Chapter One - Into the Shadows

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ybn1197
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Re: Chapter One - Into the Shadows

#201 Post by ybn1197 »

Qelnaar

"Lothian, you say there are evil druid-like people living in the woods. As clerics of evil deities can raise the dead into a semblance of life, could evil druids do the same using the natural foliage? As I understand it, nature is nothing but a circle of life and death. From the soil something grows and when it dies, back to the soil it goes. Could an evil druid use that cycle to create these muck monsters?"
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Re: Chapter One - Into the Shadows

#202 Post by jemmus »

Lothien

"I suppose a powerful druid could use a corruption of a Reincarnate or Resurrect spell and the Earth and Water elemental energies to make these muck monsters. I hate to think of it, but the lifeforce of an expiring person could be used to add power to the magic. Hopefully the people in these things were already corpses and weren't killed. Either way, making them would be a very evil and horrible abuse of Divine Magic."

Lothien takes just a little time to look at the rags on the two corpses before following Sade (assuming Sade has starting moving out). Do they look like clerical garments or monks' robes, or just ordinary clothing?
Investigation
[1d20+5] = 9+5 = 14
Last edited by jemmus on Mon Jun 22, 2020 4:53 pm, edited 1 time in total.
PCs
PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
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Re: Chapter One - Into the Shadows

#203 Post by Radrabbit »

jemmus wrote:Lothien

"I suppose a powerful druid could use a corruption of a Reincarnate or Resurrect spell and the Earth and Water elemental energies to make these muck monsters. I hate to think of it, but the lifeforce of an expiring person could add power to the magic. Hopefully the people in these things were already corpses and weren't killed. Either way, it would be an evil and horrible abuse of Divine Magic."

Lothien takes just a little time to look at the rags on the two corpses. Do they look like clerical garments, or just ordinary clothing?
Investigation
[1d20+5] = 9+5 = 14
(From the rotten remnants of clothing you inspect, its looks to be mainly normal "peasant" clothing.)
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Re: Chapter One - Into the Shadows

#205 Post by jemmus »

Lothien

'Perhaps we'll find one near the ruins, or on the way there."

(Question to DM Radrabbit: Around what time of day is it?)
PCs
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Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
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Re: Chapter One - Into the Shadows

#206 Post by Radrabbit »

jemmus wrote:Lothien

'Perhaps we'll find one near the ruins, or on the way there."

(Question to DM Radrabbit: Around what time of day is it?)
(You're starting to lose light, so around 5pm)
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Re: Chapter One - Into the Shadows

#207 Post by Rex »

Sade

"We should hurry and get there before it gets to dark, I would prefer we were all together for tonight."
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Re: Chapter One - Into the Shadows

#208 Post by Paladin »

Rodrigo nods. "Yes. It seems that these woods are home to many loathsome crawling things," he mutters with a baleful glance at the trees. "I will be more than happy to see the others before full dark."
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Re: Chapter One - Into the Shadows

#209 Post by Radrabbit »

(If the group is happy to start off, I'll need a marching order and direction of travel.)
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Re: Chapter One - Into the Shadows

#210 Post by Rex »

Sade

Sade will take point.
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Re: Chapter One - Into the Shadows

#211 Post by ybn1197 »

Qelnaar would prefer to be near the middle.
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Re: Chapter One - Into the Shadows

#212 Post by jemmus »

Maybe our two characters with darkvision (Sade and Lothien) in front? Or will we have enought moonlight for everyone to see the way?
PCs
PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
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Re: Chapter One - Into the Shadows

#213 Post by Radrabbit »

jemmus wrote:Maybe our two characters with darkvision (Sade and Lothien) in front? Or will we have enought moonlight for everyone to see the way?
At the moment it doesn't look to cloudy but of course that could change as night draws in.
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Re: Chapter One - Into the Shadows

#215 Post by Marullus »

For "direction of travel":Awwrak gave them accurate directions. Do I need to roll, or can they just follow them?
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Re: Chapter One - Into the Shadows

#216 Post by Radrabbit »

Marullus wrote:For "direction of travel":Awwrak gave them accurate directions. Do I need to roll, or can they just follow them?
They can follow them.
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Re: Chapter One - Into the Shadows

#217 Post by jemmus »

Lothien will take the rear guard position in the marching order.
PCs
PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
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Re: Chapter One - Into the Shadows

#218 Post by Rex »

Sade

Sade will do her best to keep everyone on track and moving at a decent pace.
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Re: Chapter One - Into the Shadows

#219 Post by Radrabbit »

Over the course of the next hour, you tramp through the forest staying alert for any potential enemies.
As you follow the directions Awwrak gave you, you see the vegetation off to the right looks different.
Gaps in the undergrowth and damaged trees stand off to your right side as you proceed down the rough, barely visible trail to meet up with Awwrak and Kura
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Re: Chapter One - Into the Shadows

#220 Post by jemmus »

While staying with the group along the path, Lothien peers at the broken foliage area and tries to find signs of what broke things. A large creature? A group of creatures? Tools?

Nature
[1d20+5] = 12+5 = 17
Perception
[1d20+5] = 7+5 = 12
Not sure which skill is more applicable.
PCs
PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
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