Asides and Public Discussion about the game (Part 1)

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Re: Asides and Public Discussion about the game (Part 1)

#181 Post by BackworldTraveller »

I'm assuming yes! 8-)

On the other hand I could assume no...Yes...No...Yes - OK Yes! :geek:
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Re: Asides and Public Discussion about the game (Part 1)

#182 Post by joertexas »

BackworldTraveller wrote: Thu May 06, 2021 8:58 pm I'm assuming yes! 8-)

On the other hand I could assume no...Yes...No...Yes - OK Yes! :geek:
Great. Now, is the powerplant up?
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Re: Asides and Public Discussion about the game (Part 1)

#183 Post by Monsieur Rose »

Am I correct that we only have the Queen's intercom for communication? The other comms are jammed and fuzzy? Or monitored? :shock:
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Re: Asides and Public Discussion about the game (Part 1)

#184 Post by The Bindoner »

Well, timing is everything...

I was composing a post sending Nālani and Ulrika to the outer airlock with the intention of cycling the drone out to see what was happening, but events overtook that. :shock:

Glad to be on the ship now. :?
by Monsieur Rose » Thu May 06, 2021 11:09 pm
Am I correct that we only have the Queen's intercom for communication? The other comms are jammed and fuzzy? Or monitored?
I'm assuming both jammed and monitored.
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Re: Asides and Public Discussion about the game (Part 1)

#185 Post by BackworldTraveller »

joertexas wrote: Thu May 06, 2021 9:03 pm
BackworldTraveller wrote: Thu May 06, 2021 8:58 pm I'm assuming yes! 8-)

On the other hand I could assume no...Yes...No...Yes - OK Yes! :geek:
Great. Now, is the powerplant up?
The powerplant can be started from the plant room on deck 7 (under direct supervision) or the bridge (remotely)
Monsieur Rose wrote: Thu May 06, 2021 10:09 pm Am I correct that we only have the Queen's intercom for communication? The other comms are jammed and fuzzy? Or monitored? :shock:
You are correct
The Bindoner wrote: Thu May 06, 2021 11:33 pm Well, timing is everything...

I was composing a post sending Nālani and Ulrika to the outer airlock with the intention of cycling the drone out to see what was happening, but events overtook that. :shock:
The drone is still useful!
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Re: Asides and Public Discussion about the game (Part 1)

#186 Post by cybersavant »

BackworldTraveller wrote: Thu May 06, 2021 11:37 pm
joertexas wrote: Thu May 06, 2021 9:03 pm
BackworldTraveller wrote: Thu May 06, 2021 8:58 pm I'm assuming yes! 8-)

On the other hand I could assume no...Yes...No...Yes - OK Yes! :geek:
Great. Now, is the powerplant up?
The powerplant can be started from the plant room on deck 7 (under direct supervision) or the bridge (remotely)
Reven is there
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Re: Asides and Public Discussion about the game (Part 1)

#187 Post by joertexas »

cybersavant wrote: Fri May 07, 2021 2:52 am Reven is there
We should have enough emergency power to start the plant.
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District 268
Prerna Nayar, 7C8A97
Slug Rifle- 3, Medicine-2, Tactics-2, Zero-G-2, Streetwise- 2

In the Marches
Zaki Shursiia, 486B97
Admin-1, Air/Raft-1, Computer-1, Gambling-1, Medic-2, Rifle-1, SMG-1, Streetwise-1.

Billion Credit Bounty
Her Excellency Jaelah Shugilamar, Countess Vincenzo, EFHGHE-RR2
Investigate-5, Ancients Tech-2, Psi Devices-2, Gun Cbt-2, Streetwise-2, Interpret-2, Omni-Science-2, Persuade 1, ZeroG-1, Athletics-1, JOT-1, Computers-1, Medic-1, Telepathy-1, Persuade-1, Drive-0, , Recon-0, Vacc Suit-0

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Re: Asides and Public Discussion about the game (Part 1)

#188 Post by BackworldTraveller »

joertexas wrote: Fri May 07, 2021 3:24 am
cybersavant wrote: Fri May 07, 2021 2:52 am Reven is there
We should have enough emergency power to start the plant.
Reven takes a look at the powerplant and considers the Captain's orders...Cold start from shutdown for 2 years (or more)...There will have been seep from the fuel pipes over that time so they will need a flush and then the ignitor circuit needs to settle to get the lasers to operate effectively...and Reven stars moving deliberately about the room - pulling levers and twisting knobs

Engineering (Power) roll from Reven please. Reven gets +1 for skill and +3 for EDU. He has to Hurry for -2 but that is probably better than the ship getting destroyed by staying still. Roll please!

The rest of the Crew will need to make sure he's not interrupted for the many turns he's going to be doing this...
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Re: Asides and Public Discussion about the game (Part 1)

#189 Post by cybersavant »

gaming since 1980
cybersavant.proboards.com
- = - = - = - = - = - = - = - = - = - = - = - = -
Andreas Larson; Law of the Gun <Boot Hill 3e>
Nah Olos; Earthquakes in the Jotens <AD&D 1e>
Asxerthsis ; In The Year 62,062 <SWN>
Rehtai Khtao ( Rehleh Tharee Dar ); Shadow of the Storm <Traveller MgT2e>
Carter Stone; Lore of the Plains <1e/OSRIC Weird Wester>
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Re: Asides and Public Discussion about the game (Part 1)

#191 Post by Bluetongue »

I see we welcome a new player to the game.
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Re: Asides and Public Discussion about the game (Part 1)

#192 Post by BackworldTraveller »

A Parallel Solo Scenario in the same universe...Can't post too often.
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Re: Asides and Public Discussion about the game (Part 1)

#193 Post by BackworldTraveller »

Summary
Bridge:
Indrani and Noor. Cameras on the ship can be checked, one at a time (Checking one camera is one action), or reporting what you see out of the window (also 1 action). The bay's power remains off and connectivity to the bay network has been cut too when you disconnected. No-one on this deck has vacc-suits.

