OOC

The Bindoner
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Thumper
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Re: OOC

#821 Post by Thumper »

If there is no way to position the repair bot out of field of view of the “occupant” camera yet be in position to trigger the door opening, Tiv will just abandon entrance of the janitor bots for now. Piggy-backing entrance and exit by accompanying a humanoid or station bot it fraught with peril. They could get trapped inside with no plausible appearance of belonging. He will not risk having the janitors reveal that they don’t belong and can’t transit.

The janitors were purchased from the station as common station equipment. Not important that they get inside the hangar…other same/similar models are legitimately working and, thus, conditioning the cats with their presence.

Instead, Tiv will leave instructions for now to ensure the security disk and repair bot is seen by Aslans outside the hangar just just like all the rest of the mechanical labor. Wouldn’t take any luck at all for the Aslans to see these unique models, but see them around often enough to think the station operates a few of each. These two “models” could just be a low quantity asset…and with Sindalian bodies, maybe a more advanced set of robot bodies.
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Re: OOC

#822 Post by Tiglath »

If we can't sneak the 'bots in perhaps they can openly accompany us - maybe (as per your above) as robotic "hired help" for the meeting/slave viewing???

Once needed we can grab our ship storming gear from them as required.

This might include heavy weapons or explosives for breaching starship hatches/iris valves.

Getting the 'bots behind doors so the Aslan can't suddenly shut us out from the vital bits of their ship would be a fantastic coup if we can pull it off.
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
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Re: OOC

#823 Post by Thumper »

I like the way you think. Not worried about the janitors. They look like many of the other janitors.

I feel comfortable I can get the janitors (loaded for bear) and the security disk (with the current empty equipment bay filled with a laser pistol) in. Just at don’t want to do it too much that Aslans become suspicious of those dependent on the repair bot. The surveillance isn’t worth the risk of unwanted attention leading to Aslans asking the station questions.
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Re: OOC

#824 Post by Tiglath »

As to carrying weapons we have established that Oghman folk wander about armed and so you can likely wear a laser pistol as part of normal dress.

It might just be the "obvious/undiplomatic" items that we have to conceal/Trojan Horse - things like a primed satchel charge! :twisted:
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: OOC

#825 Post by Thumper »

I want to use the security disks weapons features. Do we want to the vacant slot for a laser pistol or 2 grenades?

Edited
Last edited by Thumper on Fri Apr 14, 2023 6:32 pm, edited 2 times in total.
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Re: OOC

#826 Post by The Bindoner »

The security disc has an installed snub pistol, cleaned and checked by Þórir. It has two magazine feeds, giving you the option to have different loads (i.e. Tranq and HEAP).
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Re: OOC

#827 Post by Thumper »

Raven is the raid leader. How does she wish to do? Kill or capture? Would Dorn and Konrad value capturing any Aslans?

Perhaps the security disk penetrates into the ship as part of a coordinated start to hostilities and gasses the interior with grenades?? Then it shoots anything that still moves?

Bindoner: What can we learn from our newly installed audio-visual bugs and Comm dots? Immediate results now and longer term surveillance results?
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Re: OOC

#828 Post by Tiglath »

The Bindoner wrote: Fri Apr 14, 2023 6:29 pm The security disc has an installed snub pistol, cleaned and checked by Þórir. It has two magazine feeds, giving you the option to have different loads (i.e. Tranq and HEAP).
Gas snub rounds might serve here if we have them but we seem to have a vast array of incapacitants to hand so maybe the bot could deploy gas/incapacitant grenades or flashbangs?

Weapons locker: https://www.unseenservant.us/forum/view ... 93#p503593

I can't see snub gas rounds so we might have improvise use another delivery system for Tranq Gas.

NB srcoll right down (here https://www.unseenservant.us/forum/view ... 96#p503596) for Snub SMGs which might be useful.
Last edited by Tiglath on Sat Apr 15, 2023 1:34 pm, edited 1 time in total.
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: OOC

#829 Post by Tiglath »

Thumper wrote: Fri Apr 14, 2023 6:37 pm Raven is the raid leader. How does she wish to do? Kill or capture?

Perhaps the security disk penetrates into the ship as part of a coordinated start to hostilities and gasses the interior with grenades?? Then it shoots anything that still moves?
Agree as above - I supppose if nothing else the "disc" could wedge itself in a hatch/ iris valve while gassing folk?

Raven would state that taking the ship is the objective and that therefore whatever puts Aslan down fastest should be our weapons of choice. This last especially so as fighting Aslan males might not only be dangerous but also take up vital time that we don't have to spare and thereby poses a double risk to our chances of seizing the ship. She'd elect the "kill" option without any qualms whatsoever but our ship's locker of disabling and Knock Out weapons might give the swifter results we need for storming a ship.

