Chapter 4: Dark Side of the Moon
Re: Chapter 4: Dark Side of the Moon
Emile approaches the door and spreads his hands. It feels like weeks since I’ve been to the bathroom, he calls out to the door. Can I just go and wash up a bit?
He tries keeping standing straight and acting calm through the pain from the energy curtain.
Emile Cha+Talk [2d6r2+2]=9+2=11
Wow. That hurt! I guess walking through protective energy barriers might not be advisable.
He tries keeping standing straight and acting calm through the pain from the energy curtain.
Emile Cha+Talk [2d6r2+2]=9+2=11
Wow. That hurt! I guess walking through protective energy barriers might not be advisable.
Re: Chapter 4: Dark Side of the Moon
In #1 on the map. The guns are in the triangle on the northwest corner (the lockers). The squares on the northeast and southeast corners are the two elevators (but their doors open inward, not outward). The larger space on the southwest corner is an office.
Hey, you only took half damage!

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Re: Chapter 4: Dark Side of the Moon
Báleygr Gangleri looks up and around, noting the actions of the residents. Nora, where's Oliver? If it is Mile, then our plan starts now - let's casually move toward the welcome center."
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Re: Chapter 4: Dark Side of the Moon
*Bump*
Taavi?
Taavi?
Re: Chapter 4: Dark Side of the Moon
Taavi saves his psychic energy for what may be a few hours for frenetic, unpredictable action. He quietly says to those around the table, That alarm is likely cause by one of us. If you have an idea for acting, I think now is the time to do it. Objectives: Free Emile, use the portal out of here. Secondary objective: Retrieve our weapons. He stands and gets the attention of any marshal in the diner who isn't at the table.
PCs
Re: Chapter 4: Dark Side of the Moon
Ambiance: Too Good Too Bad
In the Diner
Shadrach mutters. "Doubt this is a coincidence. Gotta be Emile... Grim, lov. Find Emile and protect him." The church-hound slides out of the shadow beneath the table and lopes toward the door in a disturbing motion.
Taavi says quietly to those around the table, "That alarm is likely cause by one of us. If you have an idea for acting, I think now is the time to do it. Objectives: Free Emile, use the portal out of here. Secondary objective: Retrieve our weapons."
"Nora, where's Oliver?" asks Báleygr as he pauses to observe the locals. The waitress furrows her brow and she taps at the terminal's screen. Two other tables, each with three people, talk to each other in alarm but make no move to rise. Dantès, sitting alone and eating his crepes, pushes his plate aside and rises, looking to you all with conviction on his face.
Nora, a look of horror and alarm coming over her at Báleygr's words, leaps up and runs out the door, turning left and running towards the guest arm. Shadrach, also swift to action, swings his legs over the bench and sprints out the door and to the right, toward the Welcome Hub and then left to Security. The locals react as they see two Guests sprinting away, their confusion abating. One pulls a small communicator from his pocket and speaks into it.
Báleygr Gangleri replies, "If it is Emile, then our plan starts now - let's casually move toward the welcome center." Taavi signals Dantès, joining Báleygr in looking casual as they also turn right and head towards the Welcome Hub.
In the Security Station
Hansel looks around, clearly startled and jumps back from the table against the wall. In a very loud voice, "What is it? What's going on?! Are we losing atmosphere?!!? What should I do?! How can I help?" His mind is working furiously, keen to the details. The guards don't check in with anyone and seem less prepared for this eventuality than Hans would have expected. It takes them a moment to also discern the reason for the alarm, in which time Hansel notices the concealed slide-drawer on the side behind the poker table, an amber indicator light now appearing to identify it with the alarm sounding - the illuminated Mandate-symbols identifying it as the weapons locker.
Emile approaches the door and spreads his hands. "It feels like weeks since I’ve been to the bathroom", he calls out to the door. "Can I just go and wash up a bit?"
"How did he get out?" exclaims one guard, their attention now all turning to the doors. The front guard places his hand on the palm-print scanner and the door slides open, allowing him into the space between the two doors. "Get back! Hands up! I mean, keep them up!" barks the second one, holding his electrified nightstick up as they yell at the second sealed door, the guards and Emile all watching each other through the reinforced glass window in the door. With only enough room for two between the doors, the front guard places his hand on the panel, causing the door to seal between the second and third guards and the door to Emile then open...
