The Lost Tavern

OGRE MAGE
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Quonundrum
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Re: The Lost Tavern

#161 Post by Quonundrum »

Andronichishche

Andron moves to follow the boy, his attention primarily on those lurking in the shadows. "Stay alert, everyone ..."
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jemmus
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Re: The Lost Tavern

#162 Post by jemmus »

Theo follows as well and moves to the front of the group. If there's anything he's good at, it's not getting surprised.
PCs
PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
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kruk
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Re: The Lost Tavern

#163 Post by kruk »

Cresty

The fighter takes position as the rear guard of the group, every so often checking behind to see if the group is being followed.

Lerrick

The cleric finds a space in the middle of the as the group continues to follow the little boy. If the is not a lot of light from the streets they walk through she will provide some with her glow stone.
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OGRE MAGE
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Re: The Lost Tavern

#164 Post by OGRE MAGE »

The Lost Tavern
The Ethereal Marketplace


Andron tells the group to remain alert as they take off after the silent young boy.

The group pass more crowded streets, filled with several weapons makers and vendors, moving to the east a few blocks before their guide makes a sharp turn to the south again. He continues moving through the streets, eventually passing what appear to be more food stands and vendors.

It is difficult to keep track of the boy with all the strange distractions along both sides of the street. The site and smells of roasting food of all kinds fill your senses, and fruit and veggie stands of all kinds are commonplace in this area.

After walking several more blocks without seeing any trouble, the young boy turns again at a lonely intersection with a dark, dead end alleyway. It looks like this might be an area that isn't part of the Market, as there are no patrons anywhere in this area.

Suddenly, the young boy takes off running towards the darkness at the dead end of the alley.

Actions?

Aliendron AC10 13/17 (CL4) 1st 0/5 2nd 1/4 (MU3) RM, CL, DM, 1st 0/2 2nd 0/1
Theo AC:5 13/13 (Sword)
Alordan AC3 18/22
Torbath (M3) AC8 18/18 RM, CL, DM, 1st 2/2 2nd 1/1 (top of backpack) Comet AC:7 4/4]
Lerrick: (C5) AC:5 26/28 1st 2/5, 2nd 4/5 3rd 2/2 (Light Stone)
Cresty: (F2) AC:4 17/17
Tlachtga (D5) AC7 35/35 1st 6/6 2nd 5/5 3rd 2/3 (Light Stone)
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Rex
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Re: The Lost Tavern

#165 Post by Rex »

Tlachtga

"Why do I have the feeling we just got set up."

She prepares for combat, preparing her sling.
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jemmus
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Re: The Lost Tavern

#166 Post by jemmus »

Theo draws his glowing bastard sword and checks around in all directions.
PCs
PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
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kruk
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Re: The Lost Tavern

#167 Post by kruk »

Cresty

I knew the child was up to no good. Curse you child! Cresty takes out his non glowing bastard sword and turns facing the direction they just came from in order to fend off any possible attacks from behind the group.

Lerrick

The cleric hold her glow stone with her left hand and equips her mace in her right hand.
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Quonundrum
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Re: The Lost Tavern

#168 Post by Quonundrum »

Andronichishche

Unsurprised by this turn of events, he steps forward to stoically stand beside Theo, his staff firmly planted onto the street in his right hand.
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OGRE MAGE
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Re: The Lost Tavern

#169 Post by OGRE MAGE »

So what are we guessing the hold-up is this time? :D

Are a few players not getting notifications again?
ravenn4544
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Re: The Lost Tavern

#170 Post by ravenn4544 »

Alordan stands quiet and unsurprised. When one always expects the worst, one can never be disappointed.

Hmm, let's see. My excuses:

1) I had one drafted but forgot to update
2) I was waiting for some poor recent rolls to wear off
3) There was an earthquake,
4) … a terrible flood,
5) …locust’s!!
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gurusql
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Re: The Lost Tavern

#171 Post by gurusql »

Torbath

Torbath stays with the group ready for combat.

