Into the Mines

hedgeknight
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GreyWolfVT
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Re: Into the Mines

#81 Post by GreyWolfVT »

Raz beams at the compliment from Jarth "I would be honored Jarth." the gnome replies to the offer before continuing further with the group.

The gnome seeing the darkness ahead "Rats I should have prayed for a light spell. I don't suppose anyone has a lantern or torch?"
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Rex
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Re: Into the Mines

#82 Post by Rex »

Moan

Moan moves cautiously forward, ever alert for anything unusual.

"Be Alert Cu!"
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Re: Into the Mines

#83 Post by tarlyn »

Kol

Kol is ever alert for any signs of danger and fells somewhat claustrophobic inside a mine, being so accustomed to being outside.

Any strange sound makes her jump a little.
"I drained the soul of a monk once....... It tasted like Chocolate."
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Re: Into the Mines

#84 Post by gurusql »

Mag

"I have two light spells if you really want one, I kind of thought all the lanterns were enough light."
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Re: Into the Mines

#85 Post by Darithe »

Follows the others, keeping in the shadows where possible and frequently glancing to the rear surreptitiously. She was never one to lead and best to keep an eye on what is behind us in case of an ambush.
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Re: Into the Mines

#86 Post by GreyWolfVT »

gurusql wrote: Tue Jun 14, 2022 12:06 am Mag

"I have two light spells if you really want one, I kind of thought all the lanterns were enough light."
Raz "No, no I was merely mentioning how I wish I had prayed for the spell as I don't carry much and certainly not lanterns or torches. I usually cast light on something and use it as a light source."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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gurusql
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Re: Into the Mines

#87 Post by gurusql »

Mag

"Understood, when we are ready for it I have two lights spells today."
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hedgeknight
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Re: Into the Mines

#88 Post by hedgeknight »

Rex wrote: Thu Jun 16, 2022 4:34 pm Sorry. Yes down the tracks until he sees something he feels needs to be investigated or dealt with.
Following the track, with Cu in the lead, the group heads down to the turn and begins walking east. A few feet down there is a small chamber off to the left. From the light of the lanterns, there are four mining carts visible. The track proceeds farther on where it appears to turn again...


>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Current Marching Order:
Two fighters up front including the tracker (Kol + Moan)
The second rank (Mag + Vesper)
Rear Guard (Raz + Starkad)

PC Status:
Kol (tarlyn) - Human Barbarian 1: Move: 15", AC: 4, HP: 15/15
Mag (gurusql) - Elf Fighter/Magic-User 1/1: Move: 9", AC: -1, HP: 7/7, Spells
Moan (Rex) - Human Ranger 2: Move: 12", AC: 5, HP: 18/18
Razillin (GreywolfVT) - Gnome Cleric 2: Move: 9", AC: 3, HP: 19/19, Spells
Starkad (Karaunios) - Wood Elf Druid 2: Move: 9", AC: 5, HP: 17/17, Spells
Vesper (Darithe) - Human Thief 2: Move: 12", AC: 6, HP: 12/12
Cu (Moan's Wolfhound companion) - Move: 18", AC: 6, HD 2+2, HP: 12, # of attacks: 1, Damage: 2d4
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Winter is coming...
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Re: Into the Mines

#89 Post by Rex »

Moan

Speaking softly, "Should we search the chamber before proceeding deeper?"
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Re: Into the Mines

#90 Post by GreyWolfVT »

Raz lightly slaps his forehead with the palm of a hand "We should have asked Jarth if someone could show us, where his miners saw these ghosts or specters." he speaks softly so as not to be too loud.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Rex
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Re: Into the Mines

#91 Post by Rex »

Moan

"Yes, good thought. We are not far in, does someone want to go back and ask?"
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Re: Into the Mines

#92 Post by GreyWolfVT »

Raz volunteers "I will I don't mind." he says still in a low tone. If nobody objects he will turn back to locate Jarth and ask if someone can show them where the sightings were.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Into the Mines

#93 Post by Darithe »

While they wait, Vesper takes a moment to peer into the carts. She wants to make sure no one hides within them or behind them.
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Re: Into the Mines

#94 Post by gurusql »

Mag

Mag motions to Starkad to stay with Raz and he will watch the rear until the pair return.
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Re: Into the Mines

#95 Post by tarlyn »

Kol

Kol just waits patiently, Keeping an ear and eye for any signs of danger.
"I drained the soul of a monk once....... It tasted like Chocolate."
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Rex
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Re: Into the Mines

#96 Post by Rex »

Moan

Moan waits for Raz to return.
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Re: Into the Mines

#97 Post by Karaunios »

gurusql wrote: Thu Jun 16, 2022 9:09 pm Mag

Mag motions to Starkad to stay with Raz and he will watch the rear until the pair return.
Starkad simply nods and stays alert.

Sorry it took me longer to post this time. Have been very busy. I've spent the last month visiting friends and family back in Spain. Half the time on vacation and the last two weeks working from home. These last days I've tried to spend with my people as much as possible. Now going back to Germany by train through France.
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Re: Into the Mines

#98 Post by hedgeknight »

GreyWolfVT wrote: Thu Jun 16, 2022 5:34 pm Raz volunteers "I will I don't mind." he says still in a low tone. If nobody objects he will turn back to locate Jarth and ask if someone can show them where the sightings were.
It's not too far back and Jarth is still outside, rounding up his men and salvaging what he can from the destruction left by the giants. When Raz appears, Jarth's face drops. He hurries toward the Gnome. "What happened? Don't tell me ye've already ran into trouble?"
Raz calms Jarth's fears, saying they wanted to know where his miners saw the ghosts or specters. Jarth nods and says, "Follow the tracks past the cart chamber for several yards, deeper in. The track will fork to the right, but ye keep going straight. But when the track forks again to the right, ye take it and follow it to the end. In those tunnels beyond is where me men said they saw the watchers. Be careful now."
Darithe wrote: Thu Jun 16, 2022 7:33 pm While they wait, Vesper takes a moment to peer into the carts. She wants to make sure no one hides within them or behind them.
The carts are empty except for dirt and rock debris. However, Vesper notices the rear wheels on two of the carts have been damaged...likely with some type of pick or maul. They will have to be repaired before they can run the tracks.

While waiting for Raz to return, the rest of the group keep their eyes peeled and ears open for any sights or sounds. A few minutes pass before the pinging sound of something striking metal echoes toward them from somewhere deeper within the mine. It is a rhythmic tapping about 3-4 seconds apart...tink...tink...tink...tink...
Winter is coming...
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Re: Into the Mines

#99 Post by GreyWolfVT »

Raz returns to the others and relays Jarth's directions.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Into the Mines

#100 Post by Rex »

Moan

Moan leads the way, following the instructions from Raz.

"Thanks Raz."
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