Into The Long Wet Darkness

OGRE MAGE
Message
Author
Bluetongue
Ranger Lord
Ranger Lord
Posts: 3023
Joined: Sun Jan 22, 2017 11:30 am

Re: Into The Long Wet Darkness

#281 Post by Bluetongue »

Ghost-Val

"Nine hell's, not just yet, maybe some spooky purgatory for my sins shadowing you guys.

Oh, you ministered healing to the flesh-tar thing.

What would have happened had the spell not been available?"


She ponders, frowning. Thinking she might spitefully haunt aquaman first, well he could have healed her.

Too late to gripe, she walks behind the group.
User avatar
Scott308
Guy Who Gamed With The Famous People
Posts: 7440
Joined: Thu Oct 02, 2014 3:13 am
Location: Oregon, WI

Re: Into The Long Wet Darkness

#282 Post by Scott308 »

Euripides Nereos

Euripides picks up his torch again. I really didn't know if that was going to work. Sorry, Val. I didn't think you were going to die that quick. Also, I sometimes forget I'm cleric-y. He shrugs. Don't cast that many spells, so I usually forget I have them. Nice thing, though, if I don't cast 'em, I don't have to remember to pray for 'em. Remembrin' is hard. If I didn't have that spell available...I dunno; maybe we all die. Hopefully, I won't have to do that again. I'm all out of healing until tomorrow- if I remember to pray for my healing spell back.
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.

https://www.extra-life.org/participant/Scott Peterson
User avatar
shaidar
Rider of Rohan
Rider of Rohan
Posts: 16115
Joined: Fri Apr 04, 2014 4:27 pm

Re: Into The Long Wet Darkness

#283 Post by shaidar »

Xenos

"I'm sure with all our injuries we won't forget to remind you about your spell. Let us keep moving forward. I'll carry a torch."
User avatar
Rex
Rider of Rohan
Rider of Rohan
Posts: 29125
Joined: Mon May 15, 2017 9:44 pm
Location: Northern Vermont

Re: Into The Long Wet Darkness

#284 Post by Rex »

Drest

"I think it best if I don't take point for now."
User avatar
OGRE MAGE
First Gentleman
First Gentleman
Posts: 39189
Joined: Tue Mar 04, 2014 3:16 pm
Location: The Birthplace of RPG's

Re: Into The Long Wet Darkness

#285 Post by OGRE MAGE »

No More Tomorrows

Ghost Val asks aloud what would happen if none of them possessed a spell of healing, already forgetting the last stranded person who once haunted these rooms. The others notice that ghostly Kazeffron is no longer following them around. That now appears to be Val's job.

Torches are exchanged as the group gets ready to descend the dark stairway. They begin their way down into the darkness below, finding the steps under their feet feel a bit wobbly to walk upon, as if the treads weren't completely secured to the runners properly.

With torches held out in front of them, the light from the flame barely has any effect over the complete darkness below them. The sound of plopping drips can be heard, but no ceiling, walls, or floor can be seen during the descent. This stairway is open on both sides, and their is no ending to it in sight.

Please give me a Test of Dex [d6] along with your next actions. (Val is exempt, but you can roll anyway if you wish)

Actions?

positions:
MARCHING ORDER

Akhilleus AC:4 11/22
Xenos AC:5 6/12 2/2 (Torch)
Drest AC:7 3/12
Euripides AC:5 9/10 2/2 (Torch)
Valkrina?
User avatar
Rex
Rider of Rohan
Rider of Rohan
Posts: 29125
Joined: Mon May 15, 2017 9:44 pm
Location: Northern Vermont

Re: Into The Long Wet Darkness

#286 Post by Rex »

Drest

"Something is off about these stairs, be extra careful." He will stop and try and examine the stairs for traps.

Test of Dex (3) [1d6]=5
Bluetongue
Ranger Lord
Ranger Lord
Posts: 3023
Joined: Sun Jan 22, 2017 11:30 am

Re: Into The Long Wet Darkness

#287 Post by Bluetongue »

Ghost-Val follows.

Strange stairs, are they real? Still getting used to the sensations she feels as a wandering spirit, she has to learn to adjust to her surrounds still. Like touching an object and not seeing her hand just go straight through it. So, by force of will or spirit, moving things by telekinesis.

She follows, unable to catch any who fall.
User avatar
Karaunios
Rider of Rohan
Rider of Rohan
Posts: 4827
Joined: Sun Jun 17, 2018 7:56 am
Location: Between Cervantes' hometown & The Black Forest

Re: Into The Long Wet Darkness

#288 Post by Karaunios »

Akhilleus keeps on walking down the stairs, but Dexterity Test (3:6) - [1d6]=4
User avatar
shaidar
Rider of Rohan
Rider of Rohan
Posts: 16115
Joined: Fri Apr 04, 2014 4:27 pm

Re: Into The Long Wet Darkness

#289 Post by shaidar »

Xenos waits for Drest to finish his examination.

Test of DEX (1-2): [1d6]=6
User avatar
Scott308
Guy Who Gamed With The Famous People
Posts: 7440
Joined: Thu Oct 02, 2014 3:13 am
Location: Oregon, WI

Re: Into The Long Wet Darkness

#290 Post by Scott308 »

Euripides Nereos

If you stay right in the middle of the step and put your feet right in front of the other, so like a straight line, it makes the stairs less wobbly, the Atlantean calls out, hoping to help his friends not fall off the steps.
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.

https://www.extra-life.org/participant/Scott Peterson
User avatar
OGRE MAGE
First Gentleman
First Gentleman
Posts: 39189
Joined: Tue Mar 04, 2014 3:16 pm
Location: The Birthplace of RPG's

Re: Into The Long Wet Darkness

#291 Post by OGRE MAGE »

Splash

After Drest stops the party to check the stairs closer, the entire set of treads abruptly rotates, transforming the steps into a wet ramp that sends most of the party sliding down to splash into the dark waters below. This obviously extinguishes any torches in the process, plunging the entire lower watery area into complete darkness.

As the first three in line now bob around in the deep, cool, brackish water at the bottom of the trapped stairway, unable to see anything around them, Euripides somehow grabs ahold of the edge of the stringer, while still clutching the remaining torch, preventing himself from slipping into the water behind them. Ghost Val floats behind him, giving off a feint eerie blue glow in the waning light.

Once the group calms down enough to listen to their surroundings, besides the plopping of unseen water droplets, a distant slithering can suddenly be heard, followed by a feint splash a few dozen yards off in the blackness.

Actions?

positions:
Akhilleus AC:4 11/22
Xenos AC:5 6/12 2/2
Drest AC:7 3/12
Euripides AC:5 9/10 2/2
Valkrina?
User avatar
Karaunios
Rider of Rohan
Rider of Rohan
Posts: 4827
Joined: Sun Jun 17, 2018 7:56 am
Location: Between Cervantes' hometown & The Black Forest

Re: Into The Long Wet Darkness

#292 Post by Karaunios »

Akhilleus

"Damit. I don't like this." Says the warrior while he unsheathes his sword and turns in the direction of the sound. "Can't you ghosts or wizards invoke a light or something?"
User avatar
Rex
Rider of Rohan
Rider of Rohan
Posts: 29125
Joined: Mon May 15, 2017 9:44 pm
Location: Northern Vermont

Re: Into The Long Wet Darkness

#293 Post by Rex »

Drest

Drest draws his short sword, "Something is in the water with us!"
User avatar
shaidar
Rider of Rohan
Rider of Rohan
Posts: 16115
Joined: Fri Apr 04, 2014 4:27 pm

Re: Into The Long Wet Darkness

#294 Post by shaidar »

Xenos tries to move as little as possible and listen for where the creature(?) is.
Bluetongue
Ranger Lord
Ranger Lord
Posts: 3023
Joined: Sun Jan 22, 2017 11:30 am

Re: Into The Long Wet Darkness

#295 Post by Bluetongue »

Ghost-Val

Tries to glow florescently. She probably fades more than lights up.
User avatar
Scott308
Guy Who Gamed With The Famous People
Posts: 7440
Joined: Thu Oct 02, 2014 3:13 am
Location: Oregon, WI

Re: Into The Long Wet Darkness

#296 Post by Scott308 »

Euripides Nereos

Can you climb back up the stairs? calls out the Atlantean as he holds out his torch, trying to illuminate the area for the others.
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.

https://www.extra-life.org/participant/Scott Peterson
User avatar
OGRE MAGE
First Gentleman
First Gentleman
Posts: 39189
Joined: Tue Mar 04, 2014 3:16 pm
Location: The Birthplace of RPG's

Re: Into The Long Wet Darkness

#297 Post by OGRE MAGE »

Something In The Water

Xenos tries hard not to move too much under the surface of the water, unable to see anything through the blackness of this underground chamber.

Akhilleus draws his sword and positions himself in the direction of the splashing noise they heard earlier. He calls out for some light, but no light is offered.

Drest also draws steel, shouting that something is in the water with them. His suspicion is confirmed when he feels something long and slimy brush up against his leg. (Can I get an Avoidance Save along with your next action please?)

The one party member most comfortable in the water stays right where he is on the stairs, still clutching to the side stringer so he doesn't slide into the water as well. He lifts his torch to no avail, still too far above the others to see them in the darkness below or to offer them any of his light. He asks if they can simply climb back up the wet, slippery ramp. (an Extraordinary Feat of Dex roll, maybe?)

Val stays behind their single torch, unable to make her ghostly form any brighter in the darkness. She keeps her thoughts to herself now, pretty sure she knows her fate and the future fate of her still fully functioning friends.

Actions?

positions:
Akhilleus AC:4 11/22
Xenos AC:5 6/12 2/2
Drest AC:7 3/12
Euripides AC:5 9/10 2/2
Valkrina?
User avatar
Karaunios
Rider of Rohan
Rider of Rohan
Posts: 4827
Joined: Sun Jun 17, 2018 7:56 am
Location: Between Cervantes' hometown & The Black Forest

Re: Into The Long Wet Darkness

#298 Post by Karaunios »

Akhilleus starts blindly walking forward. Maybe, with some luck, he will find a landing or something he can step upon and get out of the water. He will even use the tip of his sword to pock around.
User avatar
shaidar
Rider of Rohan
Rider of Rohan
Posts: 16115
Joined: Fri Apr 04, 2014 4:27 pm

Re: Into The Long Wet Darkness

#299 Post by shaidar »

Xenos decides that with no light the answer is backwards, not forwards.

He tries to make his way back to the chute making as little disturbance as possible, the sees if he can clamber back up:

Feat of extr. Dex (4%): [1d100]=19

Unfortunately the chute is too slippery.
User avatar
Rex
Rider of Rohan
Rider of Rohan
Posts: 29125
Joined: Mon May 15, 2017 9:44 pm
Location: Northern Vermont

Re: Into The Long Wet Darkness

#300 Post by Rex »

Drest

Avoidance Save (14) [1d20]=13
Do I get a bonus for my Dex?

Drest remains as still as he can as it slithers past him.
Post Reply

Return to “Pawns of the North Wind (AS&SH 2e)”