Chapter 4: Dark Side of the Moon

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Re: Chapter 4: Dark Side of the Moon

#161 Post by Marullus »

Enoch wrote: Mon Mar 27, 2023 6:57 pm If the guards really do rush into the Welcome Center, Shadrach will blast the control panel Star Wars-style in hopes of closing it off.
Since visuals here are hard, i will clarify. The welcome center is the middle of the station hub and has four doors. :) shooting/sealing one is possible but not likely an impediment if they can still use their accesses to ooen the other doors.
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Re: Chapter 4: Dark Side of the Moon

#162 Post by cybersavant »

Báleygr Gangleri "I don't think all the doors are linked to one panel, so that probably won't work. I'm going to try to get the armed drone out."
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Re: Chapter 4: Dark Side of the Moon

#163 Post by Enoch »

"Fair enough. Here, take a rifle." He holds the assault rifle out to Báleygr.
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Re: Chapter 4: Dark Side of the Moon

#164 Post by cybersavant »

Báleygr Gangleri "Arm the others first." Báleygr focuses on the drone to get it free of the room.
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Re: Chapter 4: Dark Side of the Moon

#165 Post by Marullus »

Hansel, Taavi?
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Re: Chapter 4: Dark Side of the Moon

#166 Post by redwarrior »

Marullus wrote: Thu Mar 30, 2023 11:02 am Hansel, Taavi?
Hansel Immediately slots the rifles with power cells, slinging 2 (assuming they have slings!) over his back, and sliding batteries into his cargo pockets. He buckles on Emile's pistol belt around his waist and grabs the last rifle. Now looking like a caravan that's falling apart, he turns his eyes to opening to door so that he can assist Emile and get these sun shooters to him.

Assuming that I can use the third guard to open the door as I did with the storage, but if not, some rolls.
Notice [3d6c1+2]=9+2=11
[url=https://www.unseenservant.com/index.php?do=showone&id=261624&macid=19863]Sneak [2d6+2]=7+2=9
Screwed up the macro, should be an 8

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Re: Chapter 4: Dark Side of the Moon

#167 Post by Enoch »

Shadrach shakes his head and slips the assault rifle back onto his shoulder as he moves toward the detention center, bolt-thrower at the ready. He thinks to Taavi, where are Nora and Oliver? Are they safe?
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Re: Chapter 4: Dark Side of the Moon

#168 Post by Enoch »

Shadrach thinks to Taavi: We need to capture a Director from A Deck. We need information, and fast. If Bal can't or won't get it from the computers, we'll do it the hard way.
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Re: Chapter 4: Dark Side of the Moon

#169 Post by Marullus »

OOC:
Taavi did NOT activate the telepathic switchboard, so I will assume that Shadrach's dialog is whispered aloud instead.
In the Security Station
Making an assumption that Emile takes the necessary action to receive his gunbelt.
Guards [1d20+4]=9+4=13[1d6+2]=1+2=3[1d20+4]=14+4=18[1d6+2]=4+2=6
He takes 6hp at AC 15 (but half damage as electricity on Emile), leaving him at 5. But then he has his guns and is now AC 20.
Hansel slings the laser rifles over his shoulder to stow them across his back, scooping up the third in his hands. Heaving the guard over to the door panel, he presses palm to plate and gets a yellow error code. The doors can only be open one at a time. He holds up and shows the pistol belt to Emile and waves him forward - Emile throws a punch to make the guard back up then forces himself into the narrow area between the baffle doors, pulling the cell door side shut behind him. Hansel presses the palm again and the door slides open behind the guards.

One guard swings the stun rod and Emile dodges, the other lands a solid hit to his abdomen, but the nanite tattoos flare against the electricity (-3). Hansel heaves the gunbelt into the air and Emile catches it, buckling it on and drawing a sunshooter in a practiced movement. Now, the tides have turned. Emile smiles.


The Hallway, just left of the Welcome Center
The guards have readied actions to shoot when a threat appears.
Guards [1d20+3]=16+3=19[1d6+1]=1+1=2[1d20+3]=12+3=15[1d6+1]=4+1=5[1d20+3]=4+3=7[1d6+1]=4+1=5
The modded armed drone is a Stalker drone (AC: 13, HP: 5)
-2, -5... it's shot down.
"There! They're in the Welcome Center!" yells one of the guards into his wrist comlink and they sprint right past you to the sealed bulkhead doors around the Welcome Center, using a palm print to make the door slide open and the lights turn on inside. "Shots fired! Shots fired! Code Zed!" All three of them simultaneously pull laser pistols from the back of their belts as they move to storm the empty room ahead of them.

