Quest #21 "Island Hopping"

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OGRE MAGE
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Re: Quest #21 "Island Hopping"

#2741 Post by OGRE MAGE »

Now What?
Starday, 20th of Goodmonth
Mid Morning, Sunny, Warm, Humid


Once everyone is safely outside the room, the final disk is pressed down flush with the other six, causing a strange mechanical noise to suddenly be heard grinding below your feet. Anyone looking into the room can see the entire raised dais begin to shake and move slightly before the entire platform, statues, disks, and all, begins to slowly and methodically lower itself down into the floor.

Actions?

map:
4B3C6743-C16F-41F3-9888-DD0D6E51A24A.jpeg
4B3C6743-C16F-41F3-9888-DD0D6E51A24A.jpeg (99 KiB) Viewed 345 times
Alordan 18/18
Lerrick 7/11 0/4 1st (Light stone 40'r) Light:55 (on the eyes of Brutus)
Tlachtga 8/8 2/4 1st (Torch 40’r)
Maag 12/12
Gramble 6/16 (Light stone 40'r)

MIA
Sir Crestbrook 9/11 LoH (Petrified in Melania’s(?) bedroom)

Andronichishche 6/6 0/3 1st / CL, DM, RM 0/1 1st (Light stone 40'r)
Cu AC:3 0/13 (Whereabouts Unknown)

Carucenus -5.5/10 (Dead)

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Jernau35
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Re: Quest #21 "Island Hopping"

#2742 Post by Jernau35 »

Maag

Maag grins."Well, dat was not entirely unexpected". Then, after a moment's thought he frowns. "On der other hand...wot if we are der ones dat are supposed to be standin' on der disks? Y'know, like der dais is supposed to take us down two 'undred feet or sumfin?"

He strides towards the doorway, takes a quick look up to see if any large blade is about to fall, then steps forward to see where the dais is actually going.
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wolfpack
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Re: Quest #21 "Island Hopping"

#2743 Post by wolfpack »

gramble stands on alert in case it frees a dragon or something
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kruk
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Re: Quest #21 "Island Hopping"

#2744 Post by kruk »

Lerrick

The cleric grips her mace tightly as things go into motion, preparing for the worst whether it be a trap or a creature or both.
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Rex
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Re: Quest #21 "Island Hopping"

#2745 Post by Rex »

Tlachtga

Tlachtga waits with the others.
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Re: Quest #21 "Island Hopping"

#2746 Post by ravenn4544 »

Alordan waits and keeps an eye out for any more surprises.
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Re: Quest #21 "Island Hopping"

#2747 Post by OGRE MAGE »

Going Down?
Starday, 20th of Goodmonth
Mid Morning, Sunny, Warm, Humid


Apparently quite content not to rush into a trap this time, all but Maag stay put in the hallway, watching as the statues atop the circular dais slowly lower even further into the floor. Gramble seems almost upset when no great wrym is released that he can chop at.

The stone minotaur faces disappearing into the smooth, empty shaft seem to almost mock the hefty half-orc as he moves closer and ponders aloud the possibility that perhaps they should be the ones standing on the copper disks, and that this mechanism might be some kind of vehicle to another level deep below the surface.

When the dais reaches about ten feet below the floor, the horns of the minotaur statues are the last thing the group at the entrance sees when they sink below the floor into the shaft.

Actions?

map:
you don’t need a map to figure this out :lol:
Alordan 18/18
Lerrick 7/11 0/4 1st (Light stone 40'r) Light:54 (on the eyes of Brutus)
Tlachtga 8/8 2/4 1st (Torch 40’r)
Maag 12/12
Gramble 6/16 (Light stone 40'r)

MIA
Sir Crestbrook 9/11 LoH (Petrified in Melania’s(?) bedroom)

Andronichishche 3/6 0/3 1st / CL, DM, RM 0/1 1st (Light stone 40'r)
Cu AC:3 0/13 (Whereabouts Unknown)

Carucenus -5.5/10 (Dead)

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Rex
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Re: Quest #21 "Island Hopping"

#2748 Post by Rex »

Tlachtga

Tlachtga advances forward and checks out what is below.
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Jernau35
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Re: Quest #21 "Island Hopping"

#2749 Post by Jernau35 »

Maag

Maag drops onto the descending dias. He tries to land as close as possible to one of the statues, even to the point of wrapping his arms around it.

If der is a trap in 'ere, maybe it only shoots people dat are not on der disks, he reasons.
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Re: Quest #21 "Island Hopping"

#2750 Post by wolfpack »

Gramble ollows Maags lead and climbs on top of one of the statues and holds on
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Re: Quest #21 "Island Hopping"

#2751 Post by Rex »

Tlachtga

As long as she doesn't see anything that makes it an obvious bad idea she follows suit and hops down.
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Re: Quest #21 "Island Hopping"

#2752 Post by kruk »

Lerrick

The cleric also hops gracefully down.
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Re: Quest #21 "Island Hopping"

#2753 Post by OGRE MAGE »

Going Down?
Starday, 20th of Goodmonth
Mid Morning, Sunny, Warm, Humid


Maag is the first one to slip over the edge of the round shaft in the floor, setting his feet upon the head of the closest minotaur statue, his privates centered precariously over one pointy bull horn. Gramble slips over the edge next, lowering himself with his powerful arms, his dangling feet eventually find the head of another. Wolfpack: can you tell me if Gramble is actually carrying the severed head of the minotaur along with him now?

The weight of the two largest members of the party upon the receding dais, along with the many heavy stone statues they've already stacked on it, causes their descent to quicken noticeably. By the time Tlachtga and Lerrick get to the shafts edge, their friends inside have already sunken below the floor, leaving about a 10 foot drop now to the top of the remaining statues, and almost 20 feet to the sinking dais.

Actions?

Anyone else willing to drop into the shaft will need to make a Hard Dex check, please. [4d6] Unless of course you can come up with a better way to get in there other than dropping off the edge. (flying, levitation, swan dive, etc.) ;)

I will take a Normal Wisdom check from all 5 of you as well, please. Thanks!


map:
There is an 8 foot wide circular shaft opening up in the floor.
Alordan 18/18
Lerrick 7/11 0/4 1st (Light stone 40'r) Light:54 (on the eyes of Brutus)
Tlachtga 8/8 2/4 1st (Torch 40’r)
Maag 12/12
Gramble 6/16 (Light stone 40'r)

MIA
Sir Crestbrook 9/11 LoH (Petrified in Melania’s(?) bedroom)

Andronichishche 3/6 0/3 1st / CL, DM, RM 0/1 1st (Light stone 40'r)
Cu AC:3 0/13 (Whereabouts Unknown)

Carucenus -5.5/10 (Dead)

message on tiny decorative box
Mina's note
wolfpack
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Re: Quest #21 "Island Hopping"

#2754 Post by wolfpack »

the head is in a sack tied to the top of the backpack


gramble the wise succeeds [3d6] = 10
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Re: Quest #21 "Island Hopping"

#2755 Post by OGRE MAGE »

Eeewwww!!! :lol:
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Re: Quest #21 "Island Hopping"

#2756 Post by kruk »

Lerrick

The cleric is about to jump, but stops herself when she sees how far down Gramble and Maag have descended. She turns to see if anything else has followed the party into the room.

Normal WIS check: [3d6] = [3d6] = 10
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Re: Quest #21 "Island Hopping"

#2757 Post by ravenn4544 »

OOC: is the door open that we can enter the room?
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Re: Quest #21 "Island Hopping"

#2758 Post by OGRE MAGE »

Ya, you were all standing in the opening to the room. There is no physical door.
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Re: Quest #21 "Island Hopping"

#2759 Post by ravenn4544 »

Alordan asks in a rush “anyone have a rope??” As he digs through his pack to check.
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Re: Quest #21 "Island Hopping"

#2760 Post by Jernau35 »

Maag

Maag tries to place his valuables in a less precarious position without toppling the statue over.

Normal WIS Check (Wis 8) [3d6] = 6

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