Hansel picked up the object off the table with the most heft and concealed it as he stepped up behind the rear guard with a concerned look. As the door closes, leaving the two of them alone on this side, he catches his card-playing friend by surprise with a blow to the back of the head! The guard crumples to the floor, Hansel grabbing his stun-rod.
Emile, appealing for the washroom, steps back obediently to show his respect for the guards, successfully convincing them of his inoffensiveness enough that they opened the door. As the front guard steps through, the shadows roil, fluxuating with the flashing red lights already, and Grim leaps from seemingly nowhere into the hallway and lunges at him. "Augh!" yells the guard, stumbling backwards and evading the shadowhound, but bumping into the second guard and blocking his entrance in their confusion.
The Hallway, just left of the Welcome Center
Taavi, Báleygr, and Dantès round the bend just in time to see Shadrach dissappear, stepping through the solid wall at the corner of the next intersection. "Merde... whispers Dantès, "You all have some tricks."
Three locals with security guard insignia, electrified stun-rods in hand, round the far corner from the right around the Welcome Hub, originally heading to the left archway that leads to Medical and Security, but they stop upon seeing you. "Hey! Stop, what are you doing? Turn back the other way, to your rooms. Now!"
...
Shadrach dematerializes, stepping into the realm of Hell and feeling the heat of it around himself. He passes through the wall and into the locker-spaces within. He quickly identifies the slot containing your own items and squeezing himself as small as he can, rematerializes. There's a loud creak as the sheet metal between lockers bends abruptly, the space not quite enough for him (-2hp). He hears the whirring of the armed drone, still connected to Báleygr's controller. Feeling around in the dark, he begins to identify their gear - Taavi's rifle, his laser pistol, Hansel's harmony armor, combat rifle, and pistol, Nora's shotgun, Shadrach's combat rifle and spike thrower, Báleygr's laser pistol...
I'm assuming those of you that had knives and kept them are carrying them. You also have whatever of your other gear you brought with you to breakfast, the rest stored in your quarters at the end of the Guest Services arm of Deck B.
Next Actions!
In the Diner
Shadrach mutters. "Doubt this is a coincidence. Gotta be Emile... Grim, lov. Find Emile and protect him." The church-hound slides out of the shadow beneath the table and lopes toward the door in a disturbing motion.
Taavi says quietly to those around the table, "That alarm is likely cause by one of us. If you have an idea for acting, I think now is the time to do it. Objectives: Free Emile, use the portal out of here. Secondary objective: Retrieve our weapons."
"Nora, where's Oliver?" asks Báleygr as he pauses to observe the locals. The waitress furrows her brow and she taps at the terminal's screen. Two other tables, each with three people, talk to each other in alarm but make no move to rise. Dantès, sitting alone and eating his crepes, pushes his plate aside and rises, looking to you all with conviction on his face.
Nora, a look of horror and alarm coming over her at Báleygr's words, leaps up and runs out the door, turning left and running towards the guest arm. Shadrach, also swift to action, swings his legs over the bench and sprints out the door and to the right, toward the Welcome Hub and then left to Security. The locals react as they see two Guests sprinting away, their confusion abating. One pulls a small communicator from his pocket and speaks into it.
Báleygr Gangleri replies, "If it is Emile, then our plan starts now - let's casually move toward the welcome center." Taavi signals Dantès, joining Báleygr in looking casual as they also turn right and head towards the Welcome Hub.
In the Security Station
Emile approaches the door and spreads his hands. "It feels like weeks since I’ve been to the bathroom", he calls out to the door. "Can I just go and wash up a bit?"
"How did he get out?" exclaims one guard, their attention now all turning to the doors. The front guard places his hand on the palm-print scanner and the door slides open, allowing him into the space between the two doors. "Get back! Hands up! I mean, keep them up!" barks the second one, holding his electrified nightstick up as they yell at the second sealed door, the guards and Emile all watching each other through the reinforced glass window in the door. With only enough room for two between the doors, the front guard places his hand on the panel, causing the door to seal between the second and third guards and the door to Emile then open...
