Yes cousins.GreyWolfVT wrote:Ken did we say Kelben and Parn were cousins? I thought we did. I was going to add some dialog as Kelben comes over to help Parn listen for noise at the door but couldn't remember what relation it was.
OOC
- ken-do-nim
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Re: OOC
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Re: OOC
DM, do we have any knowledge of what language norkers speak?
- Odin One Eye
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Re: OOC
They speak a language similar to hobgoblin speech.ken-do-nim wrote:DM, do we have any knowledge of what language norkers speak?
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Re: OOC
Gotcha. Don't have PHB handy but I don't think gnomes have that.Odin One Eye wrote:They speak a language similar to hobgoblin speech.ken-do-nim wrote:DM, do we have any knowledge of what language norkers speak?
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Re: OOC
Alright I'll remember that if another opportunity comes about.ken-do-nim wrote:Yes cousins.GreyWolfVT wrote:Ken did we say Kelben and Parn were cousins? I thought we did. I was going to add some dialog as Kelben comes over to help Parn listen for noise at the door but couldn't remember what relation it was.

“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
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Re: OOC
How should we do mapping? In most pbp games I've played in, the DM did it for us. Some DMs use links to Roll20 for the updated map.Odin One Eye wrote:The passage goes north west to a door in the north and a door to the west.Rex wrote:Slatra
Slatra will search the room and then cover any exits.
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Re: OOC
I will check out Roll20 and see what I come up with.ken-do-nim wrote:How should we do mapping? In most pbp games I've played in, the DM did it for us. Some DMs use links to Roll20 for the updated map.Odin One Eye wrote:The passage goes north west to a door in the north and a door to the west.Rex wrote:Slatra
Slatra will search the room and then cover any exits.
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Re: OOC
I found a free program called GIMP that I now using to create the game maps. Works pretty good too.Rex wrote:I am the mapper in a couple of games and just draw them on graph paper and take a picture and post it. They look old school anyways.
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Re: OOC
https://www.gimp.org/Rex wrote:Link?
- GreyWolfVT
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Re: OOC
I found this as well http://print-graph-paper.com/virtual-graph-paper
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
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Re: OOC
Yeah I know it's a bit small and limiting but maybe change the scale of what one block is when mapping haven't found much else in the lines of virtual graph paper.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
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Re: OOC
The only catch I have found is that you can't start something then comeback and have it there so you have to do something with it after you draw it out.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
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Re: OOC
maybe. I did something on there one day and tried to go back to it the following and it was gone so maybe.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling