Then he hams it up for the skeleton pirates. "Aye! Great idea Captain de Ogilvy! We cant have any land lubbers walking off with these boys hard earned treasure while they're away. Bring the chest along with ye boys! Maybe we'll find a nice rowdy tavern to drink in along the way!" Sven has the thieves search the room for secrets quickly while the majority of the group leaves for the lever room.
Sorry, I got confused with the switching of sleeping areas. I thought we rested in the room just off the lever room last time. I don't want to split the group either, so I would suggest we move our resting area back to room 71 where we rested last time. That way at least we can keep track of each other once the ghoul monster is confronted by our new friends.
Before the levers are used to open the northern door again, Sven makes a few suggestions. "Orgoth, I know you like to be in the front of the action, but I suggest you leave the fighting to the pirates this time. You are already badly injured and we need you up-and-at-em again once the clerics can heal you."
"Truro and Amos can remain at rest as well. You guys already know what is behind that door, so only come to our aid if you hear us screaming for our lives in here."
"Captain de Ogilvy, lets get your men in place and ready to fight. There is a deformed lacedon behind that door who has an interesting treasure map in its possession. Once I pop it open, give the bastard all ye got!"
I would like everyone but the clerics to be ready, but lets leave the fighting to the skeletons unless things get too far out of hand.