A simple journey
Re: A simple journey
Turnip looks at Arngeir and shrugs.
Re: A simple journey
The market is closed for the night and it is late spring so fresh apples are unlikely. But apples keep well and are very common so the market will likely have some from the previous fall.
Re: A simple journey
Arngeir turns to Sax
"I try market at dawn, if you can wait to leave? Will be quick."
"I try market at dawn, if you can wait to leave? Will be quick."
Re: A simple journey
Turnip throws Arngeir a sideglance.
"I thought they would leave us in the morning anyway?"
"I thought they would leave us in the morning anyway?"
Re: A simple journey
Arngeir
"Yes, something I do before they go."
"Yes, something I do before they go."
Re: A simple journey
Turnip
"Okay, sure. We're in no hurry, right."
"Okay, sure. We're in no hurry, right."
Re: A simple journey
Before they go to sleep, Turnip empties her purse and counts her coins.
"O Mistress, I believe that each coin will beget seven pleasures..."
"O Mistress, I believe that each coin will beget seven pleasures..."
Re: A simple journey
Idril prepares one last dinner for the caravaners. It's a little more luxurious than past meals, as she sees no need to scrimp with supplies now that the journey is over. The meat that they haven't used is reasonably cured at this point, and she divides it so that Sax might take a large share for the next stage of his journeys. But the best cuts she holds onto for the little band of adventurers.
Re: A simple journey
Arngeir
The Ivinian offers to join the caravan guards in the last watch of the night. His plan is to invoke Prayer of Elkyri (Eynwif) with enough time to recover from the fatigue before the market opens and he goes looking for a red apple.
The Ivinian offers to join the caravan guards in the last watch of the night. His plan is to invoke Prayer of Elkyri (Eynwif) with enough time to recover from the fatigue before the market opens and he goes looking for a red apple.
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Re: A simple journey
Algrim too will spend the final night with the guards and Sax switching between the two sharing more stories and jokes.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: A simple journey
Everyone enjoys a fine meal and a fine night is had by all. Stories are told and friends made around the campfire.
13 Kelen
A new day dawns with fine late spring weather.
Actions?
Arngeir Orlygsson: Inj (none), FL 0, BL 0, PP 80, Uni Pen (0/0), Phy Pen (4/-20), Move 3, Spc: Carrying backpack, Awareness +1, Psychometry +1
Algrim Tirion: Inj (none), FL 0, BL 0, PP 17, Uni Pen (0), Phy Pen (3/-15), Move 10, Spc: Carrying backpack, Awareness +1, skill improvement roll for survival
Idril Nagfly: Inj (none), FL 0, BL 0, PP 75, Uni Pen (0/0), Phy Pen (3/-15), Move 6, Spc: Carrying backpack, Physician ML now 53. Sensitivity ML now 31, Awareness +1
Turnip: Inj (none), FL 0, BL 0, PP 19, Uni Pen (0), Phy Pen (0/0), Move 15, Spc: Carrying backpack
13 Kelen
A new day dawns with fine late spring weather.
Actions?
Arngeir Orlygsson: Inj (none), FL 0, BL 0, PP 80, Uni Pen (0/0), Phy Pen (4/-20), Move 3, Spc: Carrying backpack, Awareness +1, Psychometry +1
Algrim Tirion: Inj (none), FL 0, BL 0, PP 17, Uni Pen (0), Phy Pen (3/-15), Move 10, Spc: Carrying backpack, Awareness +1, skill improvement roll for survival
Idril Nagfly: Inj (none), FL 0, BL 0, PP 75, Uni Pen (0/0), Phy Pen (3/-15), Move 6, Spc: Carrying backpack, Physician ML now 53. Sensitivity ML now 31, Awareness +1
Turnip: Inj (none), FL 0, BL 0, PP 19, Uni Pen (0), Phy Pen (0/0), Move 15, Spc: Carrying backpack
Re: A simple journey
Arngeir
Sat with the guards the Ivinian watches the sun start to peek over the horizon.
He moves away slightly and quietly invokes the help of Eynwif in his healing endeavours.
Prayer of Elkyri (Eynwif):
Percentage: [1d100]=55
Ooh, a CS.
He returns to the guards, waiting for the market to open. Once it does he goes shopping for apples.
Sat with the guards the Ivinian watches the sun start to peek over the horizon.
He moves away slightly and quietly invokes the help of Eynwif in his healing endeavours.
Prayer of Elkyri (Eynwif):
Percentage: [1d100]=55
Ooh, a CS.
He returns to the guards, waiting for the market to open. Once it does he goes shopping for apples.
Re: A simple journey
What Skill roll are you attempting to Modify? It will be at +50 EML. You also get a skill improvement roll for Ritual, Sarajin.
Re: A simple journey
Idril Nagfly, over breakfast: "We know there is something that warrants attention. But we are like a blind seamstress, feeling the edges of a garment, not yet sure what it is or how to go about mending it. So let us gather what we know, and see if suggests a path forward.
"Arngeir, Algrim, and I were alerted to the presence of a bundle hidden in a ruin's wall when I smelled Sindarin magic." She holds the stone pendant out briefly before tucking it back into her clothes. "We also found a dagger and a key." She looks to Arngeir to continue.
"Arngeir, Algrim, and I were alerted to the presence of a bundle hidden in a ruin's wall when I smelled Sindarin magic." She holds the stone pendant out briefly before tucking it back into her clothes. "We also found a dagger and a key." She looks to Arngeir to continue.
Re: A simple journey
Arngeir is looking for red apples at the market so he can cast Enwif's Apple. If they have some he'll buy half a dozen.
Here is the improvement roll:
Percentage: [1d100]=1
No change
Re: A simple journey
Apples cost 6d per bushel or 1f per pound. 1f = 1/4d. For ease of use lets say 4 apples per pound. There are 8 apples available for purchase (wrong season).
Available apples [1d6x4]=2x4=8
Available apples [1d6x4]=2x4=8
Re: A simple journey
Arngeir buys all 8 apples and returns to the caravan.
He chooses the best of the bunch, and invokes Eynwif's Apple:
Percentage: [1d100]=57
(MS, with the bonus)
Seeking the injured guard the gives him the apple:
"Eat. Eat. Is blessed, help with healing. Eat all, inside, outside, stem, all!"
He stays until he is happy the apple has been consumed completely.
He chooses the best of the bunch, and invokes Eynwif's Apple:
Percentage: [1d100]=57
(MS, with the bonus)
Seeking the injured guard the gives him the apple:
"Eat. Eat. Is blessed, help with healing. Eat all, inside, outside, stem, all!"
He stays until he is happy the apple has been consumed completely.
Re: A simple journey
You are down to 7 apples. "Thank you, I feel a little better actually, the apple was the best I have ever eaten."
He will be +20 EML to all his healing rolls until his current injuries are all gone.
Keep in mind you can cast Eynwif's Apple ahead of time and the enchantment lasts until the apple is eaten, the apple rots, or dispelled by a Cleric of another faith casting Consecrate on it (very unlikely to happen).
He will be +20 EML to all his healing rolls until his current injuries are all gone.
Keep in mind you can cast Eynwif's Apple ahead of time and the enchantment lasts until the apple is eaten, the apple rots, or dispelled by a Cleric of another faith casting Consecrate on it (very unlikely to happen).
Last edited by Rex on Fri Jul 22, 2022 3:02 pm, edited 1 time in total.
Re: A simple journey
Ah, I actually meant to perform daily prayer to Halea as well. Should I roll vs Ritual? Modifier? (For last evening.)
Re: A simple journey
As long as we're tracking apple expenses, Idril makes sure to collect her pay from Sax.