"Endgame: OOC Planning Discussion"

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shaidar
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Re: "Endgame: OOC Planning Discussion"

#581 Post by shaidar »

Good point about Gudrun. His own bio weapon to the brain maybe, if needed.

Speaking of that bio weapon, we ought to neutralise it rather than use it.
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Leitz
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Re: "Endgame: OOC Planning Discussion"

#582 Post by Leitz »

Maybe document it, and turn some rounds (without the weapon) to the BigDip. Might raise the reward as well as give data on who is supporting him.
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Tiglath
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Re: "Endgame: OOC Planning Discussion"

#583 Post by Tiglath »

Here's a reprint of the Pirate Launch.

Short answer it has a three shot missile rack (as per my emphasis below).

Requires Power Plant Repair - now has spares fitted but not tested

Launch QL-0201101-000000-00001-0 MCrl4 20 tons
Crew=2. Passengers=6. Cargo=6. Fuel=5. Agility=l . TL=8.
M1 1G
Missile Rack Fac 1
Autocannon (fixed mount forward firing)
TL 10 9mm Advanced Gatling gun (LHS cargo door gun)
Three “Barrel bombs” as HE Grenade Pen (9) (LHS cargo door)


Autocannon: 100 rd belt (NA for vehicles) 10 shots per burst
HE 1000m (4) +5 2000m (4) +4 3000m (4) +3
DS 1500m (10) +4 3000m (8) +3 4000m (4) +1

9mm Gatling-10/Advanced Gatling (AGAT)
TL10, six-barreled heavy machinegun
Effective range: 600m Pen(6)+8

Individual Weapons:
20mm LAG-10 Effective: 250m Pen (10) 500m Pen (8)
TL 9 Laser Rifle Pen (9)
TL 9 RAM GL Pen (9) HE (three shots).
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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shaidar
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Re: "Endgame: OOC Planning Discussion"

#584 Post by shaidar »

Thanks Tiglath. So potentially 3 missile systems, although maneuvering one might be an issue.
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BackworldTraveller
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Re: "Endgame: OOC Planning Discussion"

#585 Post by BackworldTraveller »

It had a cannon and a missile launcher when I drew the floor plan from the specs...
Plans and specs
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shaidar
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Re: "Endgame: OOC Planning Discussion"

#586 Post by shaidar »

I did go looking for the info but failed to find it.

Belly missile launcher? Could be a problem if we can't get the thing off of the ground.
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Tiglath
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Re: "Endgame: OOC Planning Discussion"

#587 Post by Tiglath »

The plan drawn by BackworldTraveller is accurate and launching missiles is feasible pending a bit of "shuffling" in the hangar.

The craft's landing gear will give enough ground clearance for the missile launcher to operate.

Note while long and mid range targets are viable short range targets or aspect critical shots may not be possible. i.e. something "behind" the Mansion might be a challenge.
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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joertexas
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Re: "Endgame: OOC Planning Discussion"

#588 Post by joertexas »

I'm a bit lost about what Prerna should be doing right now...
Joe Roberts (JR)
District 268
Prerna Nayar, 7C8A97
Slug Rifle- 3, Medicine-2, Tactics-2, Zero-G-2, Streetwise- 2

In the Marches
Zaki Shursiia, 486B97
Admin-1, Air/Raft-1, Computer-1, Gambling-1, Medic-2, Rifle-1, SMG-1, Streetwise-1.

Billion Credit Bounty
Her Excellency Jaelah Shugilamar, Countess Vincenzo, EFHGHE-RR2
Investigate-5, Ancients Tech-2, Psi Devices-2, Gun Cbt-2, Streetwise-2, Interpret-2, Omni-Science-2, Persuade 1, ZeroG-1, Athletics-1, JOT-1, Computers-1, Medic-1, Telepathy-1, Persuade-1, Drive-0, , Recon-0, Vacc Suit-0

The Western Lands
Tinu, Ranger 1
Longbow, longsword

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Tiglath
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Re: "Endgame: OOC Planning Discussion"

#589 Post by Tiglath »

I'm sure something will come along shortly... ;)
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Leitz
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Re: "Endgame: OOC Planning Discussion"

#590 Post by Leitz »

I just fill in the time with building background capabilities. And maybe some home vids of "Dr. Jakob and Naughty Nurse"...
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Leitz
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Re: "Endgame: OOC Planning Discussion"

#591 Post by Leitz »

If we commandeer people, we can probably get a lot done. I'm not sure of the status of the Guard (have Jakob and Kit been introduced?), but there are a lot of light duty people who can load magazines and make chow. Some of the SEMC wounded can lead different groups, and get things cleaned up. If appropriate, Jakob will do what organizing he can from sickbay.

