
Name: Earl Aubec of Malador
Class: Fighter
Level: 12th
Race: Human (Lormyrian)
Alignment: Lawful Neutral
Experience: 1,000,001 / 1,250,000
Languages: Young Kingdoms Trade Tongue, Lormyrian, Lawful Argot, Argimilliarian, Melnibonean (Low Dialect)
Ability Scores
STR: 18/76 (+3 melee, +4 damage, +150 weight, max press 330, OD 85%/17%, BBLG 30%, +3 vs. Paralysis/Petrifaction)
INT: 13 (3 extra languages)
WIS: 9
DEX: 16 (+1 missile/surprise/initiative, -2 AC, +1 vs. Wands/Breath weapons)
CON: 17 (+3 hp/HD, RS 98%, SS 97%, +3 vs. Poison/Disease)
CHA: 15 (7 henchmen, +15% loyalty/reaction)
Hit Points: 80/99 (18 from warriors at edge of time, 1 from falling off horse)
Healing: 9 HP/day
Movement Rate: 9"
Armor Class: -1
Head AC: -4
Parry AC: -8
Rear AC: 1
Surprised AC: 1
THACO: 9
Melee: 6
Missile: 8
Secondary Skill: navigator
Weapon Specializations: Great sword (+1/+2, 2 att. per round)
Weapon Proficiences: Great sword (2), long sword, short sword, long bow, dagger, battle axe, spear, mace, lance
Non-Weapon proficiencies: weaponsmith, armorer, hunter, sailing, horse riding, swimming, chivalry
Weapons
+3 Iron Great Sword (two-handed) - 2 Att/round , THACO 2, Damage (1d10/3d6 +10) (extra +1 included per House Rule for two-handed weapon damage.)
Equipment
Open-faced helm (head AC 0)
Light warhorse
Personal accoutrements and monies
Magical Items
+3 iron two-handed sword
+2 Plate mail armor (AC 1)
Saving Throws (+3 vs. disease)
Paralysis 3
Poison 2
Death 6
Petrification 5
Polymorph 8
Rod/Staff 8
Wands 7
Breath Weapon 6
Spell 9
Class Abilities
Use any weapons and armor
Weapon specialization
Fighting the unskilled
Multiple attacks
Special Abilities
Incarnation of the Eternal Champion
Fate points (5-8)
Companions, henchmen, hirelings and followers
The Cat
Jhary-a-Conel
The Cat: AC 6; MV 6"; HD 1, #AT 2, D 1d2/1; SA rear claws for 1d2; SD surprised on 1 only, sense danger; MR Standard; Int Animal; AL N; Size S; THACO 20