Chapter 1: Journey through the Jotens
Re: Chapter 1: Journey through the Jotens
Androgost
Androgost gets up and draws his sword and listens to the sounds, thinking about which way his should charge.
Androgost gets up and draws his sword and listens to the sounds, thinking about which way his should charge.
Re: Chapter 1: Journey through the Jotens
Just waiting for a post from Boff, but will move the action forward tomorrow regardless of if he is able to post.
- redwarrior
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Re: Chapter 1: Journey through the Jotens
Boff will quietly attempt to slide out of the group and towards the northernmost voice.
Move Silent target 75 [1d100]=54
Hide in Shadows target 61 [1d100]=85
Frannie stays with the main group hefting her Lucern Hammer, but hoping that she is able to aid with spells.
Move Silent target 75 [1d100]=54
Hide in Shadows target 61 [1d100]=85
Frannie stays with the main group hefting her Lucern Hammer, but hoping that she is able to aid with spells.
Re: Chapter 1: Journey through the Jotens
In the Jotens - First Watch
First Watch Starday, 8th day of Planting, 597
3rd day since leaving Loftwick
Qleceec (AC 1, HP 48/63)
Androgost (AC -6, HP 55/65, Armor 21/26) - horse
Nah Olos (AC 4, HP 46/53)
Siouxsie (AC 2, HP 33/48) - horse
Garrant (AC 8, HP 24/50)
Hex (AC 5, HP 19/27)
Raffi (AC 6, HP 16/21)
Boff (AC 5, HP 49/61) - horse
Franny (AC 4, HP 26/26) - horse
Garrant, Hex, and Boff start the first watch, about 90 minutes into the watch the group is aware of a group of voices yelling short sounds at the camp. It is like there are four people (one at NE, NW, SW and SE) having a conversation in a language that none of you understand. The groups best guess is that they are perhaps 80' from the camp.
Hex wakes Androgost who draws his sword, but is unsure of which way to charge. Garrant thinks is a distraction, or auditory illusion to keep the group awake.
Boff (I guess) wakes up Franny who grabs her hammer and Boff heads off towards one of the two northern voices in a sneaky fashion
Qleceec, Nah Olos and Raffi wake up with all the commotion, but Siouxsie sleeps through it (sounds like an inside joke is forming here). The noises get loud enough that Siouxsie will wake the next round.
Rolls
Clarified the post.
First Watch Starday, 8th day of Planting, 597
3rd day since leaving Loftwick
Qleceec (AC 1, HP 48/63)
Androgost (AC -6, HP 55/65, Armor 21/26) - horse
Nah Olos (AC 4, HP 46/53)
Siouxsie (AC 2, HP 33/48) - horse
Garrant (AC 8, HP 24/50)
Hex (AC 5, HP 19/27)
Raffi (AC 6, HP 16/21)
Boff (AC 5, HP 49/61) - horse
Franny (AC 4, HP 26/26) - horse
Garrant, Hex, and Boff start the first watch, about 90 minutes into the watch the group is aware of a group of voices yelling short sounds at the camp. It is like there are four people (one at NE, NW, SW and SE) having a conversation in a language that none of you understand. The groups best guess is that they are perhaps 80' from the camp.
Hex wakes Androgost who draws his sword, but is unsure of which way to charge. Garrant thinks is a distraction, or auditory illusion to keep the group awake.
Boff (I guess) wakes up Franny who grabs her hammer and Boff heads off towards one of the two northern voices in a sneaky fashion
Qleceec, Nah Olos and Raffi wake up with all the commotion, but Siouxsie sleeps through it (sounds like an inside joke is forming here). The noises get loud enough that Siouxsie will wake the next round.
Rolls
Last edited by gurusql on Fri Apr 07, 2023 12:20 am, edited 1 time in total.
- redwarrior
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Re: Chapter 1: Journey through the Jotens
posted a clarification
Re: Chapter 1: Journey through the Jotens
Siouxsie
"Wake up, little Siouxsie, wake up!
Wake up, little Siouxsie, wake up!
We've both been sound asleep
Wake up, little Siouxsie and weep.
The night is over, it's four o'clock
And we're in trouble deep!
Wake up, little Siouxsie
Wake up, little Siouxsie!"
Dreams of a couple of bards she heard singing a while ago.
"Wake up, little Siouxsie, wake up!
Wake up, little Siouxsie, wake up!
We've both been sound asleep
Wake up, little Siouxsie and weep.
The night is over, it's four o'clock
And we're in trouble deep!
Wake up, little Siouxsie
Wake up, little Siouxsie!"
Dreams of a couple of bards she heard singing a while ago.
