Chapter 2: Have Gun, Will Travel
Re: Chapter 2: Have Gun, Will Travel
Initiative: [1d8]=8
Burst-fire: [1d20+3]=6+3=9, [1d20+3]=3+3=6, damage [1d12+3]=11+3=14
(These actually come out to 10 and 7, as I assume Petr counts as a cultist, but I doubt that's enough to matter.)
Saving Throw: [1d20]=12
This comes out to a 14 with his ST bonus vs. cultists.
Wow, even Twitchlock Actuators are no proof against strong emotion.
Firing his rifle one-handed from the hip, Shadrach darts in to grab Oliver's collar and pull him back toward the stairs.
Burst-fire: [1d20+3]=6+3=9, [1d20+3]=3+3=6, damage [1d12+3]=11+3=14
(These actually come out to 10 and 7, as I assume Petr counts as a cultist, but I doubt that's enough to matter.)
Saving Throw: [1d20]=12
This comes out to a 14 with his ST bonus vs. cultists.
Wow, even Twitchlock Actuators are no proof against strong emotion.
Firing his rifle one-handed from the hip, Shadrach darts in to grab Oliver's collar and pull him back toward the stairs.
Morvith, Human Wizard, The Western Lands
Ekene Orjee, Xenologist and Imperial Agent, Shadow of the Storm (Traveller MgT2e)
Ekene Orjee, Xenologist and Imperial Agent, Shadow of the Storm (Traveller MgT2e)
Re: Chapter 2: Have Gun, Will Travel
Emile, seeing that the main level is quiet, slips downstairs to join the others. He holds his weapon warily.
Move downstairs. Fire at any enemy he sees.
Emile Initiative [1d8+2]=5+2=7
SunShooter [1d20+4]=19+4=23 Damage: [2d6+3]=11+3=14 Range: 50m Magazine: Unlimited
Saving throw [1d20]=9
Move downstairs. Fire at any enemy he sees.
Emile Initiative [1d8+2]=5+2=7
SunShooter [1d20+4]=19+4=23 Damage: [2d6+3]=11+3=14 Range: 50m Magazine: Unlimited
Saving throw [1d20]=9
Re: Chapter 2: Have Gun, Will Travel
Ambiance: All Along the Watchtower
Within the holes on Petr's body, his flesh doesn't bleed, and the wound visibly closes to new, clear skin within. "You have no idea what you're playing at," he says in a sinister tone. In his hand, the cylinder beeps a repeated warning.
BRRRRRRRRRRRRBBT! The moment of silence is shattered as Shadrach fires a string of burst-fire from his his combat rifle, one-handed from the hip, bullets ricocheting as they shatter viewscreens and punch through metal on the strafe across the sensitive laboratory equipment and nuclear systems behind Petr. Shadrach darts in to grab Oliver's collar and pull him back toward the stairs, the limp child offering no resistance. "System reliability of the nuclear containment measures reduced to 83% of optimal," states the glowing AI cube at Báleygr's side, "rerouting power from damaged sub-systems - I recommend no more randomized fire in the laboratory."
Taavi feels it may be futile, but all he can think to do is keep shooting Petr. Perhaps all of them together can damage him faster than he can heal. He aims his semi-automatic rifle and fires (-11), blowing a new hole through the man's black suit jacket, eliciting little to no reaction from him otherwise.
Emile rounds the corner from the stairs, his large bore pistols in hand - he also opens two holes center mass on the man's black button-down shirt. (-14) Petr laughs, a belly laugh that makes your hair stand up on your arms. "As I said... you have no idea," he retorts again, wiggling his fingers through the hole in his shirt, the gaping hole in his bloodless, morbid flesh behind it leaving him unbothered. He pulls his hand up in a deliberate motion and jerks his fingers. A look of abject horror comes unbidden to Emile's face as his body turns, pointing the large bore guns at the others. "Take care of these distractions, there, that's a good lad," he says to Emile in an overly-genteel tone continuing to stand openly in front of you with no concern. Instead, he carries the cylinder with the nuclear warning labels over to the side of the laboratory next to a massive ring-shaped device roughly ten feet in diameter.
Báleygr' Gangleri blinks his frog eyes, currently only slightly distended in his current human guise, noting that Petr lacks most signs of warmth - he is barely above room temperature and doesn't pulse from the circulation of life-giving blood within him. The room is otherwise a confusing symphony of emissions with radio waves, wireless signals, and more irradiating everything and the nuclear radiation now increasing around the cylinder in Petyr's hands. He kneels at the foot of the stairs, where Shadrach pulled Oliver to safety, and says aloud, "He's only a child. You truly are a monster." Looking down and focusing on the boy, he traces symbols on the boy's clothes, moving his hands as if feeling the boy's chakra. (+6)
Oliver sits upright abruptly, inhaling deeply with a gasp, eyes wide, glancing around at the chaos around him.