Crew Deck:
Miya (Possibly armed) + 2 Drivers (unarmed) in Indrani's cabin with door sealed
Assana (in Vacc Suit and armed) in Nalani's cabin with door sealed. She's plugged into the ships computer network too if you want her to do anything.
Inspector in Maggie's cabin (armed) with door sealed.
Tiberius and Ulrika and the Camera Drone are in the general crew area...not vacc-suited...no actions planned
Pranit, Maggie and Arnwulf are in the Crew Deck airlock planning to head out next turn. Could I please have an initiative roll for each.

Cargo Deck:
Nalani is just exiting the lift, heading to get her weaponry and ensure the safety of Hoshiko

Power Deck:
Reven is still getting the engine started...He's about 25% of the way through the process
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Re: Asides and Public Discussion about the game (Part 1)

#194 Post by BackworldTraveller »

Attackers Summary
From what Noor and Indrani have reported
Roof of the Bay. Unknown number of attackers. The bay is slowly cranking open.
Bow of the ship. 4 ropes with people climbing down, one of whom may have dropped their gun!
Somewhere to starboard of the ship (n.b. left hand side(i.e. on the turret side) in the floorplans)...more ropes.
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Re: Asides and Public Discussion about the game (Part 1)

#195 Post by ateno »

Well that was a great set of numbers....

My post was updated based on GMs note to me earlier
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Re: Asides and Public Discussion about the game (Part 1)

#196 Post by Bluetongue »

Starboard right, port left.
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Re: Asides and Public Discussion about the game (Part 1)

#197 Post by The Bindoner »

Bluetongue wrote: Mon May 10, 2021 2:05 pm Starboard right, port left.
"There's a little port left in the bottle." :D

Of course, left and right are relative to forward and aft...
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Re: Asides and Public Discussion about the game (Part 1)

#198 Post by BackworldTraveller »

The Bindoner wrote: Mon May 10, 2021 2:14 pm
Bluetongue wrote: Mon May 10, 2021 2:05 pm Starboard right, port left.
"There's a little port left in the bottle." :D

Of course, left and right are relative to forward and aft...
Given that port is on your left hand when looking forward, it is on your right when looking aft - i.e. down upon the floor plans. Confused?

Please wait a moment and I'll mystify further.
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Re: Asides and Public Discussion about the game (Part 1)

#199 Post by joertexas »

BackworldTraveller wrote: Mon May 10, 2021 5:36 pm
The Bindoner wrote: Mon May 10, 2021 2:14 pm
Bluetongue wrote: Mon May 10, 2021 2:05 pm Starboard right, port left.
"There's a little port left in the bottle." :D

Of course, left and right are relative to forward and aft...
Given that port is on your left hand when looking forward, it is on your right when looking aft - i.e. down upon the floor plans. Confused?

Please wait a moment and I'll mystify further.
You are years too late if you're trying to confuse me. I have a driver's license from the state of Confusion...
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District 268
Prerna Nayar, 7C8A97
Slug Rifle- 3, Medicine-2, Tactics-2, Zero-G-2, Streetwise- 2

In the Marches
Zaki Shursiia, 486B97
Admin-1, Air/Raft-1, Computer-1, Gambling-1, Medic-2, Rifle-1, SMG-1, Streetwise-1.

Billion Credit Bounty
Her Excellency Jaelah Shugilamar, Countess Vincenzo, EFHGHE-RR2
Investigate-5, Ancients Tech-2, Psi Devices-2, Gun Cbt-2, Streetwise-2, Interpret-2, Omni-Science-2, Persuade 1, ZeroG-1, Athletics-1, JOT-1, Computers-1, Medic-1, Telepathy-1, Persuade-1, Drive-0, , Recon-0, Vacc Suit-0

The Western Lands
Tinu, Ranger 1
Longbow, longsword

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Re: Asides and Public Discussion about the game (Part 1)

#200 Post by BackworldTraveller »

Actions for turn 5 of the boarding attempt please.
Pre-Determined stuff and starting summary...
...The Cargo bay is decompressing
...Reven is bringing the engines online and looking to make it quicker
...Assana & Ulrika are trying to stop Arnwulf getting shot by the enemy's flanker (Back-lighting the guy on the crew-deck roof with the drone)
...There is an assault team in the Freezer Deck that has control of the airlock and possibly has access to the bottom (passenger) lift.
...Noor has Maggie trapped in the crew-deck airlock (Blue-on-Blue)
...Arnwulf is running out of "oomph" outside due to the number of hits received.
...Tiberius and Indrani are in the lift on the way to the Freezer deck (Deck 4) - just passing Passenger Deck (Deck 3). Both their minor actions for the turn will be "Wait for lift to get to next deck" [unless their minor actoon is to press the stop button on deck 3)
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