Re: Chapter 1: Journey through the Jotens
Qleceec
Makes sure Siouxsie is awake. then she prepares for combat. Weapons in front of her in easy reach, puts her armor on then sets herself with weapons.
Makes sure Siouxsie is awake. then she prepares for combat. Weapons in front of her in easy reach, puts her armor on then sets herself with weapons.
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Re: Chapter 1: Journey through the Jotens
Nah Olos gets up, loads his crossbow, and grabs his bastard sword. The he looks around to see if he can spot anyone outside the camp
gaming since 1980
cybersavant.proboards.com
- = - = - = - = - = - = - = - = - = - = - = - = -
Andreas Larson; Law of the Gun <Boot Hill 3e>
Nah Olos; Earthquakes in the Jotens <AD&D 1e>
Asxerthsis ; In The Year 62,062 <SWN>
Rehtai Khtao ( Rehleh Tharee Dar ); Shadow of the Storm <Traveller MgT2e>
Carter Stone; Lore of the Plains <1e/OSRIC Weird Wester>
cybersavant.proboards.com
- = - = - = - = - = - = - = - = - = - = - = - = -
Andreas Larson; Law of the Gun <Boot Hill 3e>
Nah Olos; Earthquakes in the Jotens <AD&D 1e>
Asxerthsis ; In The Year 62,062 <SWN>
Rehtai Khtao ( Rehleh Tharee Dar ); Shadow of the Storm <Traveller MgT2e>
Carter Stone; Lore of the Plains <1e/OSRIC Weird Wester>
Re: Chapter 1: Journey through the Jotens
Hex and Raffi will try and climb some trees, some 6 or 7 feet or so, if there are any easily climbable.
If not, the halfling will attempt to hide in shadows behind a thick trunk, whilst Hex will prepare his wand and find some cover from the most directions he can.
If not, the halfling will attempt to hide in shadows behind a thick trunk, whilst Hex will prepare his wand and find some cover from the most directions he can.
Greys Campaign.
Re: Chapter 1: Journey through the Jotens
In the Jotens - First Watch
First Watch Starday, 8th day of Planting, 597
3rd day since leaving Loftwick
Qleceec (AC 1, HP 48/63)
Androgost (AC -6, HP 55/65, Armor 21/26) - horse
Nah Olos (AC 4, HP 46/53)
Siouxsie (AC 2, HP 33/48) - horse
Garrant (AC 8, HP 24/50)
Hex (AC 5, HP 19/27)
Raffi (AC 6, HP 16/21)
Boff (AC 5, HP 49/61) - horse
Franny (AC 4, HP 26/26) - horse
Everyone starts to move around, Nah Olos loads his crossbow, Qleceec wakes up Siouxsie and starts putting on her armor. The halfling looks for some trees, but the group stayed in a cleared near some big rocks so he hides there.
Boff returns to tell the group that the sounds are coming from flying creatures.
Then as suddenly as the sounds started, they stop. The quiet of the outdoors returns with the main noise being the rustling of your group doing various activities around the campfire.
Everyone is awake.
First Watch Starday, 8th day of Planting, 597
3rd day since leaving Loftwick
Qleceec (AC 1, HP 48/63)
Androgost (AC -6, HP 55/65, Armor 21/26) - horse
Nah Olos (AC 4, HP 46/53)
Siouxsie (AC 2, HP 33/48) - horse
Garrant (AC 8, HP 24/50)
Hex (AC 5, HP 19/27)
Raffi (AC 6, HP 16/21)
Boff (AC 5, HP 49/61) - horse
Franny (AC 4, HP 26/26) - horse
Everyone starts to move around, Nah Olos loads his crossbow, Qleceec wakes up Siouxsie and starts putting on her armor. The halfling looks for some trees, but the group stayed in a cleared near some big rocks so he hides there.
Boff returns to tell the group that the sounds are coming from flying creatures.
Then as suddenly as the sounds started, they stop. The quiet of the outdoors returns with the main noise being the rustling of your group doing various activities around the campfire.
Everyone is awake.
Re: Chapter 1: Journey through the Jotens
Qleceec
"Any ideas?"
"Any ideas?"
Re: Chapter 1: Journey through the Jotens
Hex shrugs from his hiding spot.
Take cover if we can, and wait to see what appears. We don’t want to be far from each other so we can fight back to back if it’s safe, but we don’t want to bunch up straight away in case there’s a large area attack that whatever is coming can manifest.
Take cover if we can, and wait to see what appears. We don’t want to be far from each other so we can fight back to back if it’s safe, but we don’t want to bunch up straight away in case there’s a large area attack that whatever is coming can manifest.
Greys Campaign.
Re: Chapter 1: Journey through the Jotens
Qleceec
Qleceec will see about finding some cover among the rocks to wait it out.
