Ch. 2: Into The Tomb of Horrors
Re: Ch. 2: Into The Tomb of Horrors
So a thief cannot disable the traps and we can move them?
Re: Ch. 2: Into The Tomb of Horrors
I moved the post on areas of effect etc. over to the OOC thread.
Re: Ch. 2: Into The Tomb of Horrors
Since transmute rock to mute doesn't appear feasible in this situation, will you be going ahead with the rope idea?
Re: Ch. 2: Into The Tomb of Horrors
Mason is standing in the upper doorway with the rope and loop ready, just need a little assistance.
Re: Ch. 2: Into The Tomb of Horrors
Xale heads over to assist Mason in any way he needs.
Re: Ch. 2: Into The Tomb of Horrors
At Mason's behest, Xale loops the noose of the rope around the crystal box. Everyone backs well away. Mason pulls the rope......and arrows fly up out of the bottom of the chest! Fortunately, no one had his hands in the chest to retrieve the crystal box, so no one is injured.
The crystal box does not appear to be trapped.
One chest remains...
HP: Xale (F8/C8): 54/54; Elsa (F10): 58/58; Zoster (F9/D12): 76/76; Malibran (C10): 57/68; Worren (C9/MU11): 53/53; Halbrad (F10): 61/61; Mason (Mk10): 34/56; Fosco (T12): 27/48
Spells: detect traps (Worren, 6 min remaining)
The crystal box does not appear to be trapped.
One chest remains...
HP: Xale (F8/C8): 54/54; Elsa (F10): 58/58; Zoster (F9/D12): 76/76; Malibran (C10): 57/68; Worren (C9/MU11): 53/53; Halbrad (F10): 61/61; Mason (Mk10): 34/56; Fosco (T12): 27/48
Spells: detect traps (Worren, 6 min remaining)
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Re: Ch. 2: Into The Tomb of Horrors
"Good job sir! Now let's try that again with the other chest, eh?" When everyone is settled from the last experience and ready to react - Malibran attempts to pry open the lid of the last box with his staff.
Re: Ch. 2: Into The Tomb of Horrors
Mason continues to pull the rope, retrieving the box and stashing it away in his bag.
Re: Ch. 2: Into The Tomb of Horrors
Malibran, flush with the success of safely retrieving loot from the second chest, pries open the lid of the third with his staff.Snakes. It had to be snakes.
Out of the chest slither 12 large asps. Very dangerous. And very fast.
Actions! Someone please roll initiative.
HP: Xale (F8/C8): 54/54; Elsa (F10): 58/58; Zoster (F9/D12): 76/76; Malibran (C10): 57/68; Worren (C9/MU11): 53/53; Halbrad (F10): 61/61; Mason (Mk10): 34/56; Fosco (T12): 27/48
Out of the chest slither 12 large asps. Very dangerous. And very fast.
HP: Xale (F8/C8): 54/54; Elsa (F10): 58/58; Zoster (F9/D12): 76/76; Malibran (C10): 57/68; Worren (C9/MU11): 53/53; Halbrad (F10): 61/61; Mason (Mk10): 34/56; Fosco (T12): 27/48
- Grognardsw
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Re: Ch. 2: Into The Tomb of Horrors
Elsa the Fair / battling snakes
"Aigh! Arrghh!" with a yipe of snake-dislike and then a growl of anger, Elsa the Fair leaps into action. The quiet half-orc swordswoman sees the number of asps and thinks an oil flame attack will hurt the most at once.
From the far corner of the room she has a clear shot into the middle of the asp group. She hurls the oil then follows with the torch she's holding.
"Aigh! Arrghh!" with a yipe of snake-dislike and then a growl of anger, Elsa the Fair leaps into action. The quiet half-orc swordswoman sees the number of asps and thinks an oil flame attack will hurt the most at once.
From the far corner of the room she has a clear shot into the middle of the asp group. She hurls the oil then follows with the torch she's holding.
Re: Ch. 2: Into The Tomb of Horrors
Isn't an oil attack usually a two-round attack? One to throw the oil, and another for the torch?
- Grognardsw
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Re: Ch. 2: Into The Tomb of Horrors
OK. Elsa will throw the oil and ask Malvexa to toss the torch (though I haven't read the whole history of posts, I saw she took out a torch on page three of the Ch. 2 thread.) If she doesn't have a torch now, I'll throw one next round assuming it won't light other party members on fire too.Zhym wrote:Isn't an oil attack usually a two-round attack? One to throw the oil, and another for the torch?
