Secure Comms 001: OOC Chatter, Prattle, Gossip, and Blather

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Rex
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Re: Secure Comms 001: OOC Chatter, Prattle, Gossip, and Blather

#101 Post by Rex »

No problem, all good.
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Re: Secure Comms 001: OOC Chatter, Prattle, Gossip, and Blather

#102 Post by shaidar »

No worries :D

(makes note for Bertie to source some cephalopod repellent spray)
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Re: Secure Comms 001: OOC Chatter, Prattle, Gossip, and Blather

#103 Post by shaidar »

How long is this journey?

I did reread to try and find it, but failed.
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Re: Secure Comms 001: OOC Chatter, Prattle, Gossip, and Blather

#104 Post by Pulpatoon »

Let's say it has been estimated as a week or so? And let's also say that the last post took place on March 20, four days into the journey.
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Re: Secure Comms 001: OOC Chatter, Prattle, Gossip, and Blather

#105 Post by Pulpatoon »

Rex wrote: Mon May 23, 2022 4:48 pm I don't think the advantage matters with that roll, but was thinking she might get it for being from Furie. If she does get advantage it would be a 12 since the only combo that makes 11 is 5 and 6. Next time I will use the _2d6.
For Advantage, there's always this:

Code: Select all

[_3d6k2]
It will roll the 3d6 and keep the highest two results.

For Disadvantage, however, you can't automate the selection of the lowest two, as far as I know.

Code: Select all

[_3d6]
So, if you use the underscore and note that it's a disadvantaged roll, we can pick the two lowest dice.
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Re: Secure Comms 001: OOC Chatter, Prattle, Gossip, and Blather

#106 Post by Rex »

Those work too.
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Re: Secure Comms 001: OOC Chatter, Prattle, Gossip, and Blather

#107 Post by Pulpatoon »

As we're all trying to find our mutual comfort level with when to apply advantage, I thought I'd weigh in on a couple recent examples. I appreciate that people have been presenting the roles in a way that makes it possible for me to take or leave the advantaged results.
Rex wrote: Mon May 23, 2022 4:48 pm Kallina

Kallina steps in and shoves her way to Jeeves. "You do know that I am a Furie right? Have you heard what we do to idiots who piss us off?"

Intimidate [2d6]=11 with advantage [1d6]=6

I don't think the advantage matters with that roll, but was thinking she might get it for being from Furie. If she does get advantage it would be a 12 since the only combo that makes 11 is 5 and 6. Next time I will use the _2d6.
Here, I'd say that if you had taken Intimidation as one of your skills, you could certainly flavor it as being based on Furie's reputation. As it is, however, allowing Furie's rep to be worth advantage in Intimidation would be the equivalent of giving you a fifth skill slot. So I'd judge that most people haven't heard of Furie. However, if you ran into someone who had encountered folks from Furie before and who had previously been terrified by them, that you could get a leg up on intimidating them.
Lignacious wrote: Tue May 24, 2022 7:59 pm Chip

As Kallina steps forward and menaces them, Chip uses his telekinesis to subtly wrap the linens around the harassers' legs so that if they move or shift weight they may trip



Not too shabby, looks like advantage wouldn't matter if i had it...


This is, I think, a situation where your extraordinary ability allows you to do something that another character wouldn't be able to do, rather than giving you advantage on something everyone can do.

Do these rulings seem fair and consistent?
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Re: Secure Comms 001: OOC Chatter, Prattle, Gossip, and Blather

#108 Post by Rex »

I am good with them, I figured it was a long shot and have no issue with how it played out.
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Re: Secure Comms 001: OOC Chatter, Prattle, Gossip, and Blather

#109 Post by Pulpatoon »

Who needs advantage when you're rolling elevens?
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Re: Secure Comms 001: OOC Chatter, Prattle, Gossip, and Blather

#110 Post by Rex »

Very true, but that wont last long.
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Re: Secure Comms 001: OOC Chatter, Prattle, Gossip, and Blather

#111 Post by shaidar »

Sounds good.

