Order of Action
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Map: Round 15 -- Start
Code: Select all
| |
| |
| |______________
|
|
| c3 c2 _______****___
| *Gr | **
| | * = oil
/ *St /
/ a9 /
| *Ka|
| Da |
| |
\ \
\ \
\ Fi\ /c5 /
\ Sh \ / a8/
\ v c4 /
\ /
\ b8 /
\ *Ep/
| |
|*Gw |
| |
| |
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To the North
Grimnail, more confident after the last kill, step back into the passageway. He howls and swings his curved blade violently over his head and kills yet another troglodyte
(c3) with his typical barbarian bravado
(+20xp).
However, as the beast feels the life force within it seeping away, it uses its last ounce of strength to
spear the barbarian with its javelin
(-8hp),
nearly critically.
The other scaly beast
(c2) mixing it up with
Grim at the intersection avoids the falling form of its companion and follows the barbarian into the main passageway. It
stabs at the half-orc unsuccessfully.
Steps further south into the passageway, the troglodyte now sandwiched between
Kaltar and
Strom keeps its focus on the cleric, but
stabs wildly.
Strom turns to strike the trog engaged with
Kaltar (a9), hoping to drop him quickly and then turn back to face the others, but his focus is too distracted and, even attempting to attack the creature unaware and from behind, missed badly.
Kaltar, facing the beast head on, finally times his swing and sends his mace crashing into the swamp beast trapped between he and and
Strom, wounding it.
---
Stuck in the Middle
Darrin enters the bend in the main passageway and catches a glimpse at the scene he has been slowing backing into. With
Kaltar and
Strom both engaging the lone enemy in the tunnel to the north, the group to the south appears more compromised. He switches the lantern he's carrying from his primary to his off-hand and nervously holds his longsword in front of him as he makes the decision to shift his focus to the south and moves to just behind the chef, careful not to startle the other light-bearer... which reminds the young lad that those he left behind will likely still need light, so he rushes back, sets the lantern down at the bend, and hurries back.
Fimmion places light source he is holding down and focuses his attention on binding
Ewell's wounds, planning on holding up the lightsource once again if
Darrin doesn't pick it up first.
---
To the South
The original beast which has been attacking
Epsilon (b8) continues its assault but misses to the parrying cleric.
The incoming troglodytes arrive quickly.
The closest
(c4) stops at the first target its spies --
Epsilon -- and
attempts to skewer the cleric, but is unsuccessful.
The second
(c5) rushes past the doubled-up cleric and spies
Shannigans attempting to scurry past. It
attempts to pin the hobbit With an overhead stab of its javelin but misses badly, allowing the halfling to escape.
The last troglodyte
(a8) spies
Gwillt approaching to assist
Epsilon and
attempts to pierce the ranger but is unable to connect.
Watching the trog fall before him, and seeing the exit,
Shanny bolts for the door. He is nearly intercepted by the second of the new swamp creatures, but manages to avoid being struck and continues his retreat south down the passageway leading towards the exit. While he looked to remain at
Gwillt's cloaktails, the ranger has advanced back into the fray. The hobbit pulls the hood of his cloak over his head and drops low, hoping to hide from view while he decides his next course of action.
Gwillt avoids the attack from the last of three incoming beasts and continues with his plan to assist
Epsilon, who's now facing two creatures! A perfectly executed slash down the front of the swamp creature
(b8) slices it from head to belly
(+20xp).
Epsilon uses the distraction caused by
Gwillt to slip behind the ranger and into the passageway, where he almost steps on the diminutive form of
Shannigans without realizing it.
-
---
Map: Round 15 -- End
Code: Select all
| |
| |
| |______________
|
|
| _______****___
| c2 | **
| *Gr | * = oil
/ /
/ /
| *St|
| *a9 |
| *Ka|
\ \
\ \
\ Fi\ / /
\ Da \ / /
\ v /
\ c5 /
\ a8 c4/
\ *Gw /
| *Ep|
|Sh |
| |
| |
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Things continue to remain interesting as round 15 ends. Moving to round 16.
Actions and initiative.