
The Pawns In Play
Captain Lazereth sneers at the mention of the Kraken, hissing at the idea of treating such things with blasphemous tones, as any good sea captain might do. He shakes his head in disappointment, but doesn’t address it verbally.
For the first time, you notice that the captain and his crew, much like Ozlo and his rugged band of Viking henchmen, are not wearing any face coverings, a noncompliance normally discouraged in PZ, even here in the Docks. Before you have a chance to ask about that, the hulking Kimmerian who just arrived addresses his old acquaintance. Lazereth reacts with obvious confusion at first, but eventually warms to the idea of a crewmen who will work for free.
“Get in Kaul, you ol’ desert dog! I may have need of your special skills at our first stop. We are short two men since you last sailed with us, so you can do double duty to make up for them.”
Kumaglak stays abnormally quiet,


As the vessel is untied and slowly pulls away from the pier, Valkrina uses her natural charm, asking pertinent questions and suggesting the others do the same. With the journey expected to take several days at least, she knows there will be plenty of time for such discussion once they are out to sea.
One thing everyone notices about the ships contents is that, while there are a few crates of sea rations stowed away, there are absolutely no water casks of any kind on board. Once the boat is slowly and meticulously maneuvered through the port and headed out into deeper waters, the captain asks a disconcerting question. “Now then, what’s all this talk about the Crab Archipelago?”
Actions?