Well, no one said we need come through the Keep again if we gain treasure, says Foracor to Fingal, with a mischievous look in his eye. The fourth son of Ferestivian of the High Trees sips his ale, then uses it to hold down one end of the map on the tavern table. He holds down the other end with a dagger, inviting the table of adventurers to examine it closely. Your suggestion echoes my own. We proceed west along the road, keeping an eye out for my fellow elf along the swamp on the south side of the road. Then cut up through the woods to the watchtower, and west to the skull....there is a 10% tax on any recovered loot that comes through The Keep.
But if the rumors are true, we may be facing a wizard, undead, a cult and two tribes of orcs, among other dangers. Strategy should temper blood lust. And we had best see if the Keep ruler will help us with hirelings, since its in his interest that we succeed. And as Fingal said, mules, if not steeds, will hasten our travel.
Now has anyone seen the clerics? Foracor glances about the tavern. His eyes meet the comely tavern wench again and he winks an elfish wink, then motions for another ale. I know they wish to cleanse the evil of these borderlands with their righteous might.