The Ritual Cave of the Mistress
In the cave foyer, bloody details are best left aside. Using the spears taken from the chefs lair, the remaining Orphidians entangled are being run through as they fight their bonds.
Herne's revenge, the vines restraining the Acolytes,
none saved vs the spell effect, thus grasped and unable to invoke somatic spells and parry the blades away.
Traeliorn takes up a position to keep the War-camp at bay, who from various calls and horn blasts have detected your presence in the lower caverns and are now slithering rather than charging down the path towards your location. One brave Orphidian dives into the pool from the rock ledge but is cut down under a hail of arrows.
Quivers half empty now.
Inside the Ritual Cave, the three tarry firebrands suddenly blink out of illumination. Even the bioluminescent lichens and cave 'faerie lights' from glinting crystals reflect no light at all. An impenetrable mantle of darkness, invoked by the Naga Mistress.
Dale, reaches into a pouch, taking out a pebble enhanced with
Light, cast almost an hour earlier when you first swam the underwater stream. It counters the magical
Darkness but only as a minor radiance as of candlelight.
Taking advantage of the dark, the Mistress swiftly strikes, dodging the unseen fumblings of the character trio to attack the armoured
Dale, savaging him,
-1hp and with a severe look tries to sway him to surrender soul and body to her ungodly appetites.
He answers he beguiling with a slash of his sword that may have opened her from throat to tail had he hit but instead scrapes the wall in a shower of iron sparking splinters.
The chamber is in Darkness and any range/spell range attacks suffer a to hit penalty. You each have a pebble:
I will use your roll Isvand to repeat a casting of Light spell upon a pile of pebbles, so a few can be laid in the underwater passage and each person can take one as a minimal light.
so in melee, you can attack as normal.
Mistress -10hp
Acolytes: six, all deceased caught in entangling vines.
Raust: 8/8
Gerdal: 5/5
Isvand: 13/13
Dale: 6/11
Traeliorn: 10/10
Venwynn: 12/17
Ricardo: 8/8
Pasquel: 2/6
Marcel: deceased
before I forget, a reminder to use large for weapon damage vs Mistress
next actions please