Chapter I: So, you all meet up in a tavern

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Re: Chapter I: So, you all meet up in a tavern

#121 Post by sirravd »

Endor searches as thoroughly as he can, but sees no hidden mechanism. The skeletons do not stir.
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Re: Chapter I: So, you all meet up in a tavern

#122 Post by Lance »

sirravd wrote:Endor searches as thoroughly as he can, but sees no hidden mechanism. The skeletons do not stir.
"It should be clear." Endor says with confidence. "Order of business?" He looks around to see what the others think of grave robbing before digging in.
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Re: Chapter I: So, you all meet up in a tavern

#123 Post by Bluetongue »

Harker

With the skeletons presenting no immediate threat, he steps forward to investigate the sealed pots, lifting them. "Any experts in pottery? Maybe the decorated ones would look good in some Lordships villa. Might be worth a few gold if we can get them back without cracking them. Wrap them in the burial shrouds to cushion them."

Checking the sealed vases, unless he sees any obvious strange runes or symbols etched in the wax or clay which might deter him, he will chance popping a seal.
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Re: Chapter I: So, you all meet up in a tavern

#124 Post by StevetheNPC »

Bluetongue wrote:Harker
"Any experts in pottery?
Filbert quickly shakes his head to respond "No", stows his short sword in it's scabbard, and then kneels down to begin the grim task of removing the burial shrouds from the two skeletons, taking care to try to not damage the bones as he does so. As he removes them he is takes note of the shrouds, looking for any markings or patterns that might strike him as being useful information about the inhabitants of this mound.

Assuming he removes them without incident, he hands the shrouds to Harker or whomever volunteers to wrap up the pottery pieces and then says, "Should we try to lift these two slabs and check underneath? Maybe that's where all of the gold and riches are hiding!"
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Re: Chapter I: So, you all meet up in a tavern

#125 Post by sirravd »

The pots are reasonable well-made, but workmanlike. They have no runes or anything of the sort. When the seals are broken, it becomes clear that each contains 25 gp.

The amphorae look quite valuable, but also brittle.

The shrouds are removed without incident, revealing nothing else of interest.
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Re: Chapter I: So, you all meet up in a tavern

#126 Post by Bree-yark »

I agree with Filbert. Let's see if we can lift those slabs.
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Re: Chapter I: So, you all meet up in a tavern

#127 Post by Lance »

sirravd wrote:The amphorae look quite valuable, but also brittle.
Endor points at the amphorae "These ones wouldn't survive any trouble, I say we leave them here in a safe place if we are to visit some other resting place. We can pick them up on our way back." He will aid in the collection of loot.
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Re: Chapter I: So, you all meet up in a tavern

#128 Post by Stirling »

Vann Hector

Continues a turn on guard outside the mouth of the tomb with the torch bearer, thief and the mule and mastiff.
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Re: Chapter I: So, you all meet up in a tavern

#129 Post by StevetheNPC »

Filbert kneels down next to one of the slabs, chosen at random, tries to wedge his tiny halfling hands under the stone, and makes a show of grunting, groaning and breathing heavily as he "attempts" to lift the slab unaided. "Whew!" he exclaims while wiping the pretend sweat from his brow, "I don't think I'm quite strong enough. I think I should leave this one to you big and tall folks."
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Re: Chapter I: So, you all meet up in a tavern

#130 Post by Lance »

StevetheNPC wrote:"I don't think I'm quite strong enough. I think I should leave this one to you big and tall folks."
"What he said" Endor adds with a grin. He will stay back as far as possible, so he can use his crossbow if trouble "arises".

edit: typo
Last edited by Lance on Fri Apr 03, 2020 7:30 am, edited 1 time in total.
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Re: Chapter I: So, you all meet up in a tavern

#131 Post by Bree-yark »

Jacor puts his sword away and walks over to the slab.

If somebody want to get ready to stab anything coming out from underneath, I'll see if I can lift it.
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Re: Chapter I: So, you all meet up in a tavern

#132 Post by Bluetongue »

Harker

Puts his back into slab shifting as well.

With the 50gp. I would like to do this first. Each person who put coins into the team kitty get repaid in full, wether 18gp or 3gp. The balance is added to the pool. (I will edit the treasure balance so the hired thief of Osen only takes the right %).

He hands the jars over to Brother Blaive for safekeeping. The amphora get wrapped and stuffed with cloth and taken to the mule chests or dog sled.
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Re: Chapter I: So, you all meet up in a tavern

#133 Post by sirravd »

The slab does not initially shift.

Character with the highest strength, roll an "extraordinary feat" percentile roll as per AD&D PHB. Add +4% for the others.
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Re: Chapter I: So, you all meet up in a tavern

#134 Post by Bluetongue »

Harker I think has the highest strength.

Strength roll % [1d100+4] = 35+4 = 39
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Re: Chapter I: So, you all meet up in a tavern

#135 Post by sirravd »

You should have subtracted 4, oops. If you did you result would of course have been 31. In any event you would have failed.

Harker tries, but is unable to move the slab.
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Re: Chapter I: So, you all meet up in a tavern

#136 Post by Bree-yark »

Jacor

It looks like brute strength won't work here. Any ideas on how we can move these slabs? Would our picks be effective against it?
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Re: Chapter I: So, you all meet up in a tavern

#137 Post by Stirling »

Vann Hector

"What are we expecting to find under the stone slabs? I have an idea which might save a lot of effort."

I am guessing that folk hope to move the slabs sufficiently enough to expose a trap door, stairwell or another entrance to crypts abd cisterns below. If nothing is there except a stone floor we waste time and effort. So the elf uses his brain not brawn and opens a couple of flasks of oil, pouring them around the edges of the two slabs. If there is any entrance the pools of oil would drain away, down some steps or drip through a hole. If nothing then we have a sign no further exploration is needed here.

This mound could be a fine camp for tonight, weatherproof and easily defended by the way.

He pours the oil and waits for the results.
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Re: Chapter I: So, you all meet up in a tavern

#138 Post by Lance »

Stirling wrote:This mound could be a fine camp for tonight, weatherproof and easily defended by the way.
"Easy to defend, difficult to escape. We could be easily overwhelmed by whatever the locals fear at night." Endor points out.

Sorry if I seem not very useful, but Endor is a spoon in this drawer of sharp knives. ;)
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Re: Chapter I: So, you all meet up in a tavern

#139 Post by Bluetongue »

Harker

The oils a good idea. If it leaks away quickly then we could try looping a rope and grapnel around a slab and tying one end to the pony (or mule, sorry forgot what Mal has). Then all pull together.

If nothing we move to another mound.
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Re: Chapter I: So, you all meet up in a tavern

#140 Post by StevetheNPC »

Filbert Brushhollow

"Hey, Endor, did 'ya get a look at these walls yet?" As the others attempt to determine if there is something under the slabs, Filbert's halfling curiosity gets the better of him as he wanders around the small interior of the barrow, looking for anything obviously secret or hidden in the walls or the floors.

OOC: Did we descend down any steps or a ramp when we entered the barrow? Are we partially or wholly underground? What are the interior walls made of? Dirt, rough stone, worked stone, etc?
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