Hansel picked up the object off the table with the most heft and concealed it as he stepped up behind the rear guard with a concerned look. As the door closes, leaving the two of them alone on this side, he catches his card-playing friend by surprise with a blow to the back of the head! The guard crumples to the floor, Hansel grabbing his stun-rod.
Emile, appealing for the washroom, steps back obediently to show his respect for the guards, successfully convincing them of his inoffensiveness enough that they opened the door. As the front guard steps through, the shadows roil, fluxuating with the flashing red lights already, and Grim leaps from seemingly nowhere into the hallway and lunges at him. "Augh!" yells the guard, stumbling backwards and evading the shadowhound, but bumping into the second guard and blocking his entrance in their confusion.
The Hallway, just left of the Welcome Center
Taavi, Báleygr, and Dantès round the bend just in time to see Shadrach dissappear, stepping through the solid wall at the corner of the next intersection. "Merde... whispers Dantès, "You all have some tricks."
Three locals with security guard insignia, electrified stun-rods in hand, round the far corner from the right around the Welcome Hub, originally heading to the left archway that leads to Medical and Security, but they stop upon seeing you. "Hey! Stop, what are you doing? Turn back the other way, to your rooms. Now!"
...
I'm assuming those of you that had knives and kept them are carrying them. You also have whatever of your other gear you brought with you to breakfast, the rest stored in your quarters at the end of the Guest Services arm of Deck B.
Next Actions!
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Re: Chapter 4: Dark Side of the Moon
Hansel sets to work on the security gun locker, looking for its opening mechanism, be it key card, retina, palm, etc. - luckily he has a guard handy if it's biometric! Once identified, he will attempt to open it, feeling that his friends will need weapons sooner rather than later. It appears that the guards are being kept busy with Emile and Grim for the moment.
Not sure what to roll, so I rolled this.
Notice [3d6c1+2]=11+2=13
Fix [2d6+2]=3+2=5
Not sure what to roll, so I rolled this.

Notice [3d6c1+2]=11+2=13
Fix [2d6+2]=3+2=5
Re: Chapter 4: Dark Side of the Moon
Shadrach is only carrying 3 / 15 encumbrance readied at present:
After grabbing the spike thrower and combat rifle, he's at 7 /15 enc. Unless their total encumbrance is 9+...
Shadrach grabs up everybody's weapons and phases back through the wall, in the direction of the security station. He thinks as hard as he can: Got the weapons. Let everybody know I'm headed for Security.
If he sees anybody that looks like security, he opens fire with the spike thrower on burst:
Spike-thrower: [1d20+4]=17+4=21, damage [1d12+4]=9+4=13
EDIT: I should probably throw an initiative roll in here, too. Initiative: [1d8+1]=8+1=9
- 81 rounds ammo (2 enc)
- combat knife (1 enc)
After grabbing the spike thrower and combat rifle, he's at 7 /15 enc. Unless their total encumbrance is 9+...
Shadrach grabs up everybody's weapons and phases back through the wall, in the direction of the security station. He thinks as hard as he can: Got the weapons. Let everybody know I'm headed for Security.
If he sees anybody that looks like security, he opens fire with the spike thrower on burst:
Spike-thrower: [1d20+4]=17+4=21, damage [1d12+4]=9+4=13
EDIT: I should probably throw an initiative roll in here, too. Initiative: [1d8+1]=8+1=9
Last edited by Enoch on Mon Mar 27, 2023 1:21 am, edited 1 time in total.
Morvith, Human Wizard, The Western Lands
Ekene Orjee, Xenologist and Imperial Agent, Shadow of the Storm (Traveller MgT2e)
Ekene Orjee, Xenologist and Imperial Agent, Shadow of the Storm (Traveller MgT2e)
Re: Chapter 4: Dark Side of the Moon
Stowed is your full STR and not applicable to this moment. Readied is 1/2 STR, so you can grab up 7 enc of stuff total to phase out with.