Speaking only for myself I would have to say loser? :cry:
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Re: The Lost Tavern

#172 Post by OGRE MAGE »

locusts? :lol:

The Lost Tavern
The Ethereal Marketplace


The group watches as the child disappears into the darkness at the back of the abandoned alleyway.

They draw their weapons and remain on high alert for any danger.......but none comes.

There is no other indication as to what might be beyond the dark street, but at least there is no attack or other unpleasant outcome to their visit.

With nobody else around, the group looks each other over in the shadows of the towering buildings surrounding them, feeling a little silly standing there at the ready, yet all alone.

The back of the alley remains dark and quiet, almost tempting the party to take a closer look.

Actions?

Aliendron AC10 13/17 (CL4) 1st 0/5 2nd 1/4 (MU3) RM, CL, DM, 1st 0/2 2nd 0/1
Theo AC:5 13/13 (Sword)
Alordan AC3 18/22
Torbath (M3) AC8 18/18 RM, CL, DM, 1st 2/2 2nd 1/1 (top of backpack) Comet AC:7 4/4]
Lerrick: (C5) AC:5 26/28 1st 2/5, 2nd 4/5 3rd 2/2 (Light Stone)
Cresty: (F2) AC:4 17/17
Tlachtga (D5) AC7 35/35 1st 6/6 2nd 5/5 3rd 2/3 (Light Stone)
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Rex
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Re: The Lost Tavern

#173 Post by Rex »

Tlachtga

"Follow or turn back?"
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Quonundrum
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Re: The Lost Tavern

#174 Post by Quonundrum »

Andronichishche

"We follow." Without hestitation, he moves forward to investigate what lies beyond the shadows ...
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gurusql
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Re: The Lost Tavern

#175 Post by gurusql »

Torbath

Torbath follows the party leader.
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Rex
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Re: The Lost Tavern

#176 Post by Rex »

Tlachtga

Tlachtga follows along, sling at the ready.
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kruk
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Re: The Lost Tavern

#177 Post by kruk »

Lerrick and Cresty

both the fighter and the cleric follow along, maintaining the places in the party marching order. Cresty looks behind him periodically making sure a threat is not behind the group.
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jemmus
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Re: The Lost Tavern

#178 Post by jemmus »

Theo follows and again takes the front position. He remains alert and he doesn't sheathe his bastard sword.
PCs
PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
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OGRE MAGE
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Re: The Lost Tavern

#179 Post by OGRE MAGE »

I guess I will have to assume the party sticks together here?

The Lost Tavern
The Ethereal Marketplace


The gang cautiously moves into the dark alley to find their guide, trying to navigate the dimly lit dead-end street as carefully as possible. Once they reach the darker area at the back, the light is so dim they can barely see. Their magic light works, but just barely enough to see shapes and shadows around them.

It appears there are several small figures here in the darkness, possibly the remainder of the children from earlier. They all stand around silently along the outer walls of the alley, intermingled within dark tentacles that wriggle around pretty much everywhere else you can see in this area.
alleywigglers.png
alleywigglers.png (187.82 KiB) Viewed 460 times

Can I have everyone give me a Save vs. Paralysation at +4, please? If you pass it, you may take an action.

Actions?

Aliendron AC10 13/17 (CL4) 1st 0/5 2nd 1/4 (MU3) RM, CL, DM, 1st 0/2 2nd 0/1
Theo AC:5 13/13 (Sword)
Alordan AC3 18/22
Torbath (M3) AC8 18/18 RM, CL, DM, 1st 2/2 2nd 1/1 (top of backpack) Comet AC:7 4/4]
Lerrick: (C5) AC:5 26/28 1st 2/5, 2nd 4/5 3rd 2/2 (Light Stone)
Cresty: (F2) AC:4 17/17
Tlachtga (D5) AC7 35/35 1st 6/6 2nd 5/5 3rd 2/3 (Light Stone)
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gurusql
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Re: The Lost Tavern

#180 Post by gurusql »

Torbath

Save vs. Paralysis at +4 (10) [1d20]=16

"I would recommend that we no go down this path. Let's get back"
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