A brief dialog between Shadrach and Balygyr results in the latter's focus on the drone, with the doors still open but the guards still not seeing you.

Shadrach slings the combat rifle back on his own shoulder and brandishes his spike thrower. He hands Taavi his own laser pistol and Dantès takes Hansel's combat rifle. Shadrach whispers to Taavi, "We need to capture a Director from A Deck. We need information, and fast. If Bal can't or won't get it from the computers, we'll do it the hard way."

Shadrach turns left towards the security center, still hurrying to aid Emile, leaving the guards in the welcome center behind. Dantès follows. (They'll arrive in the other scene next round; Taavi can go with them or stay with Balygyr.)

In the Welcome Center, the three guards hold their laser pistols ready, scanning the room for threats. BOOM! The drone shoots again, destroying the latch and bursts out of the locker to fly into the room. PEW! PEW! PEW! The pistols all aim and fire as it bursts into view, the drone taking two solid hits and crashing to the floor. Balygyr's connection to it goes dead.

HP:

Hit Points:
Báleygr Gangleri (AC 13) 6 / 6
Shadrach (AC 16, 18 Shadows) 15 / 15
Hansel Shatner (AC 15) 26 / 26 [AC 18 with Harmony Armor]
Emile (AC 15) 5 / 16 [AC 20 when holding Sunshooter] (-3)
Taavi Perttu (AC 14) 14 / 14
Dantes (AC 14) 21 / 21
Nora (AC 13) 16 / 16
Oliver (AC 10) 3 / 3
Grimm (AC 15) 0 / 11
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Re: Chapter 4: Dark Side of the Moon

#170 Post by jemmus »

We should stay together, Taavi says. He hurries behind Shadrach and Dantes, flipping the pistol's safety off as he runs.
Do we know where Nora and Oliver are?
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Re: Chapter 4: Dark Side of the Moon

#171 Post by redwarrior »

Hansel, once he has tossed the gunbelt, swings the laser rifle up for a snapshot at the guard wielding the stun batton.

Laser rifle [1d20+3]=11+3=14 Damage [1d10+2]=1+2=3
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Re: Chapter 4: Dark Side of the Moon

#172 Post by Marullus »

jemmus wrote: Sun Apr 02, 2023 6:21 pm Do we know where Nora and Oliver are?
Taavi would expect Oliver to be still in the arcade. Nora took off running that direction (the opposite from the rest of you) and you haven't seen her since.
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Re: Chapter 4: Dark Side of the Moon

#173 Post by Enoch »

As he pounds down the hall towars the Security Center Shadrach calls back over his shoulder: "Bal, you've got the guards with the drones, right?"
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Re: Chapter 4: Dark Side of the Moon

#174 Post by greyarea »

Emile cracks the first smile to reach his eyes in quite some time. The weapon slides from the holster but the sound doesn't make it to the guards' ears before it is fired at the one who hit him.

SunShooter [1d20+4]=2+4=6 Damage: [2d6+3]=5+3=8 Range: 50m Magazine: Unlimited

Ugh, so much for cinematic drama! :roll:
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Re: Chapter 4: Dark Side of the Moon

#175 Post by cybersavant »

Báleygr Gangleri quietly walks up behind one of the guards in the welcome center, raises his arm to the back of the guard's head and

biogun - no punch or shoot skill



then use Maskwalker to assume the appearance of another guard

Last edited by cybersavant on Thu Apr 06, 2023 6:50 pm, edited 1 time in total.
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Re: Chapter 4: Dark Side of the Moon

#176 Post by Marullus »

Balygyr:
Okay, a few things about mechanics.
  • They can't perceive you, so you can make an Execution Attack.
  • If you use your biogun (a ranged weapon) then you need an attack roll for Execution (and miss) and also have penalties for being up close.
  • If you use some kind of melee weapon (real or improvised but not just bare-handed) then you automatically hit and I roll a save for the guard. (I need to know if you want it lethal or subdual.)
  • Assuming the appearance of one of the guards requires their DNA. (I will allow touch to suffice.) If you use your biogun, then you haven't touched anyone. If you use a melee attack, you can touch him and assume HIS appearance. If you are assuming the appearance of a different guard, I need to know how you meet this requirement.
  • Changing appearance with a touch, shooting, or performing an Execution Attack are all main actions and any of them will end Taavi's effect. So I need a sequence of rounds that accounts for that.


I also really want a description of what your biogun looks like in use, as is the first time you're introducing it. :)
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Re: Chapter 4: Dark Side of the Moon

#177 Post by Marullus »

Ambiance: Uprising

In the Security Station
The "Forcing Enemy Movement" rules allow for them to shove Hansel to knock him over and escape past him. It is a punch attack, followed by an opposed Exert skill check. Hansel has +1 STR and -1 Exert, so even 2d6. I'm also going to borrow coordinated action from the WWN book's "make a swarm attack" - rather than two attack rolls, one guy gets +2 to hit and +1 damage from the second guy helping.
Guards escape [1d20+5]=19+5=24 [2d6+1]=5+1=6 Hansel [2d6]=3
That's successful. No damage, but Hansel is knocked prone and the guards can break for it.
Emile cracks the first smile to reach his eyes in quite some time. The weapon slides from the holster but the sound doesn't make it to the guards' ears before it is fired at the one who hit him. DING! The bullet ricochets off the metal wall. The guard's smirk is short, however as Hansel brings up his new sleek laser rifle and shoots him glancing across the upper arm (-3). For the first time, the two guards realize their third companion is unconscious on the floor and their friend Hansel is behind them shooting at them with their own laser rifles.

"Code Zed! Code Zed!" yells the front guard into his wrist and then the two of them charge together at Hansel. The force of their impact catches Hansel off guard and he goes down backwards, landing prone in the middle of the room next to his first now-unconscious victim.


The Hallway, just left of the Welcome Center
I gave Balygyr the option to revise, but I am interpreting from this post that he's keeping his actions as-indicated. He does roll 1d20-2, not 1d20, to shoot with his biogun, but no matter what he missed the shot.

The three guards fire.
Guards shoot [1d20+3]=8+3=11[1d6+1]=3+1=4[1d20+3]=7+3=10[1d6+1]=2+1=3[1d20+3]=20+3=23[1d6+1]=1+1=2
With AC 13, that's two misses and a critical hit! 4 damage.

...I'm not going to assume you continue with the Maskwalker now that you've already revealed yourself. I'll let you take your new round's action.
Taavi, Shadrach, and Dantes sprint down the hallway towards their left. We should stay together, Taavi says. He hurries behind Shadrach and Dantès, flipping the pistol's safety off as he runs. Shadrach calls back over his shoulder: "Bal, you've got the guards with the drones, right?"

As his drone crashes to the floor, Báleygr extends his arm and aims carefully, a thin tube of cartilage opening and protruding from the back of his hand. He lines up a careful shot at the guard's head while they're mysteriously unaware of him, but the man turns at the last moment and the fish-barb launched from the tube goes just past his ear. "There!" the guards yell as Bal is revealed, all shooting at him with their pistols. Two shots go wide, but the third hits center mass (-4), scorching through his armored undersuit and sizzling the flesh beneath.

The Hallway, outside the Security Station

Taavi, Shadrach, and Dantes run down the hallway, past the medical center and towards the open bulkhead door just beyond. Just then, however, two guards come running out of the security center door, stun rods in one hand and laser pistols drawn in the other. (15m away)

HP:

Hit Points:
Báleygr Gangleri (AC 13) 2 / 6 (-4)
Shadrach (AC 16, 18 Shadows) 15 / 15
Hansel Shatner (AC 15) 26 / 26 [AC 18 with Harmony Armor]
Emile (AC 20) 5 / 16
Taavi Perttu (AC 14) 14 / 14
Dantes (AC 14) 21 / 21
Nora (AC 13) 16 / 16
Oliver (AC 10) 3 / 3
Grimm (AC 15) 0 / 11
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Re: Chapter 4: Dark Side of the Moon

#178 Post by Enoch »

Shadrach slides to a creeping walk even as he raises the bolt-thrower to his shoulder and sights on one of the guards.

Initiative: [1d8]=4

"Something's wrong!", he says, squeezing the trigger. The heavy blasts are still echoing off the walls as he continues. "If the drone was successful we would have heard one set of shots, not two."

Burst-fire: [1d20+3]=20+3=23, [1d20+3]=18+3=21, damage [1d12+3]=3+3=6
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Re: Chapter 4: Dark Side of the Moon

#179 Post by redwarrior »

Hansel spins himself around and rolls over, if actually supine instead of prone and moves into a prone firing position, letting one shot go at the fleeing guards. Targeting the one with the injured arm, if he can identify which one it is, the one on the right if he can't tell. Two runners! he yells.


Laser rifle [1d20+3]=19+3=22 Damage [1d10+2]=3+2=5
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Re: Chapter 4: Dark Side of the Moon

#180 Post by cybersavant »

Báleygr Gangleri drops his human fascade hoping to shock the guards into inaction.

"Let us leave and you'll not see us again." He ruahes toward a computer console to hack the system so the elevator is free for the others if he falls.


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