Re: Chapter 4: Dark Side of the Moon
Gah, that's right. He'll drop his knife and ammo before he phases into the locker. He can grab 3 enc worth of items then. Emile still has his Sun Shooter, right?
Morvith, Human Wizard, The Western Lands
Ekene Orjee, Xenologist and Imperial Agent, Shadow of the Storm (Traveller MgT2e)
Ekene Orjee, Xenologist and Imperial Agent, Shadow of the Storm (Traveller MgT2e)
Re: Chapter 4: Dark Side of the Moon
Taavi's eyes go unfocused and into a 1,000-yard gaze. He says to the three approaching guards, There is nothing to see here. No visitors are present here.
PCs
Re: Chapter 4: Dark Side of the Moon
Shadrach grabs the following:
As he phases out, Shadrach looks for comrades to distribute the weaponry to.
- The spike-thrower, whose sling he throws over his shoulder;
- His assault rifle;
- Hansel's rifle;
- Taavi's pistol
As he phases out, Shadrach looks for comrades to distribute the weaponry to.
Morvith, Human Wizard, The Western Lands
Ekene Orjee, Xenologist and Imperial Agent, Shadow of the Storm (Traveller MgT2e)
Ekene Orjee, Xenologist and Imperial Agent, Shadow of the Storm (Traveller MgT2e)
- cybersavant
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Re: Chapter 4: Dark Side of the Moon
does Báleygr Gangleri sense/ see through the armed drone? If so, move it to the door and shoot the panel / lock.Three locals with security guard insignia, electrified stun-rods in hand, round the far corner from the right around the Welcome Hub, originally heading to the left archway that leads to Medical and Security, but they stop upon seeing you. "Hey! Stop, what are you doing? Turn back the other way, to your rooms. Now!"
"What's going on? Is something wrong? Are we safe?" He acts shocked by the alarm, but tries to locate the local with the communicator.
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Asxerthsis ; In The Year 62,062 <SWN>
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Carter Stone; Lore of the Plains <1e/OSRIC Weird Wester>
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Asxerthsis ; In The Year 62,062 <SWN>
Rehtai Khtao ( Rehleh Tharee Dar ); Shadow of the Storm <Traveller MgT2e>
Carter Stone; Lore of the Plains <1e/OSRIC Weird Wester>
Re: Chapter 4: Dark Side of the Moon
OOC:
In the Security Station
The two guards recoil into the space between the doors for a moment as the hellhound's appearance surprises them. Grim lunges at them again, but this time they're prepared. They both jab into his shadowy mass with their electric batons and the spectral hound arcs with electricity for a moment before disolving into black shreds that drift to the floor as they dissipate.
"That's enough out of you," one guard says to Emile, both their eyes narrowing now as they focus on his imminent subdual.
As the first guard steps towards him, however, Emile swings and connects solidly with the man's jaw (-3), showing he's not going down easy.
...
Hansel drags the unconscious guard over to the small round ocular scanner next to the drawer, hefting the body up to line it's head up appropriately. The drawer beeps and pops open - inside are three sleak black Anodyne Corporaton laser rifles and a row (6) of type A magazine batteries. In a separate storage bin on the righthand side, Hansel sees Emile's pistol belt and its two large-bore Sunshooters within...
The Hallway, just left of the Welcome Center
"Hey! Stop, what are you doing? Turn back the other way, to your rooms. Now!" the guards shout.
"What's going on? Is something wrong? Are we safe?" replies Báleygr, an act of shock and alarm.
"There is nothing to see here. No visitors are present here." Taavi's voice is calm and declaritive and sends chills down your spine. The the three guards appear to forget you. Though they're still looking your direction, its as if they don't see you any longer.
At that moment, Shadrach steps out of the wall itself, an insubstantial ghostly figure that then solidifies. He's slung with several longarms as well as Taavi's pistol. He tenses, swinging around his combat rifle, before noting the guards don't appear to see him either.
There's then the sound of grinding metal within the Welcome Center, followed by one, then two gunshots. Balygyr divides his attention, working to get his armed drone to blast its way out of the locker.
