[001] A Wizard in Danger

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Balrog
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Re: [001] A Wizard in Danger

#21 Post by Balrog »

Black Wolf peers around the building "Greetings. I am Black Wolf from the dark forest. Can I join this group?"
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Marullus
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Re: [001] A Wizard in Danger

#22 Post by Marullus »

Catching up, I'll bring both PCs and see how it goes...

You hear the dwarf chuffing up the trail at a jog before he comes into view. Naugrim enters the clearing, joining Black Wolf as he asks his question. "Black Wolf, you say? An interesting monniker indeed - you shall have to tell me the tale of how you acquired it. But, is this the house of Uncle Beto, as it were? Oh my... the door... it seems we're a bit late and a hobnail short..."

"Shhhh!" hisses the half-sized herbalist, Willow appearing at the wood's edge where you swear she wasn't a moment before. "This way, we can join the others. They're not far."

(Preserving the right of Ulfgar, Wendel and Fergus to act on the goblins first, but assuming we're coming right after.)
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Re: [001] A Wizard in Danger

#23 Post by Balrog »

Black Wolf says "My father was a Ranger of the Dark Wood and named me after the large wolves in the forest he visited."
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Re: [001] A Wizard in Danger

#24 Post by Eris »

Black Wolf, Naugrim, and Willow at the Cottage.

The three new comers turn to the trail leading into the brush at the edge of The Old Forest and begin moving through it. They see the tracks left by quite a few folk and what look like drag marks where someone was being dragged.

OOC: Pause a moment so we can see what the other group does. If they make enough noise you'll be able to hear them, if they don't...we'll see. :)
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun
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Re: [001] A Wizard in Danger

#25 Post by Eris »

Ulfgar, Wendel and Fergus in the Trail
shaidar wrote: Thu Jan 04, 2024 8:35 pm Wendel whispers a translation to the others

"What next?" he then asks (still whispering)
The voices are not far away, only around that group of trees a few feet from where you have paused. They don't seem to know you are here and you know there are at least two of them and there could be more.

What are you actions?
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun
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Rex
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Re: [001] A Wizard in Danger

#26 Post by Rex »

Ulfgar

Ulfgar signals with his hand to ready your axe and then once he sees them getting a weapon or spell ready he will try to sneak up on the goblins to smack them with his axe.

Let me know if you need any rolls.
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shaidar
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Re: [001] A Wizard in Danger

#27 Post by shaidar »

Fergus nods, and slips his hand to his sword pommel.

Fergus knows he is not very good at sneaking so he will let Ulfgar go first, and does his best to follow behind quietly, ready to bash some goblin heads.
Last edited by shaidar on Fri Jan 05, 2024 9:33 am, edited 1 time in total.
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Re: [001] A Wizard in Danger

#28 Post by shaidar »

Wendel

The wizard brings forward in his mind the formula for his Magic Missile spell, ready to cast. He nods at the two in front and gestures them forward with a flick of his hands.

He will follow behind the warriors, ready to cast his spell when he gets a target.
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Marullus
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Re: [001] A Wizard in Danger

#29 Post by Marullus »

Willow is quiet and efficient in the forest, holding her bow and leading the loquatious dwarf and sober warrior to reach the others, only shushing again if necessary. w

Naugrim bobs his head, listening attentively to Black Wolf's response as they follow the small woman. He hrmmms within his beard, considering if the warrior is pulling his leg, but decides that the man is earnest...
Not sure when we enter, so here's intent:

When the combat comes into view, Willow fires on a goblin, choosing whomever is at the fringe first.

Naugrim draws his axe and hustles around to the other side of the clearing to try and cut off any cowardly goblin escape.
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Re: [001] A Wizard in Danger

#30 Post by Eris »

Ulfgar, Wendel and Fergus and the Goblins

Ulfgar and Fergus try to be stealthy as they move around the bend in the trail, but they can't surprise Goblins!

Rounding the bend, they see a pair of scruffy beasts with long pointed ears and green skin squatting on one side of the trail near to you. They immediately stand and point spears at the approaching heroes. On the other side of the trail, back farther are another pair of the creatures, these have short bows.

OOC: We're going into combat mode so Rex and shaidar Roll Initiative (1d20+DEX) for your PCs. All PCs go then Goblins go.


