Dice roller - disadvantage

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shaidar
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Dice roller - disadvantage

#1 Post by shaidar »

Hi,

Is there a possibility to add a new macro code that let's you drop the highest n rolls rather than the lowest?

There are a few games that use this disadvantage mechanism.
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ToniXX
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Re: Dice roller - disadvantage

#2 Post by ToniXX »

I suspect that would be pretty easy to do, so the quick answer is yes. But, as I and my wife (and our pets) have just moved into a new place (literally less than a week ago), i don't see me having much time to implement this in the near (one or two weeks) future.

But, if you can wait and if you bump this thread as a gentle reminder once a week or so, I should be able to get on it within a month.

It is a good idea for sure... thanks for the suggestion.
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shaidar
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Re: Dice roller - disadvantage

#3 Post by shaidar »

Thanks, and good luck with your new home!
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Re: Dice roller - disadvantage

#4 Post by dmw71 »

So, the opposite of "c" (cut) or "k" (keep).

This would be a Greg question.

In the interim, however, you can use the underscore ("_") character before the roll macro. It will still require a bit of mechanical work, but you can see how it can be useful when used alongside a normal roll using multiple dice, like this:

Code: Select all

Sum of rolls: [4d6], Individual rolls: [_4d6]
The above will produce this:
Sum of rolls: [4d6]=17, Individual rolls: [_4d6]=(6+6+1+5)=18

So, the "[_4d6]" will show all four individual die results and their sum... you'd just need to manually pick and choose which rolls you'd want to keep.

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shaidar
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Re: Dice roller - disadvantage

#5 Post by shaidar »

Thanks.

Yeah, it's easy enough to work around with the _ bit of the macro syntax, so it's not a big thing.
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Re: Dice roller - disadvantage

#6 Post by ToniXX »

Thinking about this while I eat breakfast... What do you think would be a good letter to use in the macro to designate that we're keeping the lowest rolls?
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Re: Dice roller - disadvantage

#7 Post by shaidar »

You could use 'l' for lowest, or 'd' for disadvantage.
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Re: Dice roller - disadvantage

#8 Post by Eris »

shaidar wrote: Sun May 29, 2022 8:16 am Hi,

Is there a possibility to add a new macro code that let's you drop the highest n rolls rather than the lowest?

There are a few games that use this disadvantage mechanism.
I'd like to "bump" this thread!

If it's not too hard to do, I'd like there to be a Disadvantage type mechanic added to the Dice Roller. We have a Keep highest x rolls, what we need is a Keep lowest x rolls. I'd be happy enough with a "Keep single lowest roll" rather than a more generic "lowest x rolls."

As mentioned in this thread, maybe, "D" and "L" could be used to match up with "C" and "K".
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