Re: Ch. 2: Into The Tomb of Horrors
Got it. With two people, toss & light can happen in one round, but lighting will happen at the end of the round.
I still need a (vey important) initiative roll.
I still need a (vey important) initiative roll.
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Re: Ch. 2: Into The Tomb of Horrors
Elsa is linked into my dice roller now. Initiative [1d6] = 3
Oil throw [1d20] = 7 Hits AC 5, but its just the middle of the asp pack area.
Oil throw [1d20] = 7 Hits AC 5, but its just the middle of the asp pack area.
Re: Ch. 2: Into The Tomb of Horrors
If Malvexa still has a torch in hand; she will definitely throw the torch at the snake-pile. If any rolls are needed; please let me know! 

Re: Ch. 2: Into The Tomb of Horrors
Please do roll a to-hit roll. Thanks!
Re: Ch. 2: Into The Tomb of Horrors
Xale looks over to his strong, silent, right-hand Dwarf and says; "Throw that torch on those oil-soaked snakes Malvexa!"; and with a grim-faced nod; she does so.
OOC: Straight d20 roll; I don't believe she has any modifiers: [1d20] = 13
OOC: Straight d20 roll; I don't believe she has any modifiers: [1d20] = 13
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Re: Ch. 2: Into The Tomb of Horrors
Malibran bashes one of the snakes with his mace:
Mace(+3) attack [1d20+3] = 16+3 = 19 (THACO=14)
Mace Damage (+3 Weapon) = [1d6+3] = 5+3 = 8
Mace(+3) attack [1d20+3] = 16+3 = 19 (THACO=14)
Mace Damage (+3 Weapon) = [1d6+3] = 5+3 = 8
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Re: Ch. 2: Into The Tomb of Horrors
Zoster strikes the snakes with his staff:
Staff of Striking (double specializ, STR bonus, ThAC0 12) - To hit: [1d20+7] = 20+7 = 27, Damage (s/m): [1d6+4] = 3+4 = 7, Damage (L): [1d6+4] = 5+4 = 9
Staff of Striking (double specializ, STR bonus, ThAC0 12) - To hit: [1d20+7] = 13+7 = 20, Damage (s/m): [1d6+4] = 4+4 = 8, Damage (L): [1d6+4] = 5+4 = 9
Assuming his wolf companion also attacks (if necessary and possible Zoster would be giving the relevant command) here is the roll:
Staff of Striking (double specializ, STR bonus, ThAC0 12) - To hit: [1d20+7] = 13+7 = 20, Damage (s/m): [1d6+4] = 4+4 = 8, Damage (L): [1d6+4] = 5+4 = 9
Staff of Striking (double specializ, STR bonus, ThAC0 12) - To hit: [1d20+7] = 20+7 = 27, Damage (s/m): [1d6+4] = 3+4 = 7, Damage (L): [1d6+4] = 5+4 = 9
Staff of Striking (double specializ, STR bonus, ThAC0 12) - To hit: [1d20+7] = 13+7 = 20, Damage (s/m): [1d6+4] = 4+4 = 8, Damage (L): [1d6+4] = 5+4 = 9
Assuming his wolf companion also attacks (if necessary and possible Zoster would be giving the relevant command) here is the roll:
Staff of Striking (double specializ, STR bonus, ThAC0 12) - To hit: [1d20+7] = 13+7 = 20, Damage (s/m): [1d6+4] = 4+4 = 8, Damage (L): [1d6+4] = 5+4 = 9
Re: Ch. 2: Into The Tomb of Horrors
Worren
Worren smashes the nearest snake with his quarterstaff.
Worren quarterstaff THAC0 16: to hit [1d20] = 16, damage [1d6] = 2
Worren smashes the nearest snake with his quarterstaff.
Worren quarterstaff THAC0 16: to hit [1d20] = 16, damage [1d6] = 2
Sebastian, A Candle in the Darkness
Ulrich, Tales of The Troll Company
Alex Fiord, The Rescuers
Hakon Geirmundarson, Pawns of the North Wind
Jameson Rowan, Silverband
Disston Symonds, Sigma Chronos
Ulrich, Tales of The Troll Company
Alex Fiord, The Rescuers
Hakon Geirmundarson, Pawns of the North Wind
Jameson Rowan, Silverband
Disston Symonds, Sigma Chronos