OOC: If I don't hear from everyone by tonight, I'll roll for you, but I'd rather you roll. We'll see how this goes, later we might try simultaneous actions where everyone posts and I organize things by logical order in the background, but for now let's go RAW and use Initiative Order.
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun
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Re: [001] A Wizard in Danger

#31 Post by Eris »

Black Wolf, Naugrim, and Willow on the Trail
Marullus wrote: Fri Jan 05, 2024 11:36 am Willow is quiet and efficient in the forest, holding her bow and leading the loquatious dwarf and sober warrior to reach the others, only shushing again if necessary. w

Naugrim bobs his head, listening attentively to Black Wolf's response as they follow the small woman. He hrmmms within his beard, considering if the warrior is pulling his leg, but decides that the man is earnest...
Not sure when we enter, so here's intent:

When the combat comes into view, Willow fires on a goblin, choosing whomever is at the fringe first.

Naugrim draws his axe and hustles around to the other side of the clearing to try and cut off any cowardly goblin escape.
OOC: Not for a couple of rounds. Hopefully, this will move pretty fast and I'll get you three with the first group quickly, but you are a further back. It's going to be rounds: 1. hear them, 2. hustle to reach them, 3. join the fight.
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun
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Re: [001] A Wizard in Danger

#32 Post by shaidar »

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Re: [001] A Wizard in Danger

#33 Post by Balrog »

Black Wolf draws his long sword and readies his shield.
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Re: [001] A Wizard in Danger

#34 Post by Eris »

Ulfgar, Wendel and Fergus and the Goblins

Round 1
shaidar wrote: Fri Jan 05, 2024 8:25 pm Fergus

Initiative: [1d20-1]=6-1=5

Wendel

Initiative: [1d20-1]=5-1=4
Ulfgar's Init: [1d20+1]=3+1=4
OOC: Wow! 5 4 4! Very low rolls for init, well maybe the combat will be better. :)

After I rolled it off, the order is:

Fergus <---your turn, post what you want Fergus to do
Ulfgar
Wendel
Goblins

OOC: Quick review:
  • In a round you can do one move and one action.
  • Move can be from one zone to another, ie. far <--> near, near <-->close
  • No opportunity attacks, so movement is not constrained
  • Action can be attack with melee, ranged, or spell (or something else if you want)


Currently: Fergus, Ulfgar and Wendel are Near to two Goblin Spearmen and Far from two Goblin Bowmen.

Give me your actions.
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun
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Re: [001] A Wizard in Danger

#35 Post by Rex »

Ulfgar

Ulfgar charges the nearest goblin and attacks with his axe.

Great Axe [1d20+3]=19+3=22 to hit [1d8+2]=3+2=5 damage
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shaidar
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Re: [001] A Wizard in Danger

#36 Post by shaidar »

Fergus draws his sword and attacks the goblin nearest him.

Long Sword: [1d20+4]=1+4=5; dmg [1d8+4]=5+4=9
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Re: [001] A Wizard in Danger

#37 Post by shaidar »

Wendel

The wizard steps out from behind some foliage and recites the formula for his magic missile spell:

His right hand jabs out towards one the goblins with a bow, fingers splayed: "Cordis Quaesitor!"

Magic-Missile (adv, vs 11): [1d20+3]=14+3=17;[1d20+3]=7+3=10; dmg [1d4]=4
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Re: [001] A Wizard in Danger

#38 Post by Balrog »

Black Wolf joins the melee and attacks with his Long Sword: [1d20]=7
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Re: [001] A Wizard in Danger

#39 Post by Eris »

Ulfgar, Wendel and Fergus and the Goblins

Round 1

Fergus draws his sword and attacks the goblin nearest him. With a grunt, the small creature blocks Fergus' swing with the shaft of its spear and shows its teeth in a grin spitting out in Common, "Die you will, Human!"

Still grinning the monster thrusts his spear at Fergus Goblin: [1d20]=15, Spear: [1d6]=1 poking right through his armor and into his torso. "Run away Human!" growls the Goblin as it pulls out the spear and prepares to strike again.

Ulfgar charges the other goblin with a spear. His Great Axe whistles as it descends on the creature, cleaving through it's torso from shoulder to navel. The Goblin falls without, even, a chance to cry out.

Wendel, the wizard steps out from behind some foliage and recites the formula for his magic missile spell:

His right hand jabs out towards one the goblins with a bow, fingers splayed: "Cordis Quaesitor!" A glowing stone forms in front of his fingers and darts off striking the target squarely in the chest. The creatures is thrown back and falls to the ground dead!

The remaining Goblin Bowman pulls a hunting horn to its lips and blows. "Aooooooo!" sounds through the dark forest.


OOC: I liked the Cordis Quaesitor!


End of Round 1: 1 Goblin spearman and 1 Goblin bowman remaining.
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun
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shaidar
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Re: [001] A Wizard in Danger

#40 Post by shaidar »

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