The delegates need tending to as well; bolster their confidence and give them a chance to rest. It'll be interesting what the SuSAG folks do and say.

Jakob is a Marine with a high END; power-naps are a way of life.
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Re: "Endgame: OOC Planning Discussion"

#592 Post by BackworldTraveller »

I do feel a bit sorry for poor Mrs Mopp...I don't think she realises that the troop floor is full of dead bodies!
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shaidar
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Re: "Endgame: OOC Planning Discussion"

#593 Post by shaidar »

The Bindoner is right. if it came to a fight we'd have to draw them into the mansion.

I don't think they'd blow up the mansion with the Baron inside, and if it is Patch then I don't think he'd risk Duran if he could avoid it.
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gurusql
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Re: "Endgame: OOC Planning Discussion"

#594 Post by gurusql »

BackworldTraveller wrote: Wed Apr 07, 2021 2:22 pm I do feel a bit sorry for poor Mrs Mopp...I don't think she realises that the troop floor is full of dead bodies!
I was heading toward sending her there.
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Re: "Endgame: OOC Planning Discussion"

#595 Post by BackworldTraveller »

gurusql wrote: Thu Apr 08, 2021 6:13 am
BackworldTraveller wrote: Wed Apr 07, 2021 2:22 pm I do feel a bit sorry for poor Mrs Mopp...I don't think she realises that the troop floor is full of dead bodies!
I was heading toward sending her there.
As I said, dust and spillages to clean up
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shaidar
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Re: "Endgame: OOC Planning Discussion"

#596 Post by shaidar »

Some clarity for who was looking after the pirate prisoners.

After they were first captured it was the guard. When the insurgents attack they released them The Company recaptured them and was looking after them, but mainly because there wasn't a guard anymore.

If you want them back then that's cool. They could be locked up the same area as previously.
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gurusql
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Re: "Endgame: OOC Planning Discussion"

#597 Post by gurusql »

At this point, I do not have anyone that I know can watch them. As was stated here many times, the Guard is a mess. :oops:
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The Bindoner
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Re: "Endgame: OOC Planning Discussion"

#598 Post by The Bindoner »

Unread post by BackworldTraveller » Thu Apr 08, 2021 8:08 am

A Why? - The sniping team might be more effective behind the enemy than inside fighting door to door - and it gives us an escape route if required.

B Also, Ms West? has troops outside somewhere. Could we use their contacts to get the locals to oppose the intruders?
A: Not sure where behind enemy lines they can get. We're not leaving the building unobserved, and any where like the roof or gardens are vulnerable to the array of sensors and heavy weapons the enemy can deploy.

B: I rather think Erica East's unit were hired to prepare the ground for this "invasion", if so it's unlikely they would oppose it now. Also, we've seen the best the locals can offer, and it wasn't great. :roll:
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Tiglath
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Re: "Endgame: OOC Planning Discussion"

#599 Post by Tiglath »

gurusql wrote: Thu Apr 08, 2021 7:00 am At this point, I do not have anyone that I know can watch them. As was stated here many times, the Guard is a mess. :oops:
It seems a mutally beneficial "accommodation" has been reached between Guardsmen not quite feeling up to full front line duties and the remaining pirates still suffering from their failed escape bid (which, in turn, has kicked off traumatic memories of their previous encounter with the mercs). Both parties are content not to draw any further attention to themselves from any quarter whatsoever...

Consider the pirates well and truly secured by mutual agreement! ;) :)
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Tiglath
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Re: "Endgame: OOC Planning Discussion"

#600 Post by Tiglath »

BackworldTraveller wrote: Thu Apr 08, 2021 6:19 am
gurusql wrote: Thu Apr 08, 2021 6:13 am
BackworldTraveller wrote: Wed Apr 07, 2021 2:22 pm I do feel a bit sorry for poor Mrs Mopp...I don't think she realises that the troop floor is full of dead bodies!
I was heading toward sending her there.
As I said, dust and spillages to clean up
There is some cleanup in aisle three... and aisle four, five and six! :shock:
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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