In game terms this might mean that we would now require only a successful "To Hit" to immobilize a foe rather than having to both successfully Hit and then pile on sufficient Damage (both getting through armour and taking down "big" (high stat) Aslan) to neutralize a threat. Specifically thinking of the Grenade Launcher with the Tangler-Foam Rounds here.
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: OOC

#830 Post by Thumper »

Tiglath wrote: Sat Apr 15, 2023 1:12 pm
Agree as above - I supppose if nothing else the "disc" could wedge itself in a hatch/ iris valve while gassing folk?
Agree, and it could shoot out the control or drive mechanisms to keep doors open for us. For that matter, I’ve already gotten the repair droid right up to the ship. It will move slower, but it could follow the disk aboard and sever hydraulic lines or electrical or control lines to keep doors open till we get there. Ooh! The repair bot already “checked the Ship’s external connections (presuming that to mean electricity, air
/liquid cooling, air conditioning, etc. Maybe the repair droid pulls the plug on the electricity. Forcing it to use backup batteries to power only critical emergency systems only.
Raven would state that taking the ship is the objective and that therefore whatever puts Aslan down fastest should be our weapons of choice. This last especially so as fighting Aslan males might not only be dangerous but also take up vital time that we don't have to spare and thereby poses a double risk to our chances of seizing the ship. She'd elect the "kill" option without any qualms whatsoever but our ship's locker of disabling and Knock Out weapons might give the swifter results we need for storming a ship.

In game terms this might mean that we would now require only a successful "To Hit" to immobilize a foe rather than having to both successfully Hit and then pile on sufficient Damage (both getting through armour and taking down "big" (high stat) Aslan) to neutralize a threat. Specifically thinking of the Grenade Launcher with the Tangler-Foam Rounds here.
Tiv would smile a big grin and say, “Oh, I have a perfect gun for that! She’s my baby! Besides, we could get some stun weapons in by playing on a natural perception of Aslans about human frailty…we’re afraid of our slaves and need a means of dropping them without damaging the merchandise!
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Re: OOC

#831 Post by Tiglath »

Seems like the "Sabotage 'bot" could be a very useful tool - either via direct action against ship systems or by something like filling the onboard atmosphere with tear gas (in support of the gas proof security bot).

Raid planning note: designate someone as "Robot Ops" dude/dudette.

Open carry of stun weapons for the slave escort sounds like an excellent idea and again fits our established "shtick".

Raven has some truly "underhand filth" lined up for the cutting out party but I'll cover it IC. Not absolutely all of her skills directly or indirectly involve killing people - the girl's got a a trade to fall back on: Gunsmith! ;) :roll: And she has some ideas on how to best hunt "Big Game"... :twisted:

Oh, and Remmington's getting a new improved "industrial" flavoured Shaman Stick... I'm sure he'll be delighted absolutely appalled! :P :SAN:
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: OOC

#832 Post by The Bindoner »

Bindoner: What can we learn from our newly installed audio-visual bugs and Comm dots? Immediate results now and longer term surveillance results?

Immediate:

The public areas of the hangar complex are deserted. The male in the reception area has a mosaic of the security camera screens in front of him, but his attention is mostly on an entertainment Holo.

The male in the hangar itself found and caught his prey (an animal-analogue robot with meat on its back), and took his prize back into the ship.

There has been no other activity so far (it is station-night, however, which may account for that).
..we seem to have a vast array of incapacitants to hand
You are a slave-catcher crew, non-lethal is your SOP. :D
I can't see snub gas rounds so we might have improvise use another delivery system for Tranq Gas.
I don’t think a pistol round can deliver a meaningful amount of (non-lethal) gas.

The Germans put a tear-gas pellet in anti-tank rifle rounds. It was so ineffective the British didn’t know it was there until they examined captured ammunition (and then they decried it as a war-crime :roll: )

Specifically thinking of the Grenade Launcher with the Tangler-Foam Rounds here.
Not as simple as just To Hit, there’s a Str check to break free before it “sets”, and the rounds you have are designed for average Humaniti. Might be prudent to hit them with more than one, or something else at the same time.

Ooh! The repair bot already “checked the Ship’s external connections (presuming that to mean electricity, air /liquid cooling, air conditioning, etc. Maybe the repair droid pulls the plug on the electricity. Forcing it to use backup batteries to power only critical emergency systems only.

The ship appears to be pumping waste/replenishing water and air. The power line does suggest the ship Power Plant is currently offline, but presumably it is available.

Raid planning note: designate someone as "Robot Ops" dude/dudette.
Remington has Remote Ops 1. Via Retcon (I’d shorted him on connections skills at chargen :oops: ).

I should have the next main thread post up tomorrow. Lost yesterday to getting to see a GP, or it'd be up tonight.

