Grognardsw wrote: ↑Tue Apr 04, 2023 2:38 am
Thanks Marullus for the sheet, it is helpful.
You're welcome!
I think the issues you are having are because you're overwriting the formulas on the Character Sheet tab instead of building on the Development Tab.
Grognardsw wrote: ↑Tue Apr 04, 2023 2:38 am
Does this mean you have a 0 in the other Attributes, if the max is 60?
As Ffilz points out, you have 35 points already set for you as a Ninja. You are distributing 60 points freely and will have a total of 95 actual points. The sheet keeps a total for you right below the discretionary points column to help you keep track. (On the development tab, distribute the 60 points in column C and it will add together.)
Grognardsw wrote: ↑Tue Apr 04, 2023 2:38 amI assume he'd middling overall, it's hard to tell. The 60 spread among seven attributes, while keeping the recommended levels on some, results in several quite low.
You will end up with 95 total.
For reference, the "common man" is considered to have a 10 in each attribute. If you are less than 10, you are "below average."
Grognardsw wrote: ↑Tue Apr 04, 2023 2:38 amWeapons and equipment are on the Development page, and it looks like I'll need to type them on the Character sheet page also.
The Character Sheet has formulas to point to the the Development Sheet. If you copy them down for additional rows, they will show additional weapons you've added.
Grognardsw wrote: ↑Tue Apr 04, 2023 2:38 amTo confirm, you get the weapons for which you've picked a bugei, regardless of cost.
Yes. And you also get the Ninjato which is equivalent to a katana (not a katana).
Grognardsw wrote: ↑Tue Apr 04, 2023 2:38 amI couldn't find the Blowgun (Fuki-Buri-Jutsu) in the weapon chart on p. 58.
Blowgun manufacture is a Gimmick.
Grognardsw wrote: ↑Tue Apr 04, 2023 2:38 amAnd with the 9 gimmick points I rolled, I pick that many gimmicks, regardless of their cost?
...Yes, I think so.
I haven't delved into the gimmicks much at all, but with a quick look, no stats for them align with the idea of "initial gimmick points" so I assume 1 each unless Jemmus says otherwise.
Grognardsw wrote: ↑Tue Apr 04, 2023 2:38 amIs Kaida a continuing character, having 89 total Attribute points instead of 60, or did I misinterpret somehow?
You will have 95 points and normally she would only get 80. The is adding 9 points from the Karma rules which apply from a previous character's death, which is why she has 89 to your 95. (Spellcasters normally have no physical capabilities at all and it's a huge struggle. Since she has to run with Ninjas, this Karma helps so she doesn't just ruin your missions.)
After missions, we all will get downtime training which raises skills, and raising skills also raises associated attributes. So, we will all improve these attributes through play and they only suck this bad for the starting mission.