on advancing the dungeon next.
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Re: Discussion (out of character thread)
no worries i am slow as well but not for any medical related things. So no judgement here. 

“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Discussion (out of character thread)
No worries scarik, I have also been having a few work weeks from Hell :/
Hope you feel better soon!
Hope you feel better soon!
Re: Discussion (out of character thread)
Big storm coming through Boston tomorrow. Hopefully we won’t lose power and I can catch up.
What can I do to onboard you and help with the waiting?
Thank you and my condolences. Things have improved.
What can I do to onboard you and help with the waiting?
Re: Discussion (out of character thread)
Oh, so I realized there was treasure in this room and forgot to give it to you. But I also can't find it so I have to re-generate the hoard. Its not much but it is mostly cash.
Re: Discussion (out of character thread)
More wondering what the Marquessa thinks of short Easterners. 

Re: Discussion (out of character thread)
I'm on the road today so my normal Sunday forward post will be tomorrow.
Re: Discussion (out of character thread)
I heard from scarik, he's in a comms blackout area it seems.
- GreyWolfVT
- Wants a special title like Scott
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Re: Discussion (out of character thread)
Alright. Thanks for the intel. 

“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Discussion (out of character thread)
Ooof
I am home and exhausted. Looking forward to getting back to the game after a very long nap.
I am home and exhausted. Looking forward to getting back to the game after a very long nap.
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Re: Discussion (out of character thread)
Apologies for taking so long to jump back in, I've been dealing with a lovely sinus thing.
Re: Discussion (out of character thread)
Will have the battle started tomorrow.