EDIT
NB srcoll right down (here https://www.unseenservant.us/forum/view ... 96#p503596) for Snub SMGs which might be useful.

In the main Armoury there is:
2x Assault Snub SMG 100rnds Aut 2 or 8(RF) recoil–1 900cr 2.5kg
Snub Submachine gun, Assault (TL 9): The assault version of the
snub SMG has a slightly longer barrel and an assault foregrip. It
is fed by a 100-round cassette loaded along the top of the barrel.
Cassettes are blocky and awkward to carry, massing 1 kg. This
weapon can fire all snub ammunition using semi or full auto. If at
least half a cassette of ammunition is available, the whole lot can be
dumped into a target using rapid-fire (RF) mode. Recoil is 1 in this
case. RF fire always completely empties the weapon
.
Last edited by The Bindoner on Sat Apr 15, 2023 11:32 pm, edited 1 time in total.
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Re: OOC

#833 Post by Thumper »

If only Arnwulf’s robotic steed was working! Great show and it might me a good melee brawler to tie up/deal with some of the males…

I really like the idea of the repair bot tranq the ship’s atmosphere then pulling the plug making the ship go on emergency batteries.
Last edited by Thumper on Mon Apr 17, 2023 12:47 am, edited 1 time in total.
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Re: OOC

#834 Post by Tiglath »

The Bindoner wrote: Sat Apr 15, 2023 10:03 pm
I can't see snub gas rounds so we might have improvise use another delivery system for Tranq Gas.
I don’t think a pistol round can deliver a meaningful amount of (non-lethal) gas.
I quite agree but they can deliver a payload of (non lethal) "aerobic solid" [CS - it's particles and not a gas which (if you've ever had the pleasure) makes it such an arse of a contaminant].

https://pepperball.com/uses/law-enforce ... ituations.

Please do have a gander and see if you think this fits but in terms of old skool Traveller I'd claim no more effect than "target only" (i.e. no whole 1.5m square "frag" effect as per HE). FWIW I believe this is the intent of the "pepper ball" round - so no "innocent" folk (casually standing next to a rioter as one does..) can be "collaterally hit".

Although FWIW IMC I do grant this 1.5m effect for Harry Harrison's very high tech "Pellet Grenades" - because Stainless Steel Rat! 8-) :lol:

Because of French ideas about what comprises comedy and also their "National Sport" (see Paris news bulletins from circa 1400 onwards) their CRS have (none of yer nonsense "French strength") CS "silly string" which, with all the endearing qualities of napalm, makes you thoroughly "cease and desist" at about 5m away...
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: OOC

#835 Post by Thumper »

Pepper ball = cool!!!
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Re: OOC

#836 Post by The Bindoner »

I promised something, so I have posted. More will follow.

I missed Thumper's post, assume Eno stayed. I'll add something about Yumi tomorrow.
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Re: OOC

#837 Post by Gorethirster »

If only Arnwulf’s robotic steed was working!
Since Remington got the remote ops retcon I've actually been scheming a bit about Arnwulf's robo-cat. If Bluetongue has formally withdrawn from the game and nobody else objects maybe it makes sense for Remington to take charge of the cat during raids. It's certainly better in a fight than he is.
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Re: OOC

#838 Post by Thumper »

Gorethirster wrote: Wed Apr 19, 2023 1:07 pm
If only Arnwulf’s robotic steed was working!
Since Remington got the remote ops retcon I've actually been scheming a bit about Arnwulf's robo-cat. If Bluetongue has formally withdrawn from the game and nobody else objects maybe it makes sense for Remington to take charge of the cat during raids. It's certainly better in a fight than he is.
Oh this should be fun!

Gore Thirster participating in Reningtin’s own subversion…Stockholm Syndrome! We’ll make a real Oghman outta him yet!!
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Re: OOC

#839 Post by Tiglath »

Gorethirster wrote: Wed Apr 19, 2023 1:07 pm
If only Arnwulf’s robotic steed was working!
Since Remington got the remote ops retcon I've actually been scheming a bit about Arnwulf's robo-cat. If Bluetongue has formally withdrawn from the game and nobody else objects maybe it makes sense for Remington to take charge of the cat during raids. It's certainly better in a fight than he is.
Yes, Remington rides the "mythical beast" - Robo Shaman! 8-)

As to being "better in a fight" Raven is planning to fix that for him with his "new improved" Shamanic Totem Staff. The "miracles" he can now perform will upgrade from "Less Inspiring" to "Make it Stop!!!" ;)

Fear the recklessly dangerous upgrades manifest power of the gods!!! :SAN:

Should get Raven's post in tonight!
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: OOC

#840 Post by Thumper »

Bindoner, you said Oghman music was playing. Is the band live? Do they have drums or a Tegelharpa?
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