With the boy now clear, Hansel clicks his rifle over to burst fire and puts multiple energy pulses through Peytr's back (-11), searing smoking holes that the man still ignores.
Emile:
OOC:
Next round!
Within the holes on Petr's body, his flesh doesn't bleed, and the wound visibly closes to new, clear skin within. "You have no idea what you're playing at," he says in a sinister tone. In his hand, the cylinder beeps a repeated warning.
BRRRRRRRRRRRRBBT! The moment of silence is shattered as Shadrach fires a string of burst-fire from his his combat rifle, one-handed from the hip, bullets ricocheting as they shatter viewscreens and punch through metal on the strafe across the sensitive laboratory equipment and nuclear systems behind Petr. Shadrach darts in to grab Oliver's collar and pull him back toward the stairs, the limp child offering no resistance. "System reliability of the nuclear containment measures reduced to 83% of optimal," states the glowing AI cube at Báleygr's side, "rerouting power from damaged sub-systems - I recommend no more randomized fire in the laboratory."
Taavi feels it may be futile, but all he can think to do is keep shooting Petr. Perhaps all of them together can damage him faster than he can heal. He aims his semi-automatic rifle and fires (-11), blowing a new hole through the man's black suit jacket, eliciting little to no reaction from him otherwise.
Emile rounds the corner from the stairs, his large bore pistols in hand - he also opens two holes center mass on the man's black button-down shirt. (-14) Petr laughs, a belly laugh that makes your hair stand up on your arms. "As I said... you have no idea," he retorts again, wiggling his fingers through the hole in his shirt, the gaping hole in his bloodless, morbid flesh behind it leaving him unbothered. He pulls his hand up in a deliberate motion and jerks his fingers. A look of abject horror comes unbidden to Emile's face as his body turns, pointing the large bore guns at the others. "Take care of these distractions, there, that's a good lad," he says to Emile in an overly-genteel tone continuing to stand openly in front of you with no concern. Instead, he carries the cylinder with the nuclear warning labels over to the side of the laboratory next to a massive ring-shaped device roughly ten feet in diameter.
Báleygr' Gangleri blinks his frog eyes, currently only slightly distended in his current human guise, noting that Petr lacks most signs of warmth - he is barely above room temperature and doesn't pulse from the circulation of life-giving blood within him. The room is otherwise a confusing symphony of emissions with radio waves, wireless signals, and more irradiating everything and the nuclear radiation now increasing around the cylinder in Petyr's hands. He kneels at the foot of the stairs, where Shadrach pulled Oliver to safety, and says aloud, "He's only a child. You truly are a monster." Looking down and focusing on the boy, he traces symbols on the boy's clothes, moving his hands as if feeling the boy's chakra. (+6)
Oliver sits upright abruptly, inhaling deeply with a gasp, eyes wide, glancing around at the chaos around him.
With the boy now clear, Hansel clicks his rifle over to burst fire and puts multiple energy pulses through Peytr's back (-11), searing smoking holes that the man still ignores.
Emile:
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Re: Chapter 2: Have Gun, Will Travel
Báleygr' Gangleri speaks after healing Oliver. "He doesn't give off any heat, and the radiation is rising. Oliver, get upstairs."
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Asxerthsis ; In The Year 62,062 <SWN>
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Andreas Larson; Law of the Gun <Boot Hill 3e>
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Asxerthsis ; In The Year 62,062 <SWN>
Rehtai Khtao ( Rehleh Tharee Dar ); Shadow of the Storm <Traveller MgT2e>
Carter Stone; Lore of the Plains <1e/OSRIC Weird Wester>
Re: Chapter 2: Have Gun, Will Travel
Emile struggles and says, Forgive me friend, for I have no control... firing at Hansel.
Emile Initiative [1d8+2]=8+2=10
SunShooter [1d20+4]=17+4=21 Damage: [2d6+3]=6+3=9 Range: 50m Magazine: Unlimited
He will take the 5 damage to try to win back control...
saving throw [1d20]=15
Emile Initiative [1d8+2]=8+2=10
SunShooter [1d20+4]=17+4=21 Damage: [2d6+3]=6+3=9 Range: 50m Magazine: Unlimited
He will take the 5 damage to try to win back control...
saving throw [1d20]=15
Re: Chapter 2: Have Gun, Will Travel
Taavi tested well on school IQ and achievement tests, but at the moment he feels quite dense. He can think of no way to defeat this thing that has no body heat and that bullets don't hurt. Physical force isn't working, so all he can think to do is to try the metaphysical. He lowers his rifle and his eyes go into an unblinking, unfocused gaze.