Qleceec will see about finding some cover among the rocks to wait it out.
Re: Chapter 1: Journey through the Jotens
In the Jotens - First Watch
First Watch Starday, 8th day of Planting, 597
3rd day since leaving Loftwick
Qleceec (AC 1, HP 48/63)
Androgost (AC -6, HP 55/65, Armor 21/26) - horse
Nah Olos (AC 4, HP 46/53)
Siouxsie (AC 2, HP 33/48) - horse
Garrant (AC 8, HP 24/50)
Hex (AC 5, HP 19/27)
Raffi (AC 6, HP 16/21)
Boff (AC 5, HP 49/61) - horse
Franny (AC 4, HP 26/26) - horse
The members of party take cover in various ways, three minutes later there is no change. No attacks, no more calls.
Androgost says "I am going to do a quick sweep - anyone that wishes to come with me can.". He proceeds to put on his armor (which will take close to a turn).
First Watch Starday, 8th day of Planting, 597
3rd day since leaving Loftwick
Qleceec (AC 1, HP 48/63)
Androgost (AC -6, HP 55/65, Armor 21/26) - horse
Nah Olos (AC 4, HP 46/53)
Siouxsie (AC 2, HP 33/48) - horse
Garrant (AC 8, HP 24/50)
Hex (AC 5, HP 19/27)
Raffi (AC 6, HP 16/21)
Boff (AC 5, HP 49/61) - horse
Franny (AC 4, HP 26/26) - horse
The members of party take cover in various ways, three minutes later there is no change. No attacks, no more calls.
Androgost says "I am going to do a quick sweep - anyone that wishes to come with me can.". He proceeds to put on his armor (which will take close to a turn).
Re: Chapter 1: Journey through the Jotens
Qleceec
Assuming she in her armor as she put it on in a previous post.
Qleceec will accompany Androgost on the sweep.
Assuming she in her armor as she put it on in a previous post.
Qleceec will accompany Androgost on the sweep.
Re: Chapter 1: Journey through the Jotens
Garrant
The wizard casts infravision and does a brief scan around the outskirts of the camp for any approaching enemy.
"I still feel this simply a distraction to keep us awake. If they were going to attack with area affects then it would make for them to do it by surprise, not to warn us in advance."
The wizard casts infravision and does a brief scan around the outskirts of the camp for any approaching enemy.
"I still feel this simply a distraction to keep us awake. If they were going to attack with area affects then it would make for them to do it by surprise, not to warn us in advance."
Re: Chapter 1: Journey through the Jotens
Qleceec
"Agreed Garrant. But I think it best we still do a sweep and make sure."
"Agreed Garrant. But I think it best we still do a sweep and make sure."
Re: Chapter 1: Journey through the Jotens
In the Jotens - First Watch
First Watch Starday, 8th day of Planting, 597
3rd day since leaving Loftwick
Qleceec (AC 1, HP 48/63)
Androgost (AC -6, HP 55/65, Armor 21/26) - horse
Nah Olos (AC 4, HP 46/53)
Siouxsie (AC 2, HP 33/48) - horse
Garrant (AC 8, HP 24/50)
Hex (AC 5, HP 19/27)
Raffi (AC 6, HP 16/21)
Boff (AC 5, HP 49/61) - horse
Franny (AC 4, HP 26/26) - horse
Garrant casts an Infravision spell, and while making sure to look away from the crackling fire he does not see nor hear anyone moving the 60' range of his magical sight.
Qleceec and Androgost all armored up and with a torch they do two circles around the camp one at an approximately 50' radius (and in sight of Garrant) and then another at 100' radius. Neither loop reveals anything notable (including fresh tracks). When the two fighters return to the camp, it is estimated that first watch has another 30-40 minutes remaining.
First Watch Starday, 8th day of Planting, 597
3rd day since leaving Loftwick
Qleceec (AC 1, HP 48/63)
Androgost (AC -6, HP 55/65, Armor 21/26) - horse
Nah Olos (AC 4, HP 46/53)
Siouxsie (AC 2, HP 33/48) - horse
Garrant (AC 8, HP 24/50)
Hex (AC 5, HP 19/27)
Raffi (AC 6, HP 16/21)
Boff (AC 5, HP 49/61) - horse
Franny (AC 4, HP 26/26) - horse
Garrant casts an Infravision spell, and while making sure to look away from the crackling fire he does not see nor hear anyone moving the 60' range of his magical sight.
Qleceec and Androgost all armored up and with a torch they do two circles around the camp one at an approximately 50' radius (and in sight of Garrant) and then another at 100' radius. Neither loop reveals anything notable (including fresh tracks). When the two fighters return to the camp, it is estimated that first watch has another 30-40 minutes remaining.