I think in the future I'm just going to roll using the following macro, then the dis/advantage can be taken into account, or not:

Roll: [_2d6]=(6+4)=10, dis/advantage[1d6]=3
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Re: Secure Comms 001: OOC Chatter, Prattle, Gossip, and Blather

#112 Post by Rex »

That is a good method. I don't even care if you tell us if you gave us the advantage or applied the disadvantage. But that is probably just me.
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Re: Secure Comms 001: OOC Chatter, Prattle, Gossip, and Blather

#113 Post by Pulpatoon »

shaidar wrote: Wed May 25, 2022 4:30 am Sounds good.

I think in the future I'm just going to roll using the following macro, then the dis/advantage can be taken into account, or not:

Roll: [_2d6]=(6+4)=10, dis/advantage[1d6]=3
That is an elegant solution!
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Re: Secure Comms 001: OOC Chatter, Prattle, Gossip, and Blather

#114 Post by Lignacious »

Pulpatoon wrote: Wed May 25, 2022 2:11 am As we're all trying to find our mutual comfort level with when to apply advantage, I thought I'd weigh in on a couple recent examples. I appreciate that people have been presenting the roles in a way that makes it possible for me to take or leave the advantaged results.
Rex wrote: Mon May 23, 2022 4:48 pm Kallina

Kallina steps in and shoves her way to Jeeves. "You do know that I am a Furie right? Have you heard what we do to idiots who piss us off?"

Intimidate [2d6]=11 with advantage [1d6]=6

I don't think the advantage matters with that roll, but was thinking she might get it for being from Furie. If she does get advantage it would be a 12 since the only combo that makes 11 is 5 and 6. Next time I will use the _2d6.
Here, I'd say that if you had taken Intimidation as one of your skills, you could certainly flavor it as being based on Furie's reputation. As it is, however, allowing Furie's rep to be worth advantage in Intimidation would be the equivalent of giving you a fifth skill slot. So I'd judge that most people haven't heard of Furie. However, if you ran into someone who had encountered folks from Furie before and who had previously been terrified by them, that you could get a leg up on intimidating them.
Lignacious wrote: Tue May 24, 2022 7:59 pm Chip

As Kallina steps forward and menaces them, Chip uses his telekinesis to subtly wrap the linens around the harassers' legs so that if they move or shift weight they may trip



Not too shabby, looks like advantage wouldn't matter if i had it...


This is, I think, a situation where your extraordinary ability allows you to do something that another character wouldn't be able to do, rather than giving you advantage on something everyone can do.

Do these rulings seem fair and consistent?
Yes, this all seems sensible. I'm sure we'll get the feel for the advantage convention soon enough. And at the risk of buttering up the GM, the narrative descriptions have been so good I've been not so concerned with them rolls!
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Re: Secure Comms 001: OOC Chatter, Prattle, Gossip, and Blather

#115 Post by Pulpatoon »

Lignacious wrote: Wed May 25, 2022 2:55 pm Yes, this all seems sensible. I'm sure we'll get the feel for the advantage convention soon enough. And at the risk of buttering up the GM, the narrative descriptions have been so good I've been not so concerned with them rolls!
I'm glad to hear that! Butter accepted!
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Re: Secure Comms 001: OOC Chatter, Prattle, Gossip, and Blather

#116 Post by shaidar »

I'm also plenty happy with your narratives as well :)
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Re: Secure Comms 001: OOC Chatter, Prattle, Gossip, and Blather

#118 Post by cybersavant »

if Skur Vonn had access to a weapon, Grillo wouldn't be a problem < G >
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Re: Secure Comms 001: OOC Chatter, Prattle, Gossip, and Blather

#119 Post by Pulpatoon »

cybersavant wrote: Sat May 28, 2022 5:28 am if Skur Vonn had access to a weapon, Grillo wouldn't be a problem < G >
[terrible GM advice]
BE the weapon!
[/terrible GM advice]
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Re: Secure Comms 001: OOC Chatter, Prattle, Gossip, and Blather

#120 Post by Rex »

LOL
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