PCs
Re: Chapter 2: Have Gun, Will Travel
*bump*
Emile acted (to shoot Hansel).
Balygyr spoke but can still act.
Taavi needs more post to finish his action.
Still looking for Hansel (reacting to getting shot) and Shadrach.
Emile acted (to shoot Hansel).
Balygyr spoke but can still act.
Taavi needs more post to finish his action.
Still looking for Hansel (reacting to getting shot) and Shadrach.
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Re: Chapter 2: Have Gun, Will Travel
Oh... that's weird. I thought I answered it. But it appears I did not. Should have it up again within 30.
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Re: Chapter 2: Have Gun, Will Travel
Hansel decides that this scenario isn't moving in the right direction, so it's time to change it... Peytr seems to be doing something with that cylinder.... Switching from burst fire back to semi-, He takes a solid rifle range sling supported shooting stance and targets the cylinder in Peytr's hand while muttering at least the bad guys didn't so much as muss my hair! Not dead yet... 'tis merely a flesh wound! I hope he doesn't do that again!
Laser Rifle [1d20+3]=20+3=23 Damage [1d12+1]=2+1=3 Plus several thousand for shot placement, hopefully it's fragile and explod-ey...in a very constrained radius. I couldn't find rules for called shots in my quick review of the book, so I dropped the burst mods, as burst and aim are contradictory. Hopefully a 23 is good enough for a called shot after minuses.
Laser Rifle [1d20+3]=20+3=23 Damage [1d12+1]=2+1=3 Plus several thousand for shot placement, hopefully it's fragile and explod-ey...in a very constrained radius. I couldn't find rules for called shots in my quick review of the book, so I dropped the burst mods, as burst and aim are contradictory. Hopefully a 23 is good enough for a called shot after minuses.
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Re: Chapter 2: Have Gun, Will Travel
Báleygr' Gangleri runs into the room with all the high tech.
gaming since 1980
cybersavant.proboards.com
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Andreas Larson; Law of the Gun <Boot Hill 3e>
Nah Olos; Earthquakes in the Jotens <AD&D 1e>
Asxerthsis ; In The Year 62,062 <SWN>
Rehtai Khtao ( Rehleh Tharee Dar ); Shadow of the Storm <Traveller MgT2e>
Carter Stone; Lore of the Plains <1e/OSRIC Weird Wester>
cybersavant.proboards.com
- = - = - = - = - = - = - = - = - = - = - = - = -
Andreas Larson; Law of the Gun <Boot Hill 3e>
Nah Olos; Earthquakes in the Jotens <AD&D 1e>
Asxerthsis ; In The Year 62,062 <SWN>
Rehtai Khtao ( Rehleh Tharee Dar ); Shadow of the Storm <Traveller MgT2e>
Carter Stone; Lore of the Plains <1e/OSRIC Weird Wester>
Re: Chapter 2: Have Gun, Will Travel
Taavi continues to stand with rifle barrel lowered, eyes unfocused as he goes deeper into the metaphysical.
PCs
Re: Chapter 2: Have Gun, Will Travel
Taavi achieves the necessary mental state and attempts to invade Petr's thoughts. "You cannot do anything to harm these people in any way. It is impossible for you to commit an act of violence. You cannot even think of it, cannot even conceive of it."
Last edited by jemmus on Wed Nov 10, 2021 7:40 pm, edited 1 time in total.
PCs
Re: Chapter 2: Have Gun, Will Travel
...Shadrach?
Re: Chapter 2: Have Gun, Will Travel
Shadrach's eyes widen in horror as Emile raises his pistol. He lets his rifle drop to hang from his shoulder by the sling and lunges- too late- for Emile. A moment after the echoing roar, he smashes the butt of his rifle down at the gunsliger's wrist.
Move Action: Club up a weapon (rifle).
Main Action: Disarm a Foe. Melee Attack: [1d20]=16
Emile has to make an attack roll (with a +3 bonus). If he beats a 16, I fail; if he matches it, we both lose our grip on our weapons.
Move Action: Club up a weapon (rifle).
Main Action: Disarm a Foe. Melee Attack: [1d20]=16
Emile has to make an attack roll (with a +3 bonus). If he beats a 16, I fail; if he matches it, we both lose our grip on our weapons.
Morvith, Human Wizard, The Western Lands
Ekene Orjee, Xenologist and Imperial Agent, Shadow of the Storm (Traveller MgT2e)
Ekene Orjee, Xenologist and Imperial Agent, Shadow of the Storm (Traveller MgT2e)
Re: Chapter 2: Have Gun, Will Travel
Emile is a deadeye crack shot when it comes to shooting that canister thing! That's two in a row.
PCs