"There! They're in the Welcome Center!" yells one of the guards into his wrist comlink and they sprint right past you to the sealed bulkhead doors around the Welcome Center, using a palm print to make the door slide open and the lights turn on inside. "Shots fired! Shots fired! Code Zed!" All three of them simultaneously pull laser pistols from the back of their belts as they move to storm the empty room ahead of them...
"That's enough out of you," one guard says to Emile, both their eyes narrowing now as they focus on his imminent subdual.
As the first guard steps towards him, however, Emile swings and connects solidly with the man's jaw (-3), showing he's not going down easy.
...
Hansel drags the unconscious guard over to the small round ocular scanner next to the drawer, hefting the body up to line it's head up appropriately. The drawer beeps and pops open - inside are three sleak black Anodyne Corporaton laser rifles and a row (6) of type A magazine batteries. In a separate storage bin on the righthand side, Hansel sees Emile's pistol belt and its two large-bore Sunshooters within...
The Hallway, just left of the Welcome Center
"What's going on? Is something wrong? Are we safe?" replies Báleygr, an act of shock and alarm.
"There is nothing to see here. No visitors are present here." Taavi's voice is calm and declaritive and sends chills down your spine. The the three guards appear to forget you. Though they're still looking your direction, its as if they don't see you any longer.
At that moment, Shadrach steps out of the wall itself, an insubstantial ghostly figure that then solidifies. He's slung with several longarms as well as Taavi's pistol. He tenses, swinging around his combat rifle, before noting the guards don't appear to see him either.
There's then the sound of grinding metal within the Welcome Center, followed by one, then two gunshots. Balygyr divides his attention, working to get his armed drone to blast its way out of the locker.
"There! They're in the Welcome Center!" yells one of the guards into his wrist comlink and they sprint right past you to the sealed bulkhead doors around the Welcome Center, using a palm print to make the door slide open and the lights turn on inside. "Shots fired! Shots fired! Code Zed!" All three of them simultaneously pull laser pistols from the back of their belts as they move to storm the empty room ahead of them...
Last edited by Marullus on Tue Mar 28, 2023 12:59 pm, edited 1 time in total.
Re: Chapter 4: Dark Side of the Moon
Very cool. Thanks for the reminder.
Emile insinuates his will on the second guard (the one he didn’t punch), making eyes contact and saying, I could use a hand over here, I need to get out of this place.
Emile insinuates his will on the second guard (the one he didn’t punch), making eyes contact and saying, I could use a hand over here, I need to get out of this place.
Re: Chapter 4: Dark Side of the Moon
Sorry, didn't mean to confuse - the ability is availableto your class but not one you picked.

Re: Chapter 4: Dark Side of the Moon
Well so much for that.
Emile swings again.
Emile Punch/Unarmed [1d20+1]=5+1=6 Damage [1d2+2]=2+2=4 No Shock
I’ll update my character sheet this evening when I’m at a computer rather than just my phone.

Emile swings again.
Emile Punch/Unarmed [1d20+1]=5+1=6 Damage [1d2+2]=2+2=4 No Shock
I’ll update my character sheet this evening when I’m at a computer rather than just my phone.
Re: Chapter 4: Dark Side of the Moon
Shadrach's eyes narrow as he notices the charging guards, but remains motionless for a moment as he sees no aggression toward him or his companions. "Taavi, Bal," he says, his voice low but urgent. "Here, I've got weapons." He unslings his combat rifle and holds it out toward Balegyr and pulls Taavi's pistol from his belt.
"Báleygr, could you hack those door panels? If we can trap those guards in there, that's two less men we'll have to kill."
"Báleygr, could you hack those door panels? If we can trap those guards in there, that's two less men we'll have to kill."
Last edited by Enoch on Tue Mar 28, 2023 1:05 am, edited 2 times in total.
Morvith, Human Wizard, The Western Lands
Ekene Orjee, Xenologist and Imperial Agent, Shadow of the Storm (Traveller MgT2e)
Ekene Orjee, Xenologist and Imperial Agent, Shadow of the